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	<title>Warlord Games | Jacob Carter | Activity</title>
	<link>https://www.warlordgames.com/community-members/jcarter/activity/</link>
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				<title>Jacob Carter replied to the topic What do YOU want to see in Bolt Action v3? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/what-do-you-want-to-see-in-bolt-action-v3/#post-187906</link>
				<pubDate>Mon, 04 Jul 2022 20:27:07 +0100</pubDate>

									<content:encoded><![CDATA[<p>I’ve recently gotten into K47 and there’s a couple rulesets that are in that game I’d like to see ported over.</p>
<p>Reactions and suppressive fire:</p>
<p>Reactions are done whenever a unit is fired upon like going down, but require an order test to complete even if the unit is pinned.  I don’t remember them all but there’s one that allows a unit to attempt&hellip;<span class="activity-read-more" id="activity-read-more-14490"><a href="https://www.warlordgames.com/community/topic/what-do-you-want-to-see-in-bolt-action-v3/#post-187906" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Kit Bashing Figures - Easy Peasy or a PIA ? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/kit-bashing-figures-easy-peasy-or-a-pia/#post-187577</link>
				<pubDate>Sun, 24 Apr 2022 00:54:37 +0100</pubDate>

									<content:encoded><![CDATA[<p>One of the people I like watching is OnPointHQ.  In this video he makes winter US airborne by using German bodies, and it’s a really cool effect</p>
<div class='besocial-iframe-wrapper'>
<div class='besocial-iframe-video'><iframe loading="lazy" title="Let&#039;s kitbash - US Airborne #1" width="1320" height="743" src="https://www.youtube.com/embed/fYHAHHc7KL4?start=430&#038;feature=oembed"  allowfullscreen></iframe></div>
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				<title>Jacob Carter replied to the topic Kit Bashing Figures - Easy Peasy or a PIA ? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/kit-bashing-figures-easy-peasy-or-a-pia/#post-187560</link>
				<pubDate>Fri, 22 Apr 2022 02:21:31 +0100</pubDate>

									<content:encoded><![CDATA[<p>I like to zenithol prime, so I assemble 90% of a model with the exception of arms that could get in the way of painting.  I sticky tack those for the priming, then remove during painting, and will glue them in place just before I do shading.</p>
<p>The mg was fiddly to put together, the bipod was particularly difficult to get in a good spot, but I’m sa&hellip;<span class="activity-read-more" id="activity-read-more-14057"><a href="https://www.warlordgames.com/community/topic/kit-bashing-figures-easy-peasy-or-a-pia/#post-187560" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">e06a855e9aab00dc6aa67a7f4cb1f844</guid>
				<title>Jacob Carter replied to the topic Kit Bashing Figures - Easy Peasy or a PIA ? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/kit-bashing-figures-easy-peasy-or-a-pia/#post-187551</link>
				<pubDate>Thu, 21 Apr 2022 19:56:12 +0100</pubDate>

									<content:encoded><![CDATA[<p>I’ll spare you the photo of the 60 infantry I built using DAK and winter Germans using spare SS and panzergrenadier head/arms to make a Volksgrenadier division lol</p>
<p>But the hardest kitbashes I’ve done are the VG lmg team and my Saving Private Ryan squad where I tried to match the on screen kits as close as I could.  The LMG team uses parts from&hellip;<span class="activity-read-more" id="activity-read-more-14054"><a href="https://www.warlordgames.com/community/topic/kit-bashing-figures-easy-peasy-or-a-pia/#post-187551" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Questions regarding rules in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/questions-regarding-rules/#post-187525</link>
				<pubDate>Fri, 15 Apr 2022 17:59:49 +0100</pubDate>

									<content:encoded><![CDATA[<p>The way I understand it is units from campaign books are kind of designed to work internally and are tricky to bring into a base game.  I’d recommend the set of rules on the product page designed to go with the Last Levy force from Armies of Germany.  You will find it if you scroll down in the des&hellip;<span class="activity-read-more" id="activity-read-more-14011"><a href="https://www.warlordgames.com/community/topic/questions-regarding-rules/#post-187525" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Questions regarding rules in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/questions-regarding-rules/#post-187522</link>
				<pubDate>Fri, 15 Apr 2022 16:32:55 +0100</pubDate>

									<content:encoded><![CDATA[<p>Would you mind detailing the specific issue your opponent has?  I don’t really understand where he has reservations, is it specifically which theater list it can be taken in?</p>
<p>The rules that Stuart listed is virtually identical to the rules listed on Warlords product page for the MAUS, with the exception of having the unreliable rule and being a&hellip;<span class="activity-read-more" id="activity-read-more-14009"><a href="https://www.warlordgames.com/community/topic/questions-regarding-rules/#post-187522" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Weapons question from K47 noob in the forum Konflikt &#039;47</title>
				<link>https://www.warlordgames.com/community/topic/weapons-question-from-k47-noob/#post-187477</link>
				<pubDate>Sat, 09 Apr 2022 18:15:20 +0100</pubDate>

									<content:encoded><![CDATA[<p>I appreciate the response man!  I did end up getting the rest of the rule books a while ago and ended up getting the AT gun version of the Zeus.</p>
<p>After thinking about it I had decided to use BA 2nd edition weapon profiles for all “normal” weapons.  It’s just what I’m used to playing, and it allows firing a tanks main gun at infantry to have a go&hellip;<span class="activity-read-more" id="activity-read-more-13969"><a href="https://www.warlordgames.com/community/topic/weapons-question-from-k47-noob/#post-187477" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Using a pak 43 or worse a 12.8 cm Kanone 81/2 in bolt action? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/using-a-pak-43-or-worse-a-12-8-cm-kanone-81-2-in-bolt-action/#post-187342</link>
				<pubDate>Wed, 16 Mar 2022 19:34:46 +0000</pubDate>

									<content:encoded><![CDATA[<p>Didn’t know that, I seriously don’t like that rule, I think that falls in with FAQ for Tiger Fear as a bad way to fix a problem.  I’d be willing to make an exception for someone just starting the game who may not have 1 in their army available, but you have EVERY opportunity to include a transport when you’re building a list.  I’d like it more&hellip;<span class="activity-read-more" id="activity-read-more-13839"><a href="https://www.warlordgames.com/community/topic/using-a-pak-43-or-worse-a-12-8-cm-kanone-81-2-in-bolt-action/#post-187342" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Using a pak 43 or worse a 12.8 cm Kanone 81/2 in bolt action? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/using-a-pak-43-or-worse-a-12-8-cm-kanone-81-2-in-bolt-action/#post-187335</link>
				<pubDate>Tue, 15 Mar 2022 21:46:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>As Stuart said there is both an entry for the 43 and the 44 in the armies of Germany book.</p>
<p>Have you looked into what you’ll need to transport the thing?  If you play any scenario with a first wave/reinforcements you will need something to even bring it onto the table.  As someone who uses a FlaK 37 (which I also recommend getting, it’s an absol&hellip;<span class="activity-read-more" id="activity-read-more-13834"><a href="https://www.warlordgames.com/community/topic/using-a-pak-43-or-worse-a-12-8-cm-kanone-81-2-in-bolt-action/#post-187335" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter started the topic Weapons question from K47 noob in the forum Konflikt &#039;47</title>
				<link>https://www.warlordgames.com/community/topic/weapons-question-from-k47-noob/</link>
				<pubDate>Fri, 11 Mar 2022 20:31:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>Could anyone give me a rundown of the difference between a super-heavy AT vs a heavy rail gun?  I’ve ordered both the main rules and defiance books, but would like to order a Zeus before any potential price hikes.  I’m just not sure if it’d be better to order the rail gun or AT version (wish they sold individual turrets)</p>
<p>Also, after reading&hellip;<span class="activity-read-more" id="activity-read-more-13813"><a href="https://www.warlordgames.com/community/topic/weapons-question-from-k47-noob/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Purchased US Army Starter &#038; Band of Brothers....build suggestions? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/purchased-us-army-starter-band-of-brothers-build-suggestions/#post-186929</link>
				<pubDate>Wed, 22 Dec 2021 06:09:56 +0000</pubDate>

									<content:encoded><![CDATA[<p>Sounds like you’re looking at late war, so you’ll definitely need an officer and I’d highly recommend making one into a FOO (observer).  I think you’d also be able to make a medic with the GI kit if you wanted to.</p>
<p>You can only have 1 bazooka team per platoon so I wouldn’t make more than that</p>
<p>Here’s basic squad makeup, though you’ll have&hellip;<span class="activity-read-more" id="activity-read-more-9220"><a href="https://www.warlordgames.com/community/topic/purchased-us-army-starter-band-of-brothers-build-suggestions/#post-186929" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter started the topic Luftwaffe field division in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/luftwaffe-field-division/</link>
				<pubDate>Wed, 15 Dec 2021 15:15:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>I’m wanting to build a lot more “desperation” units for some thematic late war games one of which is Luftwaffe squads.</p>
<p>I’m wondering is there a kit that I should use that will get me really close to the equipment given to those units?  I have zero interest in working with the metal kits so I’m looking for a plastic kit that will get me as close a&hellip;<span class="activity-read-more" id="activity-read-more-9171"><a href="https://www.warlordgames.com/community/topic/luftwaffe-field-division/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Just starting - army building questions in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/just-starting-army-building-questions/#post-186879</link>
				<pubDate>Mon, 13 Dec 2021 17:38:01 +0000</pubDate>

									<content:encoded><![CDATA[<p>Couple things I’d recommend building with the kit that I’m not sure are on the list on the box would be a bazooka team and Forward Air Observer.</p>
<p>You’ll probably face a lot of heavy armor if you go against Germans so the AT option of a bazooka will be valuable and the Americans have a faction rule allowing them two call in 2 air strikes inste&hellip;<span class="activity-read-more" id="activity-read-more-9160"><a href="https://www.warlordgames.com/community/topic/just-starting-army-building-questions/#post-186879" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Unit sizes? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/unit-sizes/#post-186869</link>
				<pubDate>Mon, 13 Dec 2021 00:30:40 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hadn’t thought of the FG42 as an automatic rifle before, though now that you guys point it out it would make perfect sense.</p>
<p>How would you guys change the squad makeup to maintain balance, since a full squad with those would be nightmarish?  I’m thinking something similar to (Late War) US Paratroopers where you’d add 1 automatic rifle to a squad&hellip;<span class="activity-read-more" id="activity-read-more-9150"><a href="https://www.warlordgames.com/community/topic/unit-sizes/#post-186869" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Gebirgsjäger / Fallschirmjäger in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/gebirgsjager-fallschirmjager/#post-186582</link>
				<pubDate>Fri, 22 Oct 2021 03:31:10 +0100</pubDate>

									<content:encoded><![CDATA[<p>At times you’ll have to sacrifice 100% accuracy if you’re trying to get a specific unit or do some major kitbashing.  I did some quick research into those units though I’m much more familiar with late war stuff and know virtually nothing about Gebirgsjager, hope I can help you get started!</p>
<p>The standard plastic Fallschirmjager should handle your F&hellip;<span class="activity-read-more" id="activity-read-more-8783"><a href="https://www.warlordgames.com/community/topic/gebirgsjager-fallschirmjager/#post-186582" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Do intervening infantry give soft cover to armor? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/do-intervening-infantry-give-soft-cover-to-armor/#post-186557</link>
				<pubDate>Mon, 18 Oct 2021 16:06:21 +0100</pubDate>

									<content:encoded><![CDATA[<p>Heard back from Warlord</p>
<p>The intervening infantry, artillery, soft-skin have similar rules as cover so must obscure 50% of the target unit to give soft-cover.</p>
<p>The height of a vehicle is taken into account when determining the 50%, so taller vehicles potentially won’t receive cover from infantry</p>
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				<title>Jacob Carter replied to the topic Do intervening infantry give soft cover to armor? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/do-intervening-infantry-give-soft-cover-to-armor/#post-186464</link>
				<pubDate>Wed, 06 Oct 2021 18:19:46 +0100</pubDate>

									<content:encoded><![CDATA[<p>I contacted Warlord; they said they’ll forward the question to Aleksai and that the answer may end up in the next FAQ</p>
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				<title>Jacob Carter replied to the topic Do intervening infantry give soft cover to armor? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/do-intervening-infantry-give-soft-cover-to-armor/#post-186463</link>
				<pubDate>Wed, 06 Oct 2021 16:10:58 +0100</pubDate>

									<content:encoded><![CDATA[<p>I dont know man it still doesn’t really seem that cut and dry; it’s different to how all other cover is applied in game, it also states “as explained in the section about cover” which includes the 50% rule, and I genuinely don’t believe I should be able to obstruct a shot at a MAUS from a 17 pdr because I stuck an spotter in the middle of the di&hellip;<span class="activity-read-more" id="activity-read-more-8386"><a href="https://www.warlordgames.com/community/topic/do-intervening-infantry-give-soft-cover-to-armor/#post-186463" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Do intervening infantry give soft cover to armor? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/do-intervening-infantry-give-soft-cover-to-armor/#post-186461</link>
				<pubDate>Wed, 06 Oct 2021 12:39:39 +0100</pubDate>

									<content:encoded><![CDATA[<p>Is the intervening infantry considered cover, or is the blanket statement that shooting through infantry provides a -1 cover bonus?</p>
<p>Interpretation of this will drastically change how this rule is applied in any situation, since if it’s the former the “cover” unit will have to obscure at least 50% of the target unit to give the modifier.  If i&hellip;<span class="activity-read-more" id="activity-read-more-8383"><a href="https://www.warlordgames.com/community/topic/do-intervening-infantry-give-soft-cover-to-armor/#post-186461" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Do intervening infantry give soft cover to armor? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/do-intervening-infantry-give-soft-cover-to-armor/#post-186458</link>
				<pubDate>Wed, 06 Oct 2021 00:42:01 +0100</pubDate>

									<content:encoded><![CDATA[<p>I’d actually argue that they might not provide cover to the tank.  While the base rule is shooting through an enemy unit gives soft cover, vehicles have cover rules that might change that.</p>
<p>On pg 106 ROLLING TO HIT there is two considerations for vehicles to receive a cover bonus.  First is “when you work out whether a vehicle is in cover or not,&hellip;<span class="activity-read-more" id="activity-read-more-8379"><a href="https://www.warlordgames.com/community/topic/do-intervening-infantry-give-soft-cover-to-armor/#post-186458" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Modifiers for Flame Throwers in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/modifiers-for-flame-throwers/#post-186286</link>
				<pubDate>Mon, 20 Sep 2021 17:13:11 +0100</pubDate>

									<content:encoded><![CDATA[<p>Yes to both questions, since the flamethrower is at point blank it always applies +1; however it also will apply long range at 3”-6” for -1</p>
<p>Effectively you will role 2s up to 3” and 3s up to 6”, so long as you don’t have other modifiers.  Pistols should also follow this method</p>
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				<title>Jacob Carter replied to the topic To what teams/sections does the British Paras Stubborn Rule apply? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/to-what-teams-sections-does-the-british-paras-stubborn-rule-apply/#post-186275</link>
				<pubDate>Sun, 19 Sep 2021 23:56:48 +0100</pubDate>

									<content:encoded><![CDATA[<p>Correct, only the para infantry section benefits from this rule. Teams, officers, artillery, etc do not receive the stubborn rule.</p>
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				<title>Jacob Carter replied to the topic Stand To and Close Quarters in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/stand-to-and-close-quarters/#post-186253</link>
				<pubDate>Thu, 16 Sep 2021 13:25:37 +0100</pubDate>

									<content:encoded><![CDATA[<p>No that is not correct.</p>
<p>pg 83 para 3 “<em>resolve each order (including the officers original order) in turn, finishing each unit’s action before going on to the next, in any sequence you like.”</em></p>
<p>Unless there’s something in FAQ I’m missing; You’re friend should have activated a single unit, resolved close combat, destroyed the loser as necessary,&hellip;<span class="activity-read-more" id="activity-read-more-8185"><a href="https://www.warlordgames.com/community/topic/stand-to-and-close-quarters/#post-186253" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Damaging Soft-skin vehicle in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/damaging-soft-skin-vehicle/#post-186252</link>
				<pubDate>Thu, 16 Sep 2021 13:10:25 +0100</pubDate>

									<content:encoded><![CDATA[<p>The correct method should be roll to hit, roll for damage (6+), then roll on damage table to see what happens.</p>
<p>Soft skins will never roll for superficial damage since that’s for armored vehicles only, also you do not apply the modifiers for shooting at sides and rear to soft skins</p>
<p>Hope this helps!</p>
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				<title>Jacob Carter replied to the topic Warlord german light mortar model in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/warlord-german-light-mortar-model/#post-186225</link>
				<pubDate>Sat, 11 Sep 2021 18:36:48 +0100</pubDate>

									<content:encoded><![CDATA[<p>I think main reason would be value, if you buy the 251 upgrade you’re paying £5.99 and only get 2 guys and a mortar that you have to convert from medium into a light mortar.  With the DAK he’d be paying £6.00 get what he wants and be able to make 4 additional infantry that’ll be unique.</p>
<p>Though thanks for making me aware of that kits existenc&hellip;<span class="activity-read-more" id="activity-read-more-8154"><a href="https://www.warlordgames.com/community/topic/warlord-german-light-mortar-model/#post-186225" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Warlord german light mortar model in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/warlord-german-light-mortar-model/#post-186222</link>
				<pubDate>Sat, 11 Sep 2021 11:50:41 +0100</pubDate>

									<content:encoded><![CDATA[<p>Ah lol, didn’t realize that was the only thing you needed.  From the looks of it DAK is the only set that has it.  You could get a single sprue and make the mortar, plus a few unique rifleman or MG team; never hurts to add extra variation to your army</p>
<p>Here’s a link to buy a single sprue if that’s what you’d need to get it done</p>
<p>htt&hellip;<span class="activity-read-more" id="activity-read-more-8151"><a href="https://www.warlordgames.com/community/topic/warlord-german-light-mortar-model/#post-186222" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Warlord german light mortar model in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/warlord-german-light-mortar-model/#post-186220</link>
				<pubDate>Sat, 11 Sep 2021 11:21:29 +0100</pubDate>

									<content:encoded><![CDATA[<p>Have you kept the heads from German grenadiers or other sets?  If you have, just get the DAK set and paint the uniforms Feldgrau instead of tan.  I’m no historian but as far as I can tell the uniforms and gear are pretty much the same.  You won’t get any STG44s in the kit but if you’re like me you have enough already  🙂</p>
<p>If you haven’t b&hellip;<span class="activity-read-more" id="activity-read-more-8149"><a href="https://www.warlordgames.com/community/topic/warlord-german-light-mortar-model/#post-186220" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Winter US Marines? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/winter-us-marines/#post-186214</link>
				<pubDate>Fri, 10 Sep 2021 14:36:13 +0100</pubDate>

									<content:encoded><![CDATA[<div class='besocial-iframe-wrapper'>
<div class='besocial-iframe-video'><iframe loading="lazy" title="Let&#039;s kitbash - US Airborne #1" width="1320" height="743" src="https://www.youtube.com/embed/fYHAHHc7KL4?start=430&#038;feature=oembed"  allowfullscreen></iframe></div>
</div>
<p>Here’s the video, a lot of his bashes include winter Germans, they seem to be one of the most versatile kits available</p>
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				<title>Jacob Carter replied to the topic Winter US Marines? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/winter-us-marines/#post-186213</link>
				<pubDate>Fri, 10 Sep 2021 14:22:12 +0100</pubDate>

									<content:encoded><![CDATA[<p>Best conversion method I’ve seen is from OnPointHQ where he makes plastic winter airborne.  He uses winter German bodies with US GI arms and heads with airborne gear.  The webbing won’t be 100% correct but at tabletop distance you won’t really know much of a difference.</p>
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				<title>Jacob Carter replied to the topic Firefight and hand grenade in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/firefight-and-hand-grenade/#post-186163</link>
				<pubDate>Mon, 06 Sep 2021 22:51:57 +0100</pubDate>

									<content:encoded><![CDATA[<p>I doubt you’ll find an exact answer since firefight doesn’t seem to be an “official” rule set.</p>
<p>My guess is that you will have to roll to hit as with any other weapon.</p>
<p>The D2 could mean any number of things; number of inches of the explosion radius, how many “shots” are taken, or even could be a typo for D3/1” template.  My best guess would be&hellip;<span class="activity-read-more" id="activity-read-more-8103"><a href="https://www.warlordgames.com/community/topic/firefight-and-hand-grenade/#post-186163" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic New player here in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/new-player-here/#post-184089</link>
				<pubDate>Sat, 06 Feb 2021 04:08:55 +0000</pubDate>

									<content:encoded><![CDATA[<p>I misspoke, what I meant is that there’s almost no reason to use the AoUS paratroopers if you are able to use the (Late War) paratroopers in a game didn’t actually mean that they “replace” the entries.  Specifically for the Market Garden book, using the Late War is going to be much better than using the basic paratroopers from AoUS with how rest&hellip;<span class="activity-read-more" id="activity-read-more-6359"><a href="https://www.warlordgames.com/community/topic/new-player-here/#post-184089" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic New player here in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/new-player-here/#post-184075</link>
				<pubDate>Fri, 05 Feb 2021 02:35:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>If you are building some Market Garden or later paratroopers, there is a dedicated squad build-up included with the Band of Brothers box that came out after the Armies of&#8230; book that covers the units you want to build.  It should take precedence since it’s the most recent unit build.</p>
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				<title>Jacob Carter replied to the topic Scratch built terrain in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/scratch-built-terrain/#post-183750</link>
				<pubDate>Fri, 15 Jan 2021 17:36:49 +0000</pubDate>

									<content:encoded><![CDATA[<p>I’m pretty sure 1/48 is a lot closer to Bolt Actions infantry models scale than 1/56 is.  Tank crews always seem much smaller than the standard infantry but the pilot for the mustang was just a tiny bit larger than an infantry model.  It’s close enough that it doesn’t bother me as much as the tank scale.</p>
<p>The model was a Airfix P51-D, I’ve al&hellip;<span class="activity-read-more" id="activity-read-more-6128"><a href="https://www.warlordgames.com/community/topic/scratch-built-terrain/#post-183750" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic German 88 mm flak gun base size? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/german-88-mm-flak-gun-base-size/#post-183647</link>
				<pubDate>Tue, 05 Jan 2021 21:27:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>Before you buy the metal kit, I’d recommend looking at the Flak 37 with transport option, if you don’t like working with metal models.  It’s the plastic kit which still works for Blitzkrieg, includes a transport, and the kit I received also included lumbers.  It’s a good option since you’ll have to get a sdkfz. 7 anyways if you want to move the gu&hellip;<span class="activity-read-more" id="activity-read-more-6054"><a href="https://www.warlordgames.com/community/topic/german-88-mm-flak-gun-base-size/#post-183647" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Scratch built terrain in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/scratch-built-terrain/#post-183634</link>
				<pubDate>Sun, 03 Jan 2021 15:46:44 +0000</pubDate>

									<content:encoded><![CDATA[<p>Looks good dude!  Here is a wrecked P51 I made by beating up a model kit then molding the ground beneath it.</p>
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				<title>Jacob Carter replied to the topic Bazooka/Panzerschrek vs infantry units? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/bazooka-panzerschrek-vs-infantry-units/#post-183536</link>
				<pubDate>Sun, 20 Dec 2020 21:26:55 +0000</pubDate>

									<content:encoded><![CDATA[<p>I think it’s mainly because irl the rockets used by those weapons are shaped charges where most of the explosion is focused at the tip of the rocket.  These work by sending a jet of molten metal that is capable of penetrating armor at any range so long as you can hit the target.  I believe they have a small explosion radius so it’s not very good&hellip;<span class="activity-read-more" id="activity-read-more-5943"><a href="https://www.warlordgames.com/community/topic/bazooka-panzerschrek-vs-infantry-units/#post-183536" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic First waves and reserve waves in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/first-waves-and-reserve-waves/#post-183528</link>
				<pubDate>Fri, 18 Dec 2020 12:48:19 +0000</pubDate>

									<content:encoded><![CDATA[<p>You are actually not restricted in how many units are in your first wave, at least for the scenarios in the core book.  Reserves can consist of up to half your army but they can be smaller than that.  If you wanted you could get your entire army on the board turn 1.  Typically I wouldn’t recommend that since it’ll be more difficult to counte&hellip;<span class="activity-read-more" id="activity-read-more-5936"><a href="https://www.warlordgames.com/community/topic/first-waves-and-reserve-waves/#post-183528" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic HE vs soft skin in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/he-vs-soft-skin/#post-183149</link>
				<pubDate>Mon, 23 Nov 2020 20:07:18 +0000</pubDate>

									<content:encoded><![CDATA[<p>I’m going to check when I get home, unless Master Chief can beat me to it.  I’m pretty sure that there is a rule where rolling a 1 on a wound or penetrating roll always counts as a fail no matter what AP value a weapon has.</p>
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				<title>Jacob Carter replied to the topic What house rules do you guys use? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/what-house-rules-do-you-guys-use/#post-183087</link>
				<pubDate>Fri, 20 Nov 2020 04:59:24 +0000</pubDate>

									<content:encoded><![CDATA[<p>One of the house rules I’ve been toying with about snipers is to remove the exceptional damage ability and replace it with a pinning mechanic somewhat similar to HE.  On a hit the unit receives d2 pins, wound is d3, and exceptional damage is d6.</p>
<p>I think this can represent the immense fear a sniper could cause, since I believe there are stories of&hellip;<span class="activity-read-more" id="activity-read-more-5598"><a href="https://www.warlordgames.com/community/topic/what-house-rules-do-you-guys-use/#post-183087" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Rangers - How to use them in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/rangers-how-to-use-them/#post-182751</link>
				<pubDate>Tue, 03 Nov 2020 04:24:00 +0000</pubDate>

									<content:encoded><![CDATA[<p>I disagree, I think using a BAR instead of an LMG seriously reduces the effectiveness of a BOF squad since they need the highest number of shots at the longest possible range.  The BoF squads’ main purpose is to slow your enemy through either pins or area denial; and LMGs have a much larger board control than a BAR, while putting more shots on mo&hellip;<span class="activity-read-more" id="activity-read-more-5403"><a href="https://www.warlordgames.com/community/topic/rangers-how-to-use-them/#post-182751" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Rangers - How to use them in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/rangers-how-to-use-them/#post-182748</link>
				<pubDate>Mon, 02 Nov 2020 21:33:47 +0000</pubDate>

									<content:encoded><![CDATA[<p>To make LMG teams for the US you should pick up a sprue or 2 of US late war Airborne.  It actually has an MG as a part of the sprue so you can make plastic MMGs or LMGs and it shouldn’t be to hard to kitbash to make Ranger LMGs.  Here’s a batch photo of some Airborne teams that have almost all been kitbashed or modified to some degree if you’r&hellip;<span class="activity-read-more" id="activity-read-more-5401"><a href="https://www.warlordgames.com/community/topic/rangers-how-to-use-them/#post-182748" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Rangers - How to use them in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/rangers-how-to-use-them/#post-182734</link>
				<pubDate>Mon, 02 Nov 2020 03:04:16 +0000</pubDate>

									<content:encoded><![CDATA[<p>One thing you need to know is that Rangers are only allowed 1 BAR from the armies of the US book.  They are allowed to bring 1 LMG with them unlike most other US infantry squads.  The only other unit that can bring LMGs are paratrooper squads, which can bring 2 if they’re late war.</p>
<p>One of the tactics I’m experimenting with is building squad&hellip;<span class="activity-read-more" id="activity-read-more-5388"><a href="https://www.warlordgames.com/community/topic/rangers-how-to-use-them/#post-182734" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic U&#039;S Marine medics in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/us-marine-medics/#post-182728</link>
				<pubDate>Sun, 01 Nov 2020 05:39:12 +0000</pubDate>

									<content:encoded><![CDATA[<p>There is no such thing as a Marine that is a medic.  Medics in the Pacific were all Navy personnel that were called Corpsman.  (This does not include the ones in the Army that were in the Pacific)</p>
<p>The Japanese ignored the Geneva Convention rules against targeting medics so wearing the Red Cross made a Corpsman a high value target.   In re&hellip;<span class="activity-read-more" id="activity-read-more-5372"><a href="https://www.warlordgames.com/community/topic/us-marine-medics/#post-182728" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Veteran Squad Benefit in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/veteran-squad-benefit/#post-182493</link>
				<pubDate>Mon, 19 Oct 2020 04:43:51 +0100</pubDate>

									<content:encoded><![CDATA[<p>There actually are some other benefits to Veterans depending on which army you’re using. Usually Veterans typically have more options in weaponry such as bringing multiple LMGs or having a full squad of assault rifles for Germans.</p>
<p>Tank crews also get a nice boost from being veterans where they ignore pins from heavy weapons that cannot damage t&hellip;<span class="activity-read-more" id="activity-read-more-5263"><a href="https://www.warlordgames.com/community/topic/veteran-squad-benefit/#post-182493" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Scenery - Getting Started - UK in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/scenery-getting-started-uk/#post-182254</link>
				<pubDate>Thu, 08 Oct 2020 18:26:12 +0100</pubDate>

									<content:encoded><![CDATA[<p>Well my suggestion would be to make some stand-in hedgerows to start, then get two large pieces that can double as hard cover and LOS breaking.  After that you’ve got enough for some decent games until you expand.</p>
<p>For building basic hedgerows you can get a coconut fiber welcome mat, cut it into strips, then paint it green with some cheap spray pa&hellip;<span class="activity-read-more" id="activity-read-more-5133"><a href="https://www.warlordgames.com/community/topic/scenery-getting-started-uk/#post-182254" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Scenery - Getting Started - UK in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/scenery-getting-started-uk/#post-182243</link>
				<pubDate>Thu, 08 Oct 2020 16:34:03 +0100</pubDate>

									<content:encoded><![CDATA[<p>I’ll add that unless you have a massive amount of patience don’t try to make stonewalls by hand!  A 3” piece took me about 6 hours to shape before I decided just to buy a set.</p>
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				<title>Jacob Carter replied to the topic Scenery - Getting Started - UK in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/scenery-getting-started-uk/#post-182238</link>
				<pubDate>Thu, 08 Oct 2020 16:28:08 +0100</pubDate>

									<content:encoded><![CDATA[<p>Probably not helpful, but I think it really depends on how quick you want a terrain piece.  From what I’ve seen, buildings from 4ground are great because they are pre painted and just need some assembly.</p>
<p>But, if you don’t mind putting a lot of work into a piece, making your own is incredibly rewarding since you’ll have a very unique piece.&hellip;<span class="activity-read-more" id="activity-read-more-5130"><a href="https://www.warlordgames.com/community/topic/scenery-getting-started-uk/#post-182238" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jacob Carter replied to the topic Russian light Pak crew in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/russian-light-pak-crew/#post-182156</link>
				<pubDate>Tue, 06 Oct 2020 12:05:39 +0100</pubDate>

									<content:encoded><![CDATA[<p>There actually was a change for light AT in the FAQ</p>
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				<title>Jacob Carter replied to the topic Most interesting Allied force in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/most-interesting-allied-force/#post-182111</link>
				<pubDate>Mon, 05 Oct 2020 04:58:59 +0100</pubDate>

									<content:encoded><![CDATA[<p>Which German armies have you built?  If you’ve built late-war SS, Panzergrenadiers, and Fallschirmjager I’d suggest a XXX Corps/US Airborne mixed army for Market Garden.  The campaign book has brief rules for including a US Airborne platoon with XXX Corps armies so you could have some fun with larger point games.</p>
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				<guid isPermaLink="false">7b5f6d309e8436bb7ce38814d26783cd</guid>
				<title>Jacob Carter replied to the topic $40 for Panzerschrek in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/40-for-panzerschrek/#post-182110</link>
				<pubDate>Mon, 05 Oct 2020 04:47:29 +0100</pubDate>

									<content:encoded><![CDATA[<p>Oh yeah, I absolutely intend to use a bazooka as the base part, but the only problem is the shield.  I absolutely love how you can make both MMG teams for US Airborne and bazooka teams out of Plastic, and I hope Warlord has plans for more plastic gun crews/teams.</p>
<p>I’ll also say, I hope Warlord doesn’t become like Games Workshop.  I was super close&hellip;<span class="activity-read-more" id="activity-read-more-5051"><a href="https://www.warlordgames.com/community/topic/40-for-panzerschrek/#post-182110" rel="nofollow ugc">[Read more]</a></span></p>
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