Activity
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invisible officer replied to the topic Skirmish units in the forum Black Powder 5 years, 8 months ago
Many regular skirmishers had been trained to form hedgehogs of 4 or more men if attacked by horse. They had been flexible enough to do them fast. A compact line was not so mobile. The 2 – 3 men at the flank being in general able to turn 90° fast too. But under attack from side and back ……A deadly attack was the back slash from the rider t…[Read more]
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Garry Wills started the topic Skirmish units in the forum Black Powder 5 years, 8 months ago
My reading of the rules is that Skirmish units have no flanks or rear and therefore can’t be charged in the flank and therefore always use all of their close combat dice when attacked. I can understand this when attacked by infantry but I am interested whether others play an attack by cavalry differently. i.e. do you give skirmish units flanks…[Read more]
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Charge The Guns replied to the topic Epic Black Powder in the forum Black Powder 5 years, 8 months ago
I think that they will focus on periods that are popular and will sell well enough to justify the investment in plastics. ACW is a period for which there is an existing BP supplement and also no existing Warlord figure range. I’m sure we’ve all got our favourite conflicts but I can’t see this happening for anything too obscure.
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invisible officer replied to the topic Tudor English miniatures, who makes these? in the forum Pike & Shotte 5 years, 8 months ago
You can use the Wars of Religion Infantry Regiment for English infantry. The Italian war horse is good for the cavalry.
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Master Chief replied to the topic Hidden Units Detection in the forum Bolt Action 5 years, 8 months ago
However the rule do state that they are not on the table… so if they are not on the table how do you measure the distance from them to the hidden unit?
Yes they are off the table but “in the transport”, so we can measure from the vehicle.
BUT as you say its not clearly stated either way*…. and if it came up in a game (as stated) my initial com…
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Nat replied to the topic Hidden Units Detection in the forum Bolt Action 5 years, 8 months ago
However the rule do state that they are not on the table… so if they are not on the table how do you measure the distance from them to the hidden unit? As to firing additional weapons on the transport, thats the transports weapons just using the skill and PINs of the transported unit so you know to measure (from the vehicle).
BUT as you say…[Read more]
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Master Chief replied to the topic Hidden Units Detection in the forum Bolt Action 5 years, 8 months ago
Hidden Units are not stated to be affected by units on a transport, and transported units are mentioned not to be able to interact with units not on the transport (see officers Snap-to).
By the same argument, hidden units are also not stated to be unaffected by units in transport. And only transported HQ units are unable to use their “special”…[Read more]
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Nat replied to the topic Hidden Units Detection in the forum Bolt Action 5 years, 8 months ago
My take on the situation is: Tiger Fear has an exception in the FAQ that means it effects units embarked on a transport. Hidden Units are not stated to be affected by units on a transport, and transported units are mentioned not to be able to interact with units not on the transport (see officers Snap-to). So unless those infantrymen disembark t…[Read more]
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Master Chief replied to the topic Transport/tow & British Army question in the forum Bolt Action 5 years, 8 months ago
Bolt Action 2nd Ed page 153:
If a vehicle listed as a transport/tow picks a weapon option that means the transport loses its transport/towing ability, it no longer counts as a transport/tow for the purposes of force selection, but as either an armoured car (if wheeled and with damage value 7+ or worse) or an anti-aircraft or self-propelled…[Read more]
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Nat replied to the topic German 88 mm flak gun base size? in the forum Bolt Action 5 years, 8 months ago
Artillery go on what ever base you like!
All Measurements are to/from the breach of the gun (pg 96 – I think). All crew have to be within 2″ of the breach to maintain coherency, and are assumed to be individually based on standard round bases (for when working out HE… the only time it matters.).
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Master Chief replied to the topic Hidden Units Detection in the forum Bolt Action 5 years, 8 months ago
Bolt Action 2nd Ed page 116:
TRANSPORTS AND ORDERS
Transports and any unit they carry are, of course, two separate units and must be given two separate orders.Page 131:
Hidden units remain hidden until one of the following happens:
• The hidden unit is ordered to Fire, Advance or Run.
An enemy unit scores a hit on the hidden unit (other t…[Read more] -
Charge The Guns replied to the topic Landsknecht army, which miniatures do you use for cavalry? in the forum Pike & Shotte 5 years, 9 months ago
I’m glad IO has some ideas as I am a bit hazy on this part of the period. I know that for late 15th century some of the WotR figures will work, but by Pavia they will not be right. Those Steel Fist Gendarmes do look glorious. Not sure what part of the Italian Wars they work best for.
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invisible officer replied to the topic Landsknecht army, which miniatures do you use for cavalry? in the forum Pike & Shotte 5 years, 9 months ago
Unfortunately not. The armor around 1525 was very different from the Rose war one, esp. the helmets.
But there is a warlord series that fits, the wars of religion gensdarmes. And the mtd. Arquebusuiers too.
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George replied to the topic Please Help Me Understand a Hand-To-Hand Combat Cluster in the forum Black Powder 5 years, 9 months ago
Thank you, Big Al 🙂
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George started the topic Filing and Attaching my Soldier Models in the forum Black Powder 5 years, 9 months ago
Here is my blog post on where I show how I file my soldiers and attach their heads/bodies.
https://thetinsoldierguy.blogspot.com/2020/12/filing-and-assembling-model-soldiers.html
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George started the topic Please Help Me Understand a Hand-To-Hand Combat Cluster in the forum Black Powder 5 years, 9 months ago
Hello,
I’m reflecting on the Hand-to-Hand rules in Black Powder. I’m looking at the more complex examples of where more than one unit is involved in a HTH fight as a single engagement. So, Let’s say I have a large infantry unit. it is being charged by 2 small unit so it’s front and a cavalry is charging in on the flank. So.
Large Unit: Gets 6…[Read more]
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SteveT started the topic Ambush to Fire conversion in the forum Bolt Action 5 years, 9 months ago
Rules say at end of turn, you have a 50% chance, if you wish to try it, of making a group with Ambush take a shot instead.
But in what order is this done?
We had 5 in Ambush and the order would have affected who shot what.
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SteveT replied to the topic Flamethrower vs vehicle and Fubar question in the forum Bolt Action 5 years, 9 months ago
Flamethrowers get multiple hits vs vehicles?! Didn’t realise that.
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George started the topic Painted my 2nd Dutch Unit in the forum Black Powder 5 years, 9 months ago
Hello and God bless,
This is my next Dutch unit. It is the Van Goor Battalion. Feel free to comment (Politely, of course)
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invisible officer replied to the topic WWI Bolt Action in the forum Bolt Action 5 years, 9 months ago
Well, a good sipplement with a lot of work but hardly making BA into a true flavour WW I game. Creeping barrage and bombing infantry tactics dominated the war 1917/18 so much that the BA based rules will not have the feeling.
It was not just a war of other dress, less tanks and with gas.
The MP 18 is iconic, it should have pistol range a…[Read more]
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