Nat

Activity

  • Carriers go with scouting points…. however important notes are:
    flights types & roles are decided when you write the list – in the FAQ
    all carriers start with 2 flights on the table no matter what (CAP) – in the rulebook

    You shouldnt have more than an escort carrier (5-8 flights) if you dont have a way of getting AT LEAST 7 scouting points……[Read more]

  • short answer  – Nope

    Long Answer –  Snap to basically gives you the chance of 2+ orders in succession without the chance of your opponent getting ‘a pull’ in between and therefore messing up your plans.  The rules actually tell you to take the order check for the officer to make sure he gets it then (paraphrase) allocate out the other order bu…[Read more]

  • Well outside of a siege prepapatory bombardments wouldnt really be more than a free round of shooting from the artillery (if in range)…. if your using the skipping shells rules from Clash of Eagles (& I think Albion 2) then I could see a use for it.

    FIBUA, this is always hard to get right with abstract rules…by that I mean the risk /reward…[Read more]

  • Nat replied to the topic Rules Question Thread in the forum Black Powder 1 week, 3 days ago

    Albion 1 +2 (+ clash of Eagles) are V1 rulebooks….and written in a gentelmans framework not a tight ruleset like modern games.

    However a Break through move is used to describe what a sweeping advance is… (In an ideal world / tight ruleset the rule would say must make a Sweeping Advance and move maxamuim distance even it it takes them off the…[Read more]

  • thats going to cause problems….. same aircraft with 2 different offical stat cards from different current sources 🙁

    Sorry but the BoM zero should have got the the same as with the card pack and the ‘no stalling’ a ‘named’ equipment upgrade.

  • Nat replied to the topic Attacking bunkers in the forum Bolt Action 1 week, 4 days ago

    HE v Buildings… yep they ignore the -2 cover for being in a building (because they are hitting the building)… so following on yep 2″ v bunker = pins only

    Yep the rules dont say anything (that I can see on a quick flick through) about not applying PINs or limiting them

    Assaulting any building has to be done through entrances … so windows,…[Read more]

  • Nat replied to the topic Attacking bunkers in the forum Bolt Action 1 week, 4 days ago

    Yes bunker = a -4 cover mod so snipers (& flamethrowers) ignore it!
    Most shooting at bunkers is hail marys (aka 7+ to hit… :p  6 followed by a 6)

    HE… can always  target buildings ignoring cover mods!.. however you dont get to roll damage against models inside, & you need 12 hits to bring a bunker down…. so 3 or 4″ template  only

    Other me…[Read more]

  • Nat replied to the topic More rules questions! in the forum Victory At Sea 2 weeks ago

    Oh and dont forget to check out the offical FAQ as it add the -1 to hit subs when they are on the surface….

     

  • Nat replied to the topic More rules questions! in the forum Victory At Sea 2 weeks ago

    If you notice frigates (the two RN ones in the rules) ARE already classified as Destroyers….

    Warlord have consolidated the ship types……

  • Since the move to the new webiste…. where is the link to https://warlord-community.warlordgames.com/ site?

    you can find the link to here (the forums) at the bottom of the page… but to the cumminity site where all the articles are put up and the downloads are…

  • Incase people have missed it… the midway box (and others) are going up for pre order tomorrow (21st August)

  • Nat replied to the topic Italian rules: NO RUN! in the forum Bolt Action 1 month, 1 week ago

    In situations like this (improvable object meets unstoppable force) I normally follow the rule of  must over rides cant.

    So the cant run stipulation doesnt stop a unit from receiving a run order but rather moving at double speed.  As an large gun being man handled cant move at double speed anyway I’d say it can still move.  However that in…[Read more]

  • @enoich – Only thing I’d say is when talking about dogfight rules use flights not planes so as not to add any confusion about the aircraft X trait supplying observer planes.  Otherwise yeah I agree with it all!

     

  • Nat replied to the topic Flossacke in the forum Bolt Action 1 month, 2 weeks ago

    dont forget the DV… I think the little boat has a 4+ instead of the normal boats 3+

  • Nat replied to the topic Rules Question Thread in the forum Black Powder 1 month, 2 weeks ago

    I agree with @Charge the Guns… There is a rules precedent for instructions that cant be completed with the number of orders rolled (artillery limbering) carries over to the next turn. So I would go with that… if you tell a unit to go through woods and dont get enough orders they do as much as they can but stop when they run out of them.

    Eg…[Read more]

  • Nat replied to the topic Flossacke in the forum Bolt Action 1 month, 2 weeks ago

    well empire in flames (and other campaign books) have this as a generic boat:

    Waterborne (deep & shallow water only, move has half track), Slow & Open-topped.

     

    • Assault boat/ life-boat/ improvised rafts etc

    Cost: 16 (inexperienced) 20 (regular) 24 (vet)

    Damage: 3+

    Transport: 16 men

    Option: remove May not Run for +10 points

    Rules: May not…[Read more]

  • Just some house rules for people to look at based for a competative pickup game…

  • https://warlord-community.  warlordgames.  com/resources-victory-at-sea/

    remove the double spaces after the full stops.

     

  • Nat replied to the topic A few rules questions in the forum Victory At Sea 1 month, 3 weeks ago

    @GregS – Dogfights happen at the end of the gunnery phase, so Bomber will always be able to attack a ship they are in B2B with before the fighters get a chance to shoot them down…. actually engaging bombers (of any type) that are touching a ship is the worst thing to do as it stops defensive AA from targeting them.

    Gunnery phase is effectively…[Read more]

  • Nat replied to the topic A few rules questions in the forum Victory At Sea 1 month, 3 weeks ago

    I will say there are some confussing answers in the FAQ… most of which are to do with points… (one of the reasons why there are a couple of alternative point systems over in the wardroom facebook group).

    The FAQ also doesnt cover 100% of the stat related issues or rules interpretations (ie another being the returning ships diagram… is it…[Read more]

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