Nat

Activity

  • Osprey release date is 31st July… so about then!

  • Yes it does…

    The only way to give a disordered unit any order is to make the units Elite Roll…  it to show that if the rank & file are running round like headless chickens it doesnt matter what you shout they aint listening!

  • 1) orders before movement…

    2) in v1 Army Commanders could order Brigades… some wording wasnt updated.. but yes in v2 they cant directly order a brigade unless you house rule it

    3) terrain, like units, is abstracted in the core rules (not sure about the epic versions) so discuss /come to a concencouse in your group how you want them…[Read more]

  • Nat replied to the topic Hungary Needs Some Loving in the forum Bolt Action 1 week, 5 days ago

    They are NOT in the worst state… thats the Chinese factionS (!)

    But yes, WL didnt check the pdfs before posting them…. the whole army lists feel rushed and ALL should have been revised.  (but then again as so much of the v2 FAQ wasnt included in the v3 rulebook and the v3 errata reverses rules that are in the main rulebook (MLRS & passengers…[Read more]

  • Nat replied to the topic Rules Questions in the forum Bolt Action 1 week, 5 days ago

    @Benjamin

    see my post 190921 (pg34 of this thread)… but RAW = No, GAP (Game As Played) Yes

  • RAF … it was down to the maintenance crew…

    https ://  http://www.rafweb.org/  Squadrons/  Sqn%20Markings/  sqn_codes.htm

    (remove spaces after / ‘s)

    but basically

    1. Code letters. Code letters are carried by Service types in operational units and operational training units.  The two Code letters and one letter to indicate individual aircraft are t…

    [Read more]

  • Nat replied to the topic Line of Battle in the forum Black Seas 1 month ago

    a battle line is calculated at the start of the turn.

    You use the lowest level of sails/ speed ship as the speed of the line
    You use the position of the last ship in the line for working out where the whole line is in the wind gauge
    You move the line from the lead ship

    the whole line moves as a single element in regards to the wind gauge. …[Read more]

  • Nat replied to the topic Shrapnel in the forum Black Powder 1 month ago

    If playing using the v1 supplements – yes
    If playing epic – no… epic is just the epic rulebook (AFAIK – dont have the epic rules, but they way they are protrayed is that they are in place of having to buy the supplements)

     

  • Nat replied to the topic Bases ? in the forum Blood Red Skies 1 month, 1 week ago

    https ://  store.warlordgames.com  /  products  / blood-red-skies-advantage-flying-stand-pack

    remove the spaces

  • after more feedback and differences in how people read stuff another wardroom file.

  • Nat replied to the topic Firearms Issues in the forum Bolt Action 2 months, 3 weeks ago

    So… I see people seeing comics as only SciFi (Judge Dredd, rogue trooper, Marvel) but the UK had a long line of WW2 (WW1 /Korea /other history) comics with Command & Warlord as well as the original 2000AD and others.  Also Dan Dare, Johnny Red, Biggles characters … boys own adventures type of thing – impossible situations but the hero wins…[Read more]

  • … I humble recommend you look at  a system called chain of command by TFL (not Transport for London!) as Bolt Action doesnt seem to be the game for you…your comments (while with merit) are about the core fundimentals of how the system works… for what its worth (as Ive said else where) I’m focusing on other system and might leave Bolt Action…[Read more]

  • Nat replied to the topic best paints to use? in the forum Bolt Action 2 months, 3 weeks ago

    There is no such thing as just one correct colour outside of the factory!

    All colours (be it paint or dye) fade with washing, wear and tear, sunlight etc.

    Two identical bits of kit (be it armour, canvas or uniforms) treated exactly the same will alter colour at different rates.
    Russian Green - Imgflip

  • Nat replied to the topic FUBAR vehicles panic reation in the forum Bolt Action 3 months ago

    … TBH I’d settle for getting a pickup gamer (or two) to proof read they systems rulebooks before printing!

    Now you’ll never please 100% of people 100% of the time… [game companies tend to aim for 80% of readers understanding the book  if I remember correctly(!)…] and disgruntled people tend to be louder than happy people…but even the…[Read more]

  • Nat replied to the topic Motorcycle Sidecar in the forum Bolt Action 3 months ago

    The only thing I’m going to say is….

    I’ve said it multiple times that WL dropped the ball MASSIVELY with v3… I’m waiting to see how the armies of X books work against each other before looking again at alternatives!

  • Nat replied to the topic Motorcycle Sidecar in the forum Bolt Action 3 months ago

    What you are basically saying (and I agree with you to a point here by the way!) is that certain motorcycle squads should have an additional option to buy sidecars for the LMG which would give the LMG flack and count as a vehicle for firing purposes instead of infantry.  BUT this would have to come with some caveats for the tournament side of the…[Read more]

  • Nat replied to the topic FUBAR vehicles panic reation in the forum Bolt Action 3 months ago

    As said elsewhere …. BA isnt a historical refight game

    Its a beer & preztel game based on Hollywood /comics based on real life… its since been distilled towards a tournament game.  So some rules are there for game balance, others to artificially promote the use of other units or tactics.

    It took me a couple of years to get my head round it…[Read more]

  • Nat replied to the topic Motorcycle Sidecar in the forum Bolt Action 3 months ago

    there is no such thing as a motorcycle with sidecar in the rules – the are motorbike units with models that are sidecars… this means that if the primary method is motorbike then the whole unit uses the same rules

    Now in v2 you had the issue where you could take M/C + sidecards in both infantry squad slots and armoured car slots.. and depending…[Read more]

  • So the panzer III reverses at best possible speed backwards towards the closest board edge

    This would be advance speed halved – or 4.5″ as its a reverse.

    It being a tank will run over any standard obstacles like a hedge,  if it reaches something it cant go over (a building for example) it will make a pivot of up to 90deg in the direction that…[Read more]

  • the wording is a bit ???? and needs cross referencing other parts of the rulebook and checking the errata/FAQ… (and I dont have a rulebook near me at the moment to give page numbers !)

    but the meaning is IF you get a failed order check (with visable enemy in your front arc) / FURBAR runaway result you must move towards the closest board edge at…[Read more]

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