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  • Nat replied to the topic Räumboote in the forum Cruel Seas 4 years, 10 months ago

    They are nice looking boats there!

    I’m hoping that when May comes round the UK does open up for gaming again, then hopefully I can get some games in!…. And then we should be able to generate some traffic here in the water ways!

     

  • These boats saw much service, mine clearing and laying, escort and anti submarine work and patrolling. Many got lost but a surprising number of these wooden hull boats survived. From my R 53 – 72 version seven got used post 45 for mine clearing and other jobs.Some strange, so  R 55 became a restaurant at Oldenburg for some time.

    The two main lo…[Read more]

  • Very quiet on the forum.  Cmpared to BA nearly dead.

     

    Well, I did again some scratch building.

    I wanted some R- Boote / Räumboote for my 1/300 Kriegsmarine. Warlord offers the R 23 , based on the basic type R 21-24  and   R 41 – 150 .  R 25 – 40 / R 151 –  300 being similar, main difference below water, no Voith Schneider Propellers.…[Read more]

  • Steeljackal replied to the topic Ground Scale in the forum Bolt Action 4 years, 10 months ago

    Miniatures and scenic elements are in scale +/- 1:56, so 6′ are 102 meters

  • Nat replied to the topic SPQR 2.0 ? in the forum SPQR 4 years, 10 months ago

    And announced today in the warlord news letter…

  • Nat replied to the topic Heavy Machine Gun HMG in the forum Bolt Action 4 years, 10 months ago

    Its a heavy weapon.. all heavy weapons except flame throwers, shaped charges (panzerfausts etc) and HE are kennetic so lose energy.  However that rule is only applicable against armour, that is vehicles with a DV7 or more.

    Against softskins & infantry you only have the modifier of the weapon.

     

    So a HMG is always D6+1 against your panzer…[Read more]

  • No, it adds PINs so that the ‘on fire’ check which failure = destroyed is harder.

    Yes they caught fire easier from a spark, but had the same chance (roughtly speaking) of that spark happening.

    So basically you have a 1 in 2 chance of being blown up, & a 1 in 2 chance of having being bonced round… whilst being bounced round you have a chance of…[Read more]

  • Nat replied to the topic Chaplains in the forum Bolt Action 4 years, 10 months ago

    Ok… it was discussed here on the forums

    long story short… it looks like the chaplians quality dictates the roll required

  • The intelligence officer is just an upgrade for a normal front officer.  So he is part of the unit anyway and his ability is the unit ones.

     

    The chaplain is no ordinary company or battalion officer, he is from division. So he can have a different ability. The different cost spent give the ability he has, not the unit ones.

  • Master Chief replied to the topic Chaplains in the forum Bolt Action 4 years, 10 months ago

    @Nat haha yes, and also because to some of the “super smart, know-it-all, war veteran” players, this is so obvious that it does not warrant one, if you know what I mean 😉

  • Nat replied to the topic Chaplains in the forum Bolt Action 4 years, 10 months ago

    Good news is the Chaplains rules are the same in the DDay, BotB & New Guinea books….

    Bad news is, its exactly the same wording… and they dont like doing FAQ /Errata for the Campaign books 🙁

     

    Now I seem to remember it being discussed before either here or on one of the facebook groups…

  • Master Chief replied to the topic Chaplains in the forum Bolt Action 4 years, 10 months ago

    The wording is definitely not clear, but it should be based on the experience of the chaplain. It is similar to the wording for the intelligence officer, but for the latter it was stated in the descriptive on page 25:

    The ability of the Intelligence Officer is, for the purposes of Bolt Action, tied to their experience: the modifier for their…

    [Read more]

  • Nice Mimikri camo.

    Iconic vehicle.   I was inside the Munster copy. Nothing for 1,83 m men……….

  • I think we digress as the OP was about the great war.

    Regarding this part, as long as no one intend to play planes from WWI against their WWII counter part, firepower scaling may tolerate some marging if not a scal of its own or all the planes may end with FP 0 to 1.

    BTW, about afterburner, it should have a counterpart (like start with one…[Read more]

  • and a 77mm gun.  😉

     

    Very nice force.   I love them,

     

     

    I must. I have exactly the same miniatures.  And some more.  BA is good for the 1914 and 1918 mobile warfare.  Or for raids, my 42 cm Mörser makes a good objective.

  • Nat replied to the topic Great War in BRS? in the forum Blood Red Skies 4 years, 10 months ago

    … hmm lets spitball some ideas (with 0 prior thought on the subject!)for modern aircraft in BRS – speed is in 100s not 50s

     

    Jet 3 – 1970s + jets… additional rule, “after burners”…aircraft may add +2 to both min & max movement

     

    Missile card – each aircraft can have so many missile cards depending on type (ie harrier can allow you to…[Read more]

  • If page 137 is not clear nothing will.

     

    All you have to know for that scenario is there.  On top right the types allowed and below why there is no light, medium and heavy.   100 % clear for anybody willing and able to read more than a single sentence. Absolutely nothing interpretable.

    Only if you bring other page / books  info into the dic…[Read more]

  • It landed here too… (UK).  A nice tome it is to

     

  • Nat replied to the topic Q about FAQ in the forum Bolt Action 4 years, 10 months ago

    @steeljackal – well put guv!

  • Steeljackal replied to the topic Q about FAQ in the forum Bolt Action 4 years, 10 months ago

    Rules to me must are like technical laws, they must are clear, for me a regulation must be written as a technical rule, not ambiguous, not doubly interpretable, if you define something with a word it must be like this from start to finish, not verbose but synthetic and schematic, the player only has to find the rule that fits the specific case. if…[Read more]

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