Thank you, a very rapid response!0
Bunch of 10 green troops manage to pass a test to assault an enemy tank.
Bunch of 10 veteran grenadiers manage to pass a test to assault an enemy tank.
According to the rules, apart from the fact the vets would be more likely to pass an order test, both are equally effective at the actual attack on the tank?
Reasonably sure I am doing this right but …
A vehicle that has not been given no order this turn is assaulted by infantry who are under 6″ away. It cannot shoot in defence. Does a vehicle with Recce have the same restriction? I think so. The question arose as the recce vehicle was backed onto the table edge and had nowhere to run,0
What do you all think? Could a squad’s NCO double up as a loader for a support weapon that is part of the squad?
(Question arose when making SNLF Grenadiers. Wanted a compact 3 mortar group which needs 6 men of course, but would. it need a 7th for the NCO or could he just be a loader.)
I see what you mean, but why would it have to end its move in a line? Perhaps the men at the back have more movement left and so they all end up in a blob across the road.
I think the rules really don’t cover this without a load of interpretation.
Odd I think, since this must be a common occurrence in people’s games?0
Yes, but lets say a more devious opponent can then string out his men in a line to avoid the HE template doing as much damage, whereas they started in a clump and intended to end in a clump.0
Group of infantry crosses the street. Artillery with HE lying in wait.
Infantry I assume are moved one at a time.
At what point does the Artillery fire? When it wants? And how about placing the HE template.0
Jagdpanther vs Tiger 1: What am I missing?
Costs are 390, and 395. So just for the extra 5 point you get a turreted version of the same gun.
Feels like I’ve missed an Errata about it or something0
It is even more illogical ,in a sense, as men packed into a confined space should lose relatively more to their transport exploding. A solo Captain going along for the ride should have less chance of dying not more.0
Yes exactly, hence my example (B) which took 1d6 on each of 3 units: 2 of were solo leaders and would be pulverised! Seems very odd. Going for a house rule of 1d6 hits on the passengers determined randomly.0
(A) Halftrack containing 1 small squad
(B) Halftrack containing 2 leaders and an AT-Rifle Team
Both are destroyed.
Passengers in (A) take dd6 hits…1d6 in total.
Passengers in (B) take dd6 hits each….3d6 in total.
Seems odd to me.0
Hm. But that is really talking about adjoining buildings. Not running across a street into a new one. Right?0
This question arose yesterday.
Can an infantry unit leave a building and enter a different building (say across the street) in a single Run order?
This might help: http://iagsmgm.blogspot.com/2018/05/panzerschreck-team.html0
Got a reply from Rick. I don’t think he’d mind me posting it here. Nice answer I thought.
– basically – you can’t be in a wood unless you are in open order –on page 38 – Woods. Most formed units require a move to change formation (formed light units can do so as part of a normal move but cannot charge at the same time) p36. Aside from skirmish…[Read more]0
Yes, I think it might be partly due to the fact that Warlord don’t rules the ancients’ wargaming world. Might change as they bring out more figures? I am so late to the party that I would’ve expected more presence here, on what must surely be the main forum for the game?
I think the strength of the openness of the Hail Caesar rules (and Black…[Read more]0
Based on how few respond here, my suspicion is it might have fallen out of fashion. Bolt Action gets responses in moments sometimes.0
I assumed this:
Orange for burning vehicles
Black for knocked out, destroyed
White for placing indirect fire markers, barrage markers, etc.0
Good point about open order not being able to get support. And the formation change would slow them down.
But yes, as. I think you have surmised, under the rules as I understand them, a Roman legion would not only be uncaring of lighter troops in the woods, but would actively hunt them down!
I want a set of rules to be consistent, at least…[Read more]0
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