Activity
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invisible officer replied to the topic Auldearn 1645 – The Armies in the forum Pike & Shotte 4 years, 4 months ago
Lovely sight. Superbly setted,
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Charge The Guns started the topic Auldearn 1645 – The Armies in the forum Pike & Shotte 4 years, 4 months ago
<p class=”p1″>Latest blog entry on Auldearn 1645, looks at the armies for the battle being re-fought at Warlord’s Open Day on 25th Sept. Includes details on the orders of battle with stats. and scenario rules for use with Pike & Shotte. The scenario rules cover the Covenanter’s surprises attack and the Royalist’s response to it.</p>
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Nat replied to the topic Aircraft Carriers – What's the point? in the forum Victory At Sea 4 years, 4 months ago
Carriers go with scouting points…. however important notes are:
flights types & roles are decided when you write the list – in the FAQ
all carriers start with 2 flights on the table no matter what (CAP) – in the rulebookYou shouldnt have more than an escort carrier (5-8 flights) if you dont have a way of getting AT LEAST 7 scouting points……[Read more]
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Garry Wills replied to the topic Further BP2 queries in the forum Black Powder 4 years, 4 months ago
Yes, see the moving artillery by horse section of the rules. Personally I don’t allow units to fire if they have moved more than once, a rule introduced in the Last Argument of Kings and Clash of Eagles supplements.
Garry
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Charge The Guns started the topic Auldearn 1645 – The Battlefield in the forum Pike & Shotte 4 years, 4 months ago
<p class=”p1″>I’ve just posted a new blog entry on Auldearn 1645, that looks at setting up the terrain for the battle at Warlord’s Open Day on 25th Sept. As there is fighting in the village itself, the terrain includes buildings, and I have described my approach to organising the fighting in built up areas.</p>
<p class=”p1″>More pictures on the…[Read more] -
Garry Wills replied to the topic Proximity rule and formation changes in the forum Black Powder 4 years, 4 months ago
No, there is nothing in the rules that prevent you changing formation within proximity distance. The main point of the rule is to stop units being shuffled sideways in the presence of the enemy. In formation changes the unit stays in place and moves neither forward nor backwards, so it is very similar to turning to face. On p.33 of BP2 under…[Read more]
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Nat replied to the topic Stand To and Close Quarters in the forum Bolt Action 4 years, 4 months ago
short answer – Nope
Long Answer – Snap to basically gives you the chance of 2+ orders in succession without the chance of your opponent getting ‘a pull’ in between and therefore messing up your plans. The rules actually tell you to take the order check for the officer to make sure he gets it then (paraphrase) allocate out the other order bu…[Read more]
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Charge The Guns replied to the topic 2 queries -preparatory bombardment and assaulting BUA's in the forum Black Powder 4 years, 4 months ago
Hi Peter,
On the preparatory bombardment; we have used some pre-game random roles to potentially add some stamina losses to units considered to have been under a preparatory bombardment. e.g. roll a D6 for each unit, on a roll of 5 or 6 then lose 1 stamina.
On BUAs. These are difficult to take in BP, as I think they should be. We have found t…[Read more]
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Nat replied to the topic 2 queries -preparatory bombardment and assaulting BUA's in the forum Black Powder 4 years, 4 months ago
Well outside of a siege prepapatory bombardments wouldnt really be more than a free round of shooting from the artillery (if in range)…. if your using the skipping shells rules from Clash of Eagles (& I think Albion 2) then I could see a use for it.
FIBUA, this is always hard to get right with abstract rules…by that I mean the risk /reward…[Read more]
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Charge The Guns started the topic Auldearn 1645 & Boath Doocot in the forum Pike & Shotte 4 years, 4 months ago
<p class=”p1″>The lovely folks at Warlord have asked The Friends of General Haig to put on a game at Warlord Games Open Day on 25th September. We’re going to recreate Alasdair Mac Colla (and Montrose’s) victory at Auldearn, 1645. Latest blog post is on building the Dovecot for the battlefield https://theviaregia.blogspot.com/2021/09/auldearn-1645-b…[Read more]
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Steeljackal replied to the topic Warlord german light mortar model in the forum Bolt Action 4 years, 4 months ago
Thank’s, I didnt found it before, I search light mortar and didnt found.
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Steeljackal replied to the topic Warlord german light mortar model in the forum Bolt Action 4 years, 4 months ago
Thank you! This is a good idea
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Steeljackal replied to the topic Warlord german light mortar model in the forum Bolt Action 4 years, 4 months ago
Mmm so there isn’t a light mortar team alone or in a support set, but I have to buy 40 euros afrika corp set… Mmm I already self made an antitank rifle, sturm pistole and grb-39 grenade launcher models, so now I try to make a light mortar team😅
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Steeljackal started the topic Warlord german light mortar model in the forum Bolt Action 4 years, 4 months ago
<p style=”text-align: left;”>Im looking for german light mortar (western front, Normandy).</p>
On warlord store I found only a light mortar in afrika corps set.Do you know if there is a generic light mortar?
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Nat replied to the topic Rules Question Thread in the forum Black Powder 4 years, 4 months ago
Albion 1 +2 (+ clash of Eagles) are V1 rulebooks….and written in a gentelmans framework not a tight ruleset like modern games.
However a Break through move is used to describe what a sweeping advance is… (In an ideal world / tight ruleset the rule would say must make a Sweeping Advance and move maxamuim distance even it it takes them off the…[Read more]
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Steeljackal replied to the topic Attacking bunkers in the forum Bolt Action 4 years, 4 months ago
Assaulting any building has to be done through entrances … so windows, doors
If trought entrances, then you can’t assault reaching a window, beacuse you can enter in a bunker only reaching a door.
Rules are not clear on this. You can assault reaching an opening (opening that you can use to enter or not) or only reaching an opening you can e…[Read more]
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Nat replied to the topic New Midway Starter Set – contents break down in the forum Blood Red Skies 4 years, 4 months ago
thats going to cause problems….. same aircraft with 2 different offical stat cards from different current sources 🙁
Sorry but the BoM zero should have got the the same as with the card pack and the ‘no stalling’ a ‘named’ equipment upgrade.
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Nat replied to the topic Attacking bunkers in the forum Bolt Action 4 years, 4 months ago
HE v Buildings… yep they ignore the -2 cover for being in a building (because they are hitting the building)… so following on yep 2″ v bunker = pins only
Yep the rules dont say anything (that I can see on a quick flick through) about not applying PINs or limiting them
Assaulting any building has to be done through entrances … so windows,…[Read more]
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Koin-Koin replied to the topic New Midway Starter Set – contents break down in the forum Blood Red Skies 4 years, 4 months ago
The M2 profile was introduce in the Imperial card set.
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Koin-Koin replied to the topic New Midway Starter Set – contents break down in the forum Blood Red Skies 4 years, 4 months ago
Nice to read as usual.
As the newsletter just provide more details about the content I just noticed that the Zero are M2 while the one available since BoB release are M5.
Models are obviously different sculpts as the new are made of Warlord Resin but I don’t know if there’s much visual difference (as far as I know the main upgrades were engine and guns).
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