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Emmanuel ROY replied to the topic Lets see those planes! (Beware 512KB photo size limit) in the forum Blood Red Skies 5 years, 3 months ago
The article on how to make propellers Can be found here :
I found it easier to use a hole puncher such as those sold in scrapbooking supply shops than a compass.
I don’t glue my propellers on the planes, but they still stay quite well on. If one falls down I simply put it back…[Read more]
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Master Chief replied to the topic Multi-shot weapons in assault in the forum Bolt Action 5 years, 3 months ago
Bolt Action 2nd Edition page 79:
The attackers make one assault attack per man (keep in mind that some weapons and special rules confer additional attacks). As there is no taking cover from a grenade blast, bayonet thrust or point-blank shot, all close quarter attacks against other infantry or artillery crews hit automatically. Roll to inflict…[Read more]
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Nick started the topic Multi-shot weapons in assault in the forum Bolt Action 5 years, 3 months ago
I’m not sure how we ended up playing like this but we think it is wrong. Do multi-shot small arms weapons ( assault rifle,submachine gun , etc. ) get 2 shots in close combat assaults than reroll hits or do they just get one shot and reroll if it hits. Thanks for all response this forum gives.
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Master Chief replied to the topic Clearing Obstacles using Explosives in the forum Bolt Action 5 years, 3 months ago
Stalingrad book Page 133:
DEMOLITION CHARGES
New option for Pioneer and Assault Engineer Units.
New Options – One man may be equipped with Demolition Charges in addition to his other weapons at a cost of +5 ptsSpecial Rules
– Demolition Charges: Once per game, an engineer unit may use a Down order to place a demolition
charge token at any…[Read more] -
Eumerin replied to the topic Battle for the Pacific – Questions in the forum Victory At Sea 5 years, 3 months ago
You’re right. Bad reading of the rules on my part.
Having looked through the relevant sections again, and having looked at the ship cards, I’m initially inclined to agree. The “Restricted” trait only applies to shots fired at targets port and starboard, but not to shots fired at targets fore and aft. Given that all of the Restricted we…[Read more]
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Nat replied to the topic Leaving the Board in the forum Black Seas 5 years, 3 months ago
Make it that you take damage if you leave..the same as if you are becalmed or drop 2 sails levels.
another alternative is to allow the following ship(s) to target the one that has left the table…measuring to the exit point. The ship that left can’t fire back as all the crew are attempting to tack the ship round
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Nat replied to the topic Are the Warlord VAS the same ans the Mongoose version ? in the forum Victory At Sea 5 years, 3 months ago
I’m guessing December for release of the rulebook going off the release date of the convoy pack
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Nat replied to the topic Battle for the Pacific – Questions in the forum Victory At Sea 5 years, 3 months ago
AA batteries are 360 arc
DP just allows the weapons system to target aircraft at half range ..and must either target aircraft or surface ships (no mixing target)
so using 5” guns at 6” range do I use half the AD or a quarter?
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SteveT replied to the topic Rule book and Reference sheet don't agree in the forum Hail Caesar 5 years, 3 months ago
Right! Got it, thanks!
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Eumerin replied to the topic Battle for the Pacific – Questions in the forum Victory At Sea 5 years, 3 months ago
Anti-aircraft fire ignores firing arcs, so far as I can tell (which makes a certain amount of sense, given how aircraft maneuver in real life in comparison to the ships that they’re attacking). Given that, I would be inclined to ignore the Restricted rule when calculating the number of anti-aircraft dice from DP weapons. However, I would still a…[Read more]
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Eumerin replied to the topic Are the Warlord VAS the same ans the Mongoose version ? in the forum Victory At Sea 5 years, 3 months ago
Submersibles aren’t in the rules at this time, so there’s not much point in giving observation aircraft the depth charge trait.
The primary author of the rules has been posting over at the DakkaDakka forum since early this year under the name “MongooseMatt” (he’s the one that first made me aware of this release). Between items like the depth…[Read more]
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Jaesen replied to the topic Tank and turret pivots in the forum Bolt Action 5 years, 3 months ago
The follows above are correct if you’re talking about ambushing. The tank would not be allowed to pivot its hull/chassis to bring its hull- or casemount-mounted weapon to bear on an ambush, but a turret would be able to turn.
If you’re talking about moving for purpose of making indirect fire ranging reset, I’d say that a hull/chassis pivot…[Read more]
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Nat replied to the topic Napoleonic French New Player Questions in the forum Black Powder 5 years, 3 months ago
Might I suggest ospreys men at arms boom 141…napoleons line infantry …
basically it it boils down to regimental preference … there is no one size fits all answer you need to look at the regiments in question.
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Nat replied to the topic Tank and turret pivots in the forum Bolt Action 5 years, 3 months ago
As said above turrets normally have a 360deg arc unless jammed (damage table result)
i say normally because some turrets have limited arcs such as the soviet t28 & t35 tanks which have turrets limited to 2 arcs (so 180)…
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Nat replied to the topic Ship points in the forum Victory At Sea 5 years, 3 months ago
It’s. 600 in the rules manual as well…so looks like the card is a typo
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Roy H Anderson replied to the topic New EIR army in the forum Hail Caesar 5 years, 3 months ago
One thing we do is use the Caesarean troops as auxiliary troops since the Romans often handed down old equipment to auxiliary units.
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Big Al replied to the topic Rule book and Reference sheet don't agree in the forum Hail Caesar 5 years, 3 months ago
Right! I don’t know what you don’t agree with but let me try to explain.
“Better than 6” is the same as “less than 6”.
In Black Powder, a roll of 6 to hit causes disorder. In Hail Caesar, a roll of 6 to hit causes a break test. Most of the break test results will cause disorder, with one or two exceptions, some good some bad.
Anywa…[Read more]
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SteveT started the topic Rule book and Reference sheet don't agree in the forum Hail Caesar 5 years, 3 months ago
Not only don’t agree but are opposite in meaning…
From p.72 rules:
- On the roll of a 6 ‘to hit’ by ranged attacks requiring less than 6 to hit.
From Quick Ref sheet
• On the roll of a 6 ‘to hit’ by ranged attacks requiring better than 6 to hit.
Which is it?
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Stefan Tremblay replied to the topic Leaving the Board in the forum Black Seas 5 years, 3 months ago
If all ships are in the same sector, have you tried moving the board? I.e. if a ship accidentally moves off, you displace all ships on the board to accommodate the missing space… the off board ship would need 10 extra inches : move all ships 10” the other way som the would be off board ship stays on the playing field. Of course it’s not p…[Read more]
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HellRaiser 7 replied to the topic Blood Red Skies Player Finder (North America) in the forum Blood Red Skies 5 years, 3 months ago
Hi Eric and Everyone!
Im located near Colorado Springs Colorado. I have been building massive Stalingrad tables for Bolt Action so I’m taking a break from all that and working on several German and Soviet Squadrons to use in a Stalingrad Campaign and have a Stalingrad themed Blood Red Skies Table to Demo new players. Will post Pics when as I f…[Read more]
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