Activity
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Kar98k replied to the topic Fixing MMG Teams in the Game in the forum Bolt Action 3 weeks ago
Jermaine, I hear what you are saying. However, what if a player gets an exceptional damage roll with normal fire from a unit like an infantry squad? The player gets all excited about his very lucky roll, but only to have his lucky roll nullified by, “a loader to become a firer”. Of course, they are going to think, “what’s the point?” Also, as…[Read more]
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Kar98k replied to the topic Fixing MMG Teams in the Game in the forum Bolt Action 1 month, 3 weeks ago
The only thing I don’t like about MMGs and HMGs is their ability to get sniped off the table. Maybe have at least a Morale check to convert a loader to a shooter vs death
This has more to do with how snipers are used in Bolt Action rather than about MMGs or HMGs. Fixing snipers in Bolt Action is a long and complex topic for another topic h…[Read more]
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Kar98k replied to the topic Fixing MMG Teams in the Game in the forum Bolt Action 2 months ago
>> tweak #1 – by soft targets you mean softskins, infantry & artillery?
Yes
>>Vehicle MGs – is this a blanket all none pintel LMGs, MMGs & HMGs apply an extra -1 mod on all shooting?
Yes
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Kar98k replied to the topic Fixing Small Arms Against Open-Topped Vehicles with Armor of 7+ in the forum Bolt Action 2 months ago
@Nat – I have to agree.
@Everyone – What Nat says.
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Kar98k started the topic Fixing MMG Teams in the Game in the forum Bolt Action 2 months ago
In Bolt Action, the MMG team is somewhat underwhelming. Sure, they can be useful, but overall, they seem underrated and it seems they can be neutralized far too easily. The debate is what can be done to improve MMG teams. Adding a small benefit to MMG teams might help balance them in the game. It is not new that there is a broad consensus that the…[Read more]
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Kar98k started the topic Fixing Small Arms Against Open-Topped Vehicles with Armor of 7+ in the forum Bolt Action 2 months ago
The consensus is that the rules for open-topped vehicles with an armor of 7+ require a simple tweak when shot at by small arms. Of course, being gamers, we all have different ideas on what that should be. That being said, one popular solution is to tweak it for crew experience. Inexperienced open-topped vehicles take pins for being hit by small…[Read more]
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Kar98k replied to the topic Modelling MG on trucks in the forum Bolt Action 5 months ago
Depends on which country, and of course which model. For example, the American truck (2½ ton 6×6 Truck CCKW-353) from Rubicon Models can be assembled with or without the MG.
Now, contrary to popular Bolt Action army lists, most trucks would not have an MGs, so it is not surprising that models do not include these bits as an option. That being…[Read more]
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Kar98k replied to the topic Different Methods for Activating Units in the forum Bolt Action 6 months, 1 week ago
Besides Facebook, does anyone know if there is any other site to download all the Bolt Action Alliance stuff?
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Kar98k replied to the topic Starting Hungarians- which book? in the forum Bolt Action 7 months, 2 weeks ago
Just to agree with what ST said above. It is recommended to get the Armies of Italy and the Axis book. The Fortress Budapest is a campaign book. With campaign books, any scenarios and/or special rules are usually restricted to games played with that campaign book.
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Kar98k replied to the topic Rules Question: Hitting squad behind hard cover. in the forum Bolt Action 7 months, 3 weeks ago
It seems like a pretty easy fix would be WYSIWYG and you can only hit what you can see. Only those that can see a target can shoot at so the reciprocal would make sense and doesn’t add any complexity to the game that I can see.
To repeat what was said earlier, the answer is simple – game balance (it stops you poking one guy out with say a rif…[Read more]
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Kar98k replied to the topic Kit Bashing Figures – Easy Peasy or a PIA ? in the forum Bolt Action 7 months, 3 weeks ago
Well I give it a shot. Got some Green Stuff, assembled three 8th Army minis, and went to work.
Looks good.
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Kar98k replied to the topic Game scale in the forum Bolt Action 8 months, 2 weeks ago
What is Bolt Actions game scale. Not the figures, but distance. 1″ equals how many meters/yards/feet/etc.?
Bolt Action has no precise ground or time scale. These aspects of the game are somewhat abstract and tailored for gameplay rather than adhering to any actual scale. That is to say, ranges are adjusted for playability while maintaining a l…[Read more]
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Kar98k replied to the topic About special weapons rules in the forum Bolt Action 9 months ago
In a lot of cases it doesn’t really matter, but for those few cases when it does matter, and the player forgets to announce AP or HE, then we either just back up and redo it or just go with the best choice since we play a friendly game. But our club rules is that officially we would backup to that point where the mistake was made and start over…[Read more]
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Kar98k replied to the topic Different Methods for Activating Units in the forum Bolt Action 9 months, 1 week ago
Just last weekend one of my gaming buddies showed me this new scenario from Bolt Action Alliance. It is called “The Thin Red Line” and we had a great time playing it.
We also tried it using the one of the different methods for activating units from the document linked above, but this can still be found on BGG. We used the method that assigns…[Read more]
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Kar98k replied to the topic Brothers In Arms Pin Indicator in the forum Bolt Action 9 months, 2 weeks ago
Just realized this game’s been around for many years so kind of silly for a noob to think anything was new. LOL.
You will be surprised. Sometimes you can teach an old dog new tricks.
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Kar98k replied to the topic Kit Bashing Figures – Easy Peasy or a PIA ? in the forum Bolt Action 9 months, 3 weeks ago
Is the Regiment Games Naval Party figure a metal one or a plastic one?
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Kar98k replied to the topic Brothers In Arms Pin Indicator in the forum Bolt Action 9 months, 3 weeks ago
Hi Cliff, and welcome to the Bolt Action group.
I like what you did with your BA dials. Funny how a lot of gamers think alike. Back when I first started, I too had made some similar dials to you did, but yours look nicer!
Later though, I started to use markers that would blend in better with the game’s models and figures. You know, it was now…[Read more]
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Kar98k replied to the topic Dense Terrain in the forum Bolt Action 1 year ago
Yes, that is one of the really nice things about Bolt Action is that you can define all your terrain on your tabletop as you need or see fit. But as Stuart said, this has to be done before the game starts, and agree upon by all the players.
If you want a patch of terrain to be soft cover and count as dense terrain, than so be it. Or you can…[Read more]
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Kar98k replied to the topic Different Methods for Activating Units in the forum Bolt Action 1 year, 1 month ago
Hello fellow BA fans.
So, a friend got me to try out this game called Saga Dark Ages. I’m not keen on ancients gaming, but I played Vikings and really enjoyed the game. I look forward to playing again.
Anyway, what I really liked about the game was the semi-FoW/CaC aspect. You roll special Saga dice and use these to order your units, but your w…[Read more]
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Kar98k replied to the topic Goofy rules that need changing in the forum Bolt Action 1 year, 3 months ago
1. Weapons teams. Absolutely ridiculous that …
We really like the Exceptional Damage as outlined in detail on page 58 of the rule book. It just works as a simple game mechanic for playing the game. However, what seems to upset you is that Sniper teams seem too powerful for what they are. Well, we agree with you on that aspect. To fix this,…[Read more]
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