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	<title>Warlord Games | HellRaiser 7 | Activity</title>
	<link>https://www.warlordgames.com/community-members/hellraiser7/activity/</link>
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				<title>HellRaiser 7 started the topic M8A4 Bruin Meduim Mounted Missile Rocket system. in the forum Konflikt &#039;47</title>
				<link>https://www.warlordgames.com/community/topic/m8a4-bruin-meduim-mounted-missile-rocket-system/</link>
				<pubDate>Tue, 13 Jan 2026 05:46:42 +0000</pubDate>

									<content:encoded><![CDATA[<p>So, M8A4 Bruin Meduim Mounted Missile Rocket system has two, one on the left arm mounted and one right arm mounted. They fire both direct or indirect. Do both arms separately and possibly fire at two different targets or is it 1 shot at one target from both arms?<br />
Had to get out and dust off the old mechs from the junkyard (first edition of K47)&hellip;<span class="activity-read-more" id="activity-read-more-26373"><a href="https://www.warlordgames.com/community/topic/m8a4-bruin-meduim-mounted-missile-rocket-system/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic Pin value on Tesla Guns in the forum Konflikt &#039;47</title>
				<link>https://www.warlordgames.com/community/topic/pin-value-on-tesla-guns/#post-191446</link>
				<pubDate>Sat, 11 Oct 2025 20:52:36 +0100</pubDate>

									<content:encoded><![CDATA[<p>That’s what I came up with. The Tesla Guns are kinda of weak, some additional pins would make it better.</p>
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				<title>HellRaiser 7 started the topic Pin value on Tesla Guns in the forum Konflikt &#039;47</title>
				<link>https://www.warlordgames.com/community/topic/pin-value-on-tesla-guns/</link>
				<pubDate>Fri, 10 Oct 2025 22:53:26 +0100</pubDate>

									<content:encoded><![CDATA[<p>I’ve been through the rule book a million times and I can’t find how many Pins does a Tesla gun (M17 or M21) cause when they hit their target. Got to be more than one pin from the initial hit. It does up to +4 penetration and no armor saves so got be decent amount of pins to go on the target . All the other big rift guns has how many pins are inf&hellip;<span class="activity-read-more" id="activity-read-more-26178"><a href="https://www.warlordgames.com/community/topic/pin-value-on-tesla-guns/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic Spotters in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/spotters/#post-189739</link>
				<pubDate>Sat, 03 Feb 2024 00:34:44 +0000</pubDate>

									<content:encoded><![CDATA[<p>I’m not going to debate with you any longer. I gave my take, so now it’s just beating a dead horse. I found today posts and forums around that say I’m correct and a found a couple that states they use your interpretation. Something Version 3 down the road will hopefully clarify better. All the games I’ve played and T/O , Bolt Action has the lea&hellip;<span class="activity-read-more" id="activity-read-more-24635"><a href="https://www.warlordgames.com/community/topic/spotters/#post-189739" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic Spotters in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/spotters/#post-189737</link>
				<pubDate>Fri, 02 Feb 2024 16:07:12 +0000</pubDate>

									<content:encoded><![CDATA[<p>No Nat, I’m not going into the “Historical Trap” of trying to put historical realism in the game. (I’ve been playing historical Wargames for almost 45 years, (I’m 59) I know the difference) I was only try to explain why a spotter could not get his coordinates and send them to the rear if he was pinned down. Back to the Gaming part of the game, whe&hellip;<span class="activity-read-more" id="activity-read-more-24633"><a href="https://www.warlordgames.com/community/topic/spotters/#post-189737" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic Spotters in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/spotters/#post-189734</link>
				<pubDate>Fri, 02 Feb 2024 14:45:09 +0000</pubDate>

									<content:encoded><![CDATA[<p>Thank you for you input Nat, I didn’t disagree with anything you said above (except the actual spotting)  . I know they don’t have their own order dice. They do share it was the weapon team. The Spotter uses the “order” dice when they go to move and weapon team does nothing that turn. If the spotter needs to move, and it(the spotter not the weap&hellip;<span class="activity-read-more" id="activity-read-more-24630"><a href="https://www.warlordgames.com/community/topic/spotters/#post-189734" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic Spotters in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/spotters/#post-189731</link>
				<pubDate>Fri, 02 Feb 2024 04:00:49 +0000</pubDate>

									<content:encoded><![CDATA[<p>I think you’re misreading it. And you left out a key sentence following the statement the crew sees what’s he sees. The next sentence explains the spotter is enabling the crew to see a target that is invisible to them . If the spotter is pinned down by machinegun fire (for example), how can he relay coordinates and direct fire if he has a pin? So&hellip;<span class="activity-read-more" id="activity-read-more-24628"><a href="https://www.warlordgames.com/community/topic/spotters/#post-189731" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">37d76b0b7e727c89ba2ab69b4d023a93</guid>
				<title>HellRaiser 7 replied to the topic Spotters in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/spotters/#post-189729</link>
				<pubDate>Fri, 02 Feb 2024 03:06:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>If the spotter wants to run or advance move, and he has a pin, you have to give him an order check, why wouldn’t you give an order check if you use the spotter to spot the target?</p>
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				<guid isPermaLink="false">85280b0cd9f2e6ca56341fc2429b25f7</guid>
				<title>HellRaiser 7 started the topic Spotters in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/spotters/</link>
				<pubDate>Fri, 02 Feb 2024 02:41:11 +0000</pubDate>

									<content:encoded><![CDATA[<p>If  a spotter has a pin, (say for your medium Howitzer) and your Howitzer does not have LOS on the target, but that spotter does. Isn’t the spotter required to take an order check before (calling in the targets coordinates) for the Howitzer? Of course of the Howitzer can see the target they don’t need to use their spotter.</p>
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				<guid isPermaLink="false">ed19af2ee56c602a6a50912a3b1f794a</guid>
				<title>HellRaiser 7 started the topic Is the Warlord Army Builder ready to be officially used for Bolt Action Tournams in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/is-the-warlord-army-builder-ready-to-be-officially-used-for-bolt-action-tournams/</link>
				<pubDate>Sun, 08 Oct 2023 00:52:01 +0100</pubDate>

									<content:encoded><![CDATA[<p>Is the Warlord Army list builder ready to start having gamers use it as the official Army builder for tournaments from now on?</p>
<p>Thanks, Ed</p>
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				<guid isPermaLink="false">c83991ac2d77b921571412c7d5dc78bb</guid>
				<title>HellRaiser 7 replied to the topic Is the Steyr ADZG M35 Armor Car authorized for German Generic Reinforced list in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/is-the-steyr-adzg-m35-armor-car-authorized-for-german-generic-reinforced-list/#post-189506</link>
				<pubDate>Sun, 08 Oct 2023 00:38:16 +0100</pubDate>

									<content:encoded><![CDATA[<p>The New Warlord Army Builder App Has the Steyr M35 listed under Reinforced list. Is the Warlord App an official tool now to let participants use for tournaments? Is it ready to start having gamers use it as the Army builder for tournaments from now on?</p>
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				<title>HellRaiser 7 replied to the topic Is the Steyr ADZG M35 Armor Car authorized for German Generic Reinforced list in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/is-the-steyr-adzg-m35-armor-car-authorized-for-german-generic-reinforced-list/#post-189502</link>
				<pubDate>Fri, 06 Oct 2023 06:50:51 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thanks for the post Stuart. I run several tournaments and events a year which  I’ve always enforced the rule if the book doesn’t say that a unit can take a certain slot of the Generic List, I don’t allow it. (Friendly 1vs1 game I wouldn’t care). I was pretty sure Stuart the answer you gave was the one I’d get back as being the right one. While&hellip;<span class="activity-read-more" id="activity-read-more-24278"><a href="https://www.warlordgames.com/community/topic/is-the-steyr-adzg-m35-armor-car-authorized-for-german-generic-reinforced-list/#post-189502" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 started the topic Is the Steyr ADZG M35 Armor Car authorized for German Generic Reinforced list in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/is-the-steyr-adzg-m35-armor-car-authorized-for-german-generic-reinforced-list/</link>
				<pubDate>Thu, 05 Oct 2023 22:21:20 +0100</pubDate>

									<content:encoded><![CDATA[<p>&lt;p class=&#8221;p3&#8243;&gt;<span>The Steyr ADZG M35 Armor Car is listed in the Germany Strikes book. It’s listed under New German Units. It doesn’t say it can be listed under generic units . I don’t think I’ve seen any Theater books state for vehicles to have the required statement “can take a vehicle/tank slot in a generic platoon”. That standard generic pla&hellip;</span><span class="activity-read-more" id="activity-read-more-24276"><a href="https://www.warlordgames.com/community/topic/is-the-steyr-adzg-m35-armor-car-authorized-for-german-generic-reinforced-list/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 started the topic Vallejo Primer Spray Paint in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/vallejo-primer-spray-paint/</link>
				<pubDate>Mon, 06 Mar 2023 19:21:10 +0000</pubDate>

									<content:encoded><![CDATA[<p>I love the Vallejo Spray Paint colors, the paint goes on nice an even, doesn’t cover up details, and the colors I’ve used are historically spot on. They advertise theses spray paints can be used as the primer and base color for your miniatures. I wanted to see if anyone has just used a Vallejo Spray Paint as the primer and base coat (with just one&hellip;<span class="activity-read-more" id="activity-read-more-22669"><a href="https://www.warlordgames.com/community/topic/vallejo-primer-spray-paint/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic Bulgarian Units in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/bulgarian-units/#post-188845</link>
				<pubDate>Tue, 28 Feb 2023 04:54:26 +0000</pubDate>

									<content:encoded><![CDATA[<p>Thank you. You can get a flamethrower team under the Axis support role. You can get any German unit as long as it isn’t a veteran. I know you can get a flamethrower team. I thought I saw it listed on the Warlord List builder as part of the normal reinforced listing. I’ve never seen non-combatants listed before couldn’t find which book had it.</p>
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				<guid isPermaLink="false">679d4b9e616b32581d2a542252261b2d</guid>
				<title>HellRaiser 7 started the topic Bulgarian Units in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/bulgarian-units/</link>
				<pubDate>Mon, 27 Feb 2023 20:36:19 +0000</pubDate>

									<content:encoded><![CDATA[<p>I’m building a Bulgarian Army as I’m also building a Partisan Army so definitely some good gaming possibilities there. Trying to figure out the Bulgarian Generic Reinforced Platoon as I may use it for a tournament army just cause it’s not a common Army and I like to do use less popular. On the Bulgarian Generic Reinforced list in the Italy and A&hellip;<span class="activity-read-more" id="activity-read-more-22564"><a href="https://www.warlordgames.com/community/topic/bulgarian-units/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic Body Armour and Exceptional Damage in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/body-armour-and-exceptional-damage/#post-188203</link>
				<pubDate>Mon, 26 Sep 2022 03:43:49 +0100</pubDate>

									<content:encoded><![CDATA[<p>Yes, Stuart is correct.</p>
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				<title>HellRaiser 7 replied to the topic Questions on the Partisan Paris Uprising Reinforced Platoon in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/questions-on-the-partisan-paris-uprising-reinforced-platoon/#post-188202</link>
				<pubDate>Mon, 26 Sep 2022 02:16:33 +0100</pubDate>

									<content:encoded><![CDATA[<p>I wasn’t being careless, that’s why I asked. I am also TO, run lots of BA tournaments. I had never noticed before the word “Reinforced” Platoon when describing a theater list. I wouldn’t of probably asked except for the other wording, ( to be honest, I’m not sure what it means) when it said use with the Partisan list in the Armies of French Book&hellip;<span class="activity-read-more" id="activity-read-more-15096"><a href="https://www.warlordgames.com/community/topic/questions-on-the-partisan-paris-uprising-reinforced-platoon/#post-188202" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 started the topic Questions on the Partisan Paris Uprising Reinforced Platoon in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/questions-on-the-partisan-paris-uprising-reinforced-platoon/</link>
				<pubDate>Sun, 25 Sep 2022 22:50:28 +0100</pubDate>

									<content:encoded><![CDATA[<p>For the Paris Uprising Reinforced Platoon, even thought it’s listed under the theater section, is it allowed for tournaments since it is listed as a “Reinforced “ Platoon and says is for use with Partisan armies found in the Armies of France and Allies book?</p>
<p>Also under this platoon list , it says if you use a Captured/Recaptured French vehic&hellip;<span class="activity-read-more" id="activity-read-more-15094"><a href="https://www.warlordgames.com/community/topic/questions-on-the-partisan-paris-uprising-reinforced-platoon/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 started the topic Looking For Japanese “Betty” Bomber in the forum Blood Red Skies</title>
				<link>https://www.warlordgames.com/community/topic/looking-for-japanese-betty-bomber/</link>
				<pubDate>Fri, 01 Jul 2022 21:21:03 +0100</pubDate>

									<content:encoded><![CDATA[<p>I’m looking for a company/store he has 1/200 scale Japanese Mitsubishi G4M2 “Betty” Bomber. I’m putting together a a scenario (which I got of Wargames, Soldiers, &amp; Strategy Magazine) called “To Kill Yamamoto “. The scenario is very easy to play and makes for a great demo game. I have everything but the bombers. The magazine actual recommended&hellip;<span class="activity-read-more" id="activity-read-more-14466"><a href="https://www.warlordgames.com/community/topic/looking-for-japanese-betty-bomber/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">5a458b00dc33072180934ce9886a942e</guid>
				<title>HellRaiser 7 started the topic Marine War Dog team in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/marine-war-dog-team/</link>
				<pubDate>Sat, 25 Jun 2022 19:09:39 +0100</pubDate>

									<content:encoded><![CDATA[<p>On the Marine War Dog team, it&#8217;s says it has tough fighter. Does the tough fighter give the team one tough fighter attack or does the marine and dog get a tougher attack each?</p>
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				<title>HellRaiser 7 replied to the topic Supplemental Books &#038; New Equipment vs Tournaments in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/supplemental-books-new-equipment-vs-tournaments/#post-187857</link>
				<pubDate>Sat, 25 Jun 2022 19:03:06 +0100</pubDate>

									<content:encoded><![CDATA[<p>Any tournaments I run or I’ve played in, Chaplains, Media Correspondents, heroes, etc aren’t allowed for the tournament and posted in the tournament rules.</p>
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				<title>HellRaiser 7 replied to the topic Supplemental Books &#038; New Equipment vs Tournaments in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/supplemental-books-new-equipment-vs-tournaments/#post-187850</link>
				<pubDate>Fri, 24 Jun 2022 20:55:33 +0100</pubDate>

									<content:encoded><![CDATA[<p>&lt;p style=&#8221;text-align: center;&#8221;&gt;If the new (for example the rifle grenades) equipment should listed in a squad list and if that squad has listed it can be used in Generic  Reenforced Platoon it should be good.<br />
What Unit are you talking about with Rifle Grenades?&lt;/p&gt;</p>
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				<title>HellRaiser 7 replied to the topic What do French players want to see? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/what-do-french-players-want-to-see/#post-187849</link>
				<pubDate>Fri, 24 Jun 2022 19:20:42 +0100</pubDate>

									<content:encoded><![CDATA[<p>The French need a Flamethrower team,</p>
<p>D-2 tank (nobody makes one). DeGaulle had a custom painted one.<br />
Universal Carrier with Antitank gun like they used in the desert</p>
<p>Since Late War French have Engineers, I wish the had SMGs and Bars added to the list.</p>
<p>French Tank Riders. Late War had a squad of tank guards who followed the tanks in the Dodge&hellip;<span class="activity-read-more" id="activity-read-more-14413"><a href="https://www.warlordgames.com/community/topic/what-do-french-players-want-to-see/#post-187849" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic Clarification for playing Motorcycle troop correctly. in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/clarification-for-playing-motorcycle-troop-correctly/#post-187682</link>
				<pubDate>Thu, 12 May 2022 16:11:06 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thank you, I kinda figure that was going to be the answer. Appreciate all the help.<br />
&#x1f918;&#x1f60e;</p>
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				<title>HellRaiser 7 replied to the topic Clarification for playing Motorcycle troop correctly. in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/clarification-for-playing-motorcycle-troop-correctly/#post-187680</link>
				<pubDate>Thu, 12 May 2022 10:46:59 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thank you again. Stuart for the clarifications. The final pieces I would like clarification on as both a player and T/O (runs the tournament)</p>
<p>The motorcycle section/unit can Advance 12”, and stop. Next turn they are given a “Fire” order at which time they fire weapons from the stop position. I base this is correct on the following statem&hellip;<span class="activity-read-more" id="activity-read-more-14208"><a href="https://www.warlordgames.com/community/topic/clarification-for-playing-motorcycle-troop-correctly/#post-187680" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic Clarification for playing Motorcycle troop correctly. in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/clarification-for-playing-motorcycle-troop-correctly/#post-187668</link>
				<pubDate>Mon, 09 May 2022 17:12:40 +0100</pubDate>

									<content:encoded><![CDATA[<p>I was just about ask the same question Charles did.<br />
I totally agree with you Stuart, that you can’t do two advance move (one on the motorcycle, then dismount and do another like Infantry).  Rereading the rules and taking what Stuart says this how interpret it.<br />
You can advance your motorcycle and the motorcycles stops at 12”, the rider  from that&hellip;<span class="activity-read-more" id="activity-read-more-14191"><a href="https://www.warlordgames.com/community/topic/clarification-for-playing-motorcycle-troop-correctly/#post-187668" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic Clarification for playing Motorcycle troop correctly. in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/clarification-for-playing-motorcycle-troop-correctly/#post-187632</link>
				<pubDate>Mon, 02 May 2022 19:37:46 +0100</pubDate>

									<content:encoded><![CDATA[<p>Ok, first off thanks for the response Stuart.</p>
<p>we played the wounding part right, just used the experience level for wounding.<br />
The rules allows for motorcycle units to take a motorcycle with side . So when a motorcycle section/squad has a motorcycle with side car in it, so is it then treated as like motorcycle/sidecar operating by itself and uses&hellip;<span class="activity-read-more" id="activity-read-more-14147"><a href="https://www.warlordgames.com/community/topic/clarification-for-playing-motorcycle-troop-correctly/#post-187632" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 started the topic Clarification for playing Motorcycle troop correctly. in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/clarification-for-playing-motorcycle-troop-correctly/</link>
				<pubDate>Sun, 01 May 2022 09:26:58 +0100</pubDate>

									<content:encoded><![CDATA[<p>I just this pass week I started playing a motorcycle unit after not playing them for awhile. Several years ago I played French and German motorcycles when I was running Early War Campaigns. I have forgotten most of the rules .  Just recently saw the addition of Engineer Section with the Option to ride motorcycles which can now be used in the Free&hellip;<span class="activity-read-more" id="activity-read-more-14138"><a href="https://www.warlordgames.com/community/topic/clarification-for-playing-motorcycle-troop-correctly/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic Questions regarding rules in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/questions-regarding-rules/#post-187624</link>
				<pubDate>Sun, 01 May 2022 07:33:18 +0100</pubDate>

									<content:encoded><![CDATA[<p>Ralph, even though Easy Army isn’t an official Warlord App., the Gentleman (Greg) who runs it does a real good job keeping it updated with all the Bolt Action Army Books, Campaign Books, etc. You can tell your friend that if you read something on Easy Army, it’s copied right out of all the Official Warlord Bolt Action supplements.<br />
If he for&hellip;<span class="activity-read-more" id="activity-read-more-14137"><a href="https://www.warlordgames.com/community/topic/questions-regarding-rules/#post-187624" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 started the topic Do the Free French SAS Jeep get Armor in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/do-the-french-french-sas-jeep-get-armor/</link>
				<pubDate>Tue, 19 Apr 2022 06:59:53 +0100</pubDate>

									<content:encoded><![CDATA[<p>In the newest Erratta/FAQ, the way it reads to me that any Army  with SAS Units can have SAS Armored Jeeps. So I’m assuming that French SAS Jeep can be Armored for +10 points</p>
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				<title>HellRaiser 7 replied to the topic Damaging Soft-skin vehicle in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/damaging-soft-skin-vehicle/#post-187536</link>
				<pubDate>Tue, 19 Apr 2022 06:51:31 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thank you guys for the clarification. Really appreciate it.</p>
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				<title>HellRaiser 7 replied to the topic Rules Question: Multiple Launcher Attempting to Hit a Transport with Troops in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/rules-question-multiple-launcher-attempting-to-hit-a-transport-with-troops/#post-187331</link>
				<pubDate>Tue, 15 Mar 2022 00:19:35 +0000</pubDate>

									<content:encoded><![CDATA[<p>Just the transport</p>
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				<title>HellRaiser 7 replied to the topic Free Shipping... Really? in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/free-shipping-really/#post-186749</link>
				<pubDate>Sat, 27 Nov 2021 09:08:42 +0000</pubDate>

									<content:encoded><![CDATA[<p>I don’t know how the mail system works in Japan , and whether not FedEx can tack on additional deliveries charges, but if you feel you qualified for free delivery contact the Warlord Customer Service. I’ve contacted them many times along with other gamers and the Warlord Customer service has always been fantastic in resolving issues. Shoot the&hellip;<span class="activity-read-more" id="activity-read-more-9003"><a href="https://www.warlordgames.com/community/topic/free-shipping-really/#post-186749" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 started the topic Minefields (How to allocate wounds on a Infantry squad) in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/minefields-how-to-allocate-wounds-on-a-infantry-squad/</link>
				<pubDate>Sat, 27 Nov 2021 04:19:19 +0000</pubDate>

									<content:encoded><![CDATA[<p>In the Minefield rules (which are posted in several campaign  books) it does not state how to allocate wounds on Infantry units. The rules states when a unit enters the minefield, you treat it as an Ambush, and you have your Opponent stop advancing his unit at any time while moving through the minefield. Then you roll to see if the minefield&hellip;<span class="activity-read-more" id="activity-read-more-9001"><a href="https://www.warlordgames.com/community/topic/minefields-how-to-allocate-wounds-on-a-infantry-squad/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic Do intervening infantry give soft cover to armor? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/do-intervening-infantry-give-soft-cover-to-armor/#post-186747</link>
				<pubDate>Sat, 27 Nov 2021 03:30:38 +0000</pubDate>

									<content:encoded><![CDATA[<p>That’s how I always played it , using the 50% rule when Infantry are blocking line of site. A Stug (which was about the Height of a man) could get the +1 soft cover bonus but not a Panzer IV G or a Sherman tank.</p>
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				<title>HellRaiser 7 replied to the topic Modifiers for Flame Throwers in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/modifiers-for-flame-throwers/#post-186289</link>
				<pubDate>Mon, 20 Sep 2021 17:48:20 +0100</pubDate>

									<content:encoded><![CDATA[<p>By following the normal shooting/to hit rules, that’s what you should do, seen so many argue about it, was wondering if somewhere it specifically clarified it for a Flame Thrower Team.</p>
<p>and Thank you Jacob</p>
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				<title>HellRaiser 7 started the topic Modifiers for Flame Throwers in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/modifiers-for-flame-throwers/</link>
				<pubDate>Mon, 20 Sep 2021 16:50:41 +0100</pubDate>

									<content:encoded><![CDATA[<p>When a Flame Thrower team fires at a Target, does it add a -1 for long distance if the target is more that halfway (more than 3 inches)</p>
<p>and does a Flamer Thrower get  the Point Blank +1 when under 6 inches (which of course it’s always under 6 inches cause that’s maximum range.<br />
I cannot find the answer to both questions in the rule book or any&hellip;<span class="activity-read-more" id="activity-read-more-8226"><a href="https://www.warlordgames.com/community/topic/modifiers-for-flame-throwers/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 started the topic Damaging Soft-skin vehicle in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/damaging-soft-skin-vehicle/</link>
				<pubDate>Wed, 15 Sep 2021 23:58:37 +0100</pubDate>

									<content:encoded><![CDATA[<p>When a hit (+6) is scored on a soft-skin by small arms, do you roll for superficial on the damage chart (-3) or is it automatically destroyed? Or what is correct damage rule for soft-skin vehicles?</p>
<p>&nbsp;</p>
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				<title>HellRaiser 7 replied to the topic Looking for French Flags for shoulder patch for Free French Army in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/looking-for-french-flags-for-shoulder-patch-for-free-french-army/#post-185406</link>
				<pubDate>Thu, 06 May 2021 06:12:38 +0100</pubDate>

									<content:encoded><![CDATA[<p>I thought about doing that. I heard some of the decal sheets don’t print out good. I need to find out then what’s a  Good brand decal sheet to get so I can make my own decals.<br />
thank you very much John, I’ll look into it</p>
<p>Ed</p>
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				<title>HellRaiser 7 replied to the topic Looking for French Flags for shoulder patch for Free French Army in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/looking-for-french-flags-for-shoulder-patch-for-free-french-army/#post-185403</link>
				<pubDate>Thu, 06 May 2021 01:51:24 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thanks Kar, coincidentally I found those exact decals from combat miniatures and I wrote them last night and asked the size of the flags. Good Call&#x1f918;&#x1f60e;</p>
<p>Ed</p>
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				<title>HellRaiser 7 replied to the topic Looking for French Flags for shoulder patch for Free French Army in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/looking-for-french-flags-for-shoulder-patch-for-free-french-army/#post-185397</link>
				<pubDate>Wed, 05 May 2021 09:13:47 +0100</pubDate>

									<content:encoded><![CDATA[<p>Just the 3 Colored Rectangle Flag. During the invasion of 44, a lot of the Free French were wearing US Army Uniforms with the flag on the side of the helmet and the left shoulder.</p>
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				<title>HellRaiser 7 started the topic Looking for French Flags for shoulder patch for Free French Army in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/looking-for-french-flags-for-shoulder-patch-for-free-french-army/</link>
				<pubDate>Wed, 05 May 2021 04:28:37 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hey Guys,</p>
<p>Looking for French Flags for shoulder patch and Helmet for Free French Army I am building. For my other Warlord miniatures, shoulder patches are about 2.5 mm or a little over 1/16 of an inch. Has anyone been able to find some or what scale decal  (like you would use for example 1/300 battleship miniature) would work also. I’ve looked ev&hellip;<span class="activity-read-more" id="activity-read-more-7409"><a href="https://www.warlordgames.com/community/topic/looking-for-french-flags-for-shoulder-patch-for-free-french-army/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic French Forces of the Interior in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/french-forces-of-the-interior-2/#post-184804</link>
				<pubDate>Thu, 11 Mar 2021 10:38:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>Knispel Fan, that’s what I was saying that pretty much overall not many Partisans had Armor. You could always just play the Free French Army out of the Battle of the Bulge book, build it with as many FFI units you want, and just support it with Free French Armor/units or anything you might need. Like the FFI is taking them to the target but will a&hellip;<span class="activity-read-more" id="activity-read-more-6824"><a href="https://www.warlordgames.com/community/topic/french-forces-of-the-interior-2/#post-184804" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic Are there rules for Sikhs? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/are-there-rules-for-sikhs/#post-184768</link>
				<pubDate>Tue, 09 Mar 2021 10:16:10 +0000</pubDate>

									<content:encoded><![CDATA[<p>I did find in Western Desert book you can build a Commonwealth list which includes using Indian troops. (There was the 4th Indian Infantry Division which had Sikh Regiments and Battalions). So he can use that. I’ll keep looking.</p>
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				<title>HellRaiser 7 replied to the topic French Forces of the Interior in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/french-forces-of-the-interior-2/#post-184764</link>
				<pubDate>Tue, 09 Mar 2021 06:40:15 +0000</pubDate>

									<content:encoded><![CDATA[<p>Invisible Officer, I agree, the books and stories I’ve read on the French Resistance was there were so many different groups (usually divided by Political Parties) they wouldn’t work with each other , stole from each other, even attacked each other. I felt bad for the British Agents and Commandos who had to trained them, organize them, and get the&hellip;<span class="activity-read-more" id="activity-read-more-6793"><a href="https://www.warlordgames.com/community/topic/french-forces-of-the-interior-2/#post-184764" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 started the topic Are there rules for Sikhs? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/are-there-rules-for-sikhs/</link>
				<pubDate>Tue, 09 Mar 2021 04:53:30 +0000</pubDate>

									<content:encoded><![CDATA[<p>I swore I thought I saw rules for             Sikhs Soldiers in one of the BA books. I have every Army book and theater book and I couldn’t find it. I have a good friend that picked up some Sikh  troops and was looking for the rules. Thank you in Advance.</p>
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				<title>HellRaiser 7 replied to the topic French Forces of the Interior in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/french-forces-of-the-interior-2/#post-184757</link>
				<pubDate>Mon, 08 Mar 2021 12:12:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>&lt;p style=&#8221;text-align: center;&#8221;&gt;I made a typo, I meant two “Panther” tanks, not Panzer that were used in the Warsaw Uprising. I believed a Hetze.<br />
might have been captured too.&lt;/p&gt;<br />
&lt;p style=&#8221;text-align: center;&#8221;&gt;Invisible Officer, yes you are correct in that France did obtain all those vehicles. Some were put into action for Allies, but the FFI Par&hellip;<span class="activity-read-more" id="activity-read-more-6787"><a href="https://www.warlordgames.com/community/topic/french-forces-of-the-interior-2/#post-184757" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic French Forces of the Interior in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/french-forces-of-the-interior-2/#post-184747</link>
				<pubDate>Sun, 07 Mar 2021 23:46:48 +0000</pubDate>

									<content:encoded><![CDATA[<p>I use Partisans sometimes to support my Armies. (French and Soviet). Im currently putting  a FFI Partisans list together. With all the research I’ve done, very few Partisans captured Armor. The Yugoslavs did capture some. And the Warsaw Uprising I believe they got two Panzers. Most partisans units did not have Armor. I’m building my FFI Part&hellip;<span class="activity-read-more" id="activity-read-more-6777"><a href="https://www.warlordgames.com/community/topic/french-forces-of-the-interior-2/#post-184747" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>HellRaiser 7 replied to the topic Late war french army, post operation dragoon in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/late-war-french-army-post-operation-dragoon/#post-183862</link>
				<pubDate>Mon, 25 Jan 2021 17:45:40 +0000</pubDate>

									<content:encoded><![CDATA[<p>You can find the Late War French Army list in the Battle of the Bulge Book. Great Army to play.</p>
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