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  • I wouldnt use a staff rating of lower than 7 outside of the personality traits table because 7 is the average roll of 2D6.  Which when you start using rules like unreliable or units over 12″ from commander you then end up not having any control over the unit and it does nothing more often than not.  So whilst it may be historically accurate game w…[Read more]

  • Hi Rudedog – that shade looks pretty good to me. It looks just like the front cover of the Osprey Men-at-Arms on Gustav’s Infantry which features the Yellow Brigade.

    I have plans for this regiment in the future. I’d love to hear your recipe?

  • Hi Craig,

    I have just found this thread after wondering why I couldn’t post in Pike and Shotte 🙂

    I have posted with a link and some pics. Sorry I posted it twice as I thought I had done something wrong the first time. I guess both are in the spam folder?

    What is the suggested way to post pics in the forum now, or would you prefer posts without them?

  • Thank you Nat, that was very helpful.

    So, tell me about leaders with unwelcome staff ratings like 6 and 5. Can those be a deduction from your points? Is there a table to where you have to roll to take on an incompetent leader?

  • From the Napoleonic supplements:The default is 0 points for a Staff rating of 7, 25 for 8 and 75 points for staff rating 9.

     

    staff rating 10 is reserved for special characters,  some nations have lower costs such as the Russians pay 20 points for SR 8 (to a max of 50% commanders) and can’t have 9, then the old guard list pay 35 for SR8 &  f…

  • Nat replied to the topic HE vs soft skin in the forum Bolt Action 5 years, 2 months ago

    @stevet – as I said earlier massive damage still applies

  • Bolt Action latest FAQ:

    When allocating orders out by using an officer’s ‘You men, snap to action’ special ability, can I allocate Order dice to other officers’ teams within range? If so, can these other officers also then in turn use their ‘You men, snap to action’ special ability to order more units within range (including potentially…[Read more]

  • I have multiple Leaders on the board.

    Can I use a Snap to Action on a leader to send an order to another Leader, who in turn activates his own Snap to Action….and so on?

     

     

     

  • George replied to the topic Sound Clip Player? in the forum Black Powder 5 years, 2 months ago

    Thank you for sharing, Garry.

  • Thanks Big Al,

    so a unit with a morale save 6+ is 4 points, 5+ is 8 points, 4+ is 12 points, and (going theoretically lower) 3+ is 16 points, and 2+ is 24 points. So do I understand that correctly now?

    Also, again, what about leaders? Do they cost points? How are they calculated.

    I agree with you that the game is for friendly enjoyment and not…[Read more]

  • SteveT replied to the topic HE vs soft skin in the forum Bolt Action 5 years, 2 months ago

    So… from one HE strike each soft-skin take only 1  hit  (and 1 roll maximum on the damage table)? I assume so otherwise this will be a massacre :p

  • Nat replied to the topic HE vs soft skin in the forum Bolt Action 5 years, 2 months ago

    yeah that rule is there…cant give a page number as my PC has messed the pages of my digital copy up!… but in the basic shooting rules ‘Roll to Damage’ section it says is says “Regardless of any modifiers
    that apply, a roll of a 1 is always a failure”

  • @danny G Delong:

    1) Soviet army Machine gun Artillery platoons… basically think instead of infantry squads you’d have 2 or 3 MMG teams…. its not something you can currently take in the game, unlike say soviet AT gun platoons

    2) Artillery can only take exceptional damge from heavy weapons.. sniper rifles are in the small arms catergory.

  • I have done this using Warlord’s volley light together with a model railway speaker. There is a video on my you tube channel; https://youtu.be/iaRBPhSC9Ug

    Regards

    Garry

  • Al – fair point on the supplements (i’ve edit my post now!)

    However which way you look at it, we do agree that BP isnt a competative game and shouldnt be played as such….

  • I said army special rules…. such as Deep Line for British, lacking initiative, the Russian “bullet is a fool bayonet is a fine chap one”, Russian Tactical doctrine for their artillery, …. oh and a few unit special rules such as skirmisher or the french dragoons ability to deploy dismounted, doesnt have a points value.

     

  • Well as I said, the club I go to only started the system during the England Lockdown in April so we’ve not got many games in… so I’m going off initial feel, and said we’re going to be playing more games before changing any of the rules (with the exception of adding the grazing fire optional rule to be a standard rule)

  • A bit surprised by this thread, artillery hits at close and medium range are hard to save -2 on save,and columns get no save bonus. Given that the average stamina is only 3, artillery hits that only save on a six are pretty important. In addition you have all of Big Al’s points.

    On artillery frontage, BP2 sets it as a battery being the same…[Read more]

  • Nat replied to the topic HE vs soft skin in the forum Bolt Action 5 years, 2 months ago

    Just to add that for softskins you never get a superficial roll on the damage table, but could end up rolling massive damage (if the damage roll is 3 or more than the target roll twice on the damage table)

     

     

  • The special rules do have point values. i posted them separately

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