Activity
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Master Chief replied to the topic Question about equiping Nid-late war US Marine NCOs with pistols in the forum Bolt Action 6 years, 4 months ago
Haha you are assuming the player spends 3 points to give the NCO the SMG, which wouldn’t be the case if he could be given a pistol for +1 point instead.
But I do agree that NCO’s weapons are specifically mentioned, and all other mention of “men” exclude the NCO. That’s how we have been playing it.
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Nat replied to the topic Question about equiping Nid-late war US Marine NCOs with pistols in the forum Bolt Action 6 years, 4 months ago
To be honest there is no point to giving the NCO a pistol…the game idea of the pistols is to give assault rule to the guys without it so the whole unit (less 1 guy) gets tough fighter in combat….
The actual TOE I suspect is that the BAR gunners carried the pistol as a secondary weapon…
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SteveT replied to the topic Finish STUG in the forum Bolt Action 6 years, 4 months ago
Remarkable answers on such a specific question, thank you!
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Nat replied to the topic Question about equiping Nid-late war US Marine NCOs with pistols in the forum Bolt Action 6 years, 4 months ago
Ok, reading the entry in question (us armies book pg 26). It makes the distinction of NCO & Men in the composition line and in the options section . For example it says NCO & up to 2 men can have SMGs, and upto 3 men can have BARs.
So the NCO can take a SMG but no other option, the men part can change their rifle for either an SMG, shotgun or…[Read more]
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Nat replied to the topic Question about equiping Nid-late war US Marine NCOs with pistols in the forum Bolt Action 6 years, 4 months ago
RAW hat on….
If the unit is made up of 1 NCO & 5 men, the BAR entry excludes the NCO as he is not part of the men entry as defined in the unit compastion line. However if you look at the Armies of the Soviet Union the upgrade options are normally written any soldier which is not defined so could be either the NCO or one of the men. However t…[Read more]
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invisible officer replied to the topic Question about equiping Nid-late war US Marine NCOs with pistols in the forum Bolt Action 6 years, 4 months ago
Officers and NCO should lead, not kill 😉
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invisible officer replied to the topic German horsedrawn field wagon in the forum Bolt Action 6 years, 4 months ago
Hmm, “to use it to carry a mortar/MMG Team” sounds like you intent to use it as troop transport like a lorry. It was None. The Heeresfeldwagen carried some amo and the baggage. Sometimes some footsore Or hitched a ride but and it was not allowed to travel on it if the feet are OK.
It was no vehicle that would be seen in first line. Just in r…[Read more]
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SteveT started the topic Finish STUG in the forum Bolt Action 6 years, 4 months ago
According to Armies of Italy and the Axis the Sturmi STUG variant has a hull-mounted MMG (top page 53). I cannot find any historical reference to this and also there doesn’t seem to be any place to glue on an MMG, even with some hacking about.
Can’t find any errata that mention it either.
Anyone?
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Master Chief replied to the topic Laser Pointers in the forum Bolt Action 6 years, 4 months ago
Hi, the length of the line is variable and depends on the height the pointer is held above the table. The higher the longer the line. It should be able to measure anything within the standard 6×4 table.
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Master Chief replied to the topic Laser Pointers in the forum Bolt Action 6 years, 4 months ago
I found an image of how the laser line is used in wargaming.
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Master Chief replied to the topic Question about equiping Nid-late war US Marine NCOs with pistols in the forum Bolt Action 6 years, 4 months ago
Yes I agree with Stuart and that’s how we have played it too. We have always (implicitly) thought “men” excluded the NCO, but started thinking after this was raised here. Consider the entry for US Regular Infantry Squad in the Armies of US book:
REGULAR INFANTRY SQUAD (LATE-WAR)
Cost: Regular Infantry 60pts.
Composition: 1 NCO and 5 men
Weapons:…[Read more] -
Master Chief replied to the topic Laser Pointers in the forum Bolt Action 6 years, 4 months ago
The difference:
<p style=”text-align: left;”>Laser line: Creates a thin red line between the firer and target. If the lime crosses any obstacle, line of sight is blocked. You hold the pointer in the air between the firer and target, and shine it onto the map.</p>
Laser point: Creates a red dot on the target. If the line of sight is blocked by…[Read more] -
Master Chief replied to the topic Question about equiping Nid-late war US Marine NCOs with pistols in the forum Bolt Action 6 years, 4 months ago
I believe the intention is to exclude the NCO, but the wording seems to allow equipping the NCO with a pistol. The same conundrum applies to other nations and other weapons as well e.g. up to 1 man can be equipped with an LMG for 20 points.
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Nat replied to the topic Bunkers in the forum Bolt Action 6 years, 4 months ago
Depends if you think the bunker could take a 122mm howitzer shell (heavy howitzer as found on the soviet SU152 – biggest gun in a BA army)… IF you think the bunker can withstand it then take it as a bunker if not then a building…
or you can take it as a heavier constructed building and say it needs an extra 1 or 2 hits to destroy
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Steeljackal replied to the topic Dug In in the forum Bolt Action 6 years, 4 months ago
In first version rulebook DOWN give -1 to hit modifier, in second version rulebook -2, so I think this here is the misunderstanding (maybe Empire in Flames are old and written with first edition rules, or is only a mistake).
Unit dug-in count as DOWN (-2 to hit modifier and HE hits are halved), if go DOWN when dug-in all doubled so -4 to hit…[Read more]
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Steeljackal replied to the topic Bunkers in the forum Bolt Action 6 years, 4 months ago
From rulebook “…Bunkers follow the rules given for buildings with these exceptions:…”
and no exception follows on the fire from the openings, therefore by regulation two models fire from 1 opening.
Then in a friendly game, if the opening is large enough nobody forbids you and you friends to establish that more models can be fire from a large…[Read more]
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Koin-Koin replied to the topic FAQ in the forum Blood Red Skies 6 years, 4 months ago
FR FAQ and diagrams in various format here
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Koin-Koin replied to the topic FAQ in the forum Blood Red Skies 6 years, 4 months ago
You’re right. Now that you mentioned it I remember this to be explained quite some time ago.
I need to get the PDF and start working on a french version of it too.By the way, French FAQ is now available. New diagram too and free to use. I’ll add the link in a second post as it seems that they tend to be blocked.
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Nat replied to the topic FAQ in the forum Blood Red Skies 6 years, 4 months ago
@Koin-koin – its from page 10 of Air Strike (although my copy doesnt have aircraft C!)
Air Strike is the Core Rules with some wording tweeked and the layout improved. All 3 booklets from the core & Mig Alley + Air strike rules & extra scenarios added…. and a number of cards printed between the core box & airstrike
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Koin-Koin replied to the topic FAQ in the forum Blood Red Skies 6 years, 4 months ago
The one with A B C.
As I don’t own airstrike so far that explain why I couldn’t find it.
So does airstrike contains updates of the core rules ?
I assumed it was new mechanics only.
Thanks for the clarification.
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