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william ciattoni replied to the topic Heavy Cruiser Zara in the forum Victory At Sea 1 year, 9 months ago
6 months later😬…
Zara class/150mm belt armor
Myoko/102mm belt armor
Exeter/76mm belt armor
Portland/83-127mm belt Armor
Im still frazzled how these guys put a 2+ Armor for Zara and the rest of those cruisers have 3+.
Deck and turret armor is also SIGNIFICANTLY thicker. 150mm think turret armor compared to the other whose is way less than h…[Read more] -
Nick became a registered member 1 year, 9 months ago
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Jim Casey became a registered member 1 year, 9 months ago
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Morgan Benitez became a registered member 1 year, 9 months ago
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Nat replied to the topic Epic Hail Caesar – Roman Cavalry in the forum Hail Caesar 1 year, 9 months ago
How many bases for them do you get?
looking at the pictures of the army box they have 3 bases of Roman cavalry (15 models… 8 sprues is 16) but 4 bases of the allied /mercenary cavalry
& in the hannibal box looks like you get 4 bases of each of the cavalry (20 models.. but 12 sprues so 24 models) -
Richard C started the topic Epic Hail Caesar – Roman Cavalry in the forum Hail Caesar 1 year, 10 months ago
Hi All,
I just received my Roman Legion box and I’ve been studying up on how to represent an army. A Roman sprue can make a hastai base, a principes base, a triarii base and a Velites base. Also one commander and two light cavalry figures and two medium cavalry figures. Now two sprues will much a unit each of the four infantry types but WL’s…[Read more]
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SteveT replied to the topic v3 Known Changes in the forum Bolt Action 1 year, 10 months ago
See these sections:
Tanks Assaulting Infantry and Artillery
Tanks Assaulting Other Vehicles
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Ghettotech replied to the topic v3 Known Changes in the forum Bolt Action 1 year, 10 months ago
You get +1 when shooting at vehicles.
Can vehicles assault?
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Stuart Harrison replied to the topic v3 Known Changes in the forum Bolt Action 1 year, 10 months ago
When you fire using reaction to an assault, you receive a Fire order. All that mention is evidence of is that your AT gun will get that +1 to hit if it shoots at a unit assaulting it. There may well be changes to reactions, but that mention isn’t an indication of any change by itself.
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Stuart Harrison replied to the topic Bazooka vs Bunkers/Tobruk, Artillery Positions & Infantry in Trench systems? in the forum Bolt Action 1 year, 10 months ago
“DDay campaign books especially US beach” – I was only able to find anything in a single theatre selector, D-Day: Overlord, p176, US Beach Landing Reinforced Platoon, Special Rules, Fortification Assault Training – Bazookas get a +1 to hit vs bunkers and buildings, and a 1″ HE vs bunkers and buildings.
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Nat replied to the topic Bazooka vs Bunkers/Tobruk, Artillery Positions & Infantry in Trench systems? in the forum Bolt Action 1 year, 10 months ago
DDay campaign books especially US beach
Although as said those rules only last till end of September when v3 is released
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Ghettotech replied to the topic v3 Known Changes in the forum Bolt Action 1 year, 10 months ago
But it was mentioned for AT-Guns fireing at Vehicles : All Anti Tank guns get an additional +1 modifier to hit vehicles when shooting with a fire order (including Ambush and reaction fire).
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Stuart Harrison replied to the topic Bazooka vs Bunkers/Tobruk, Artillery Positions & Infantry in Trench systems? in the forum Bolt Action 1 year, 10 months ago
Currently there is nothing special for them. It’s just a normal shot with a high pen value and a low chance of hitting, no HE or anything special. Too early to comment if there’s any change coming with third edition next month.
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Stuart Harrison replied to the topic AT Guns in HE role vs Infantry in the forum Bolt Action 1 year, 10 months ago
AT guns use the same to hit mechanics as the general rules (direct fire) unless they have a version of the ‘versatile’ rule allowing them to fire as howitzers (eg: Soviet Zis 3). Range is as stated in the weapons chart – light AT/48″, medium AT/60″ etc. Mortars only fire indirect, Howitzers are the only weapons with a choice.
Effect if they h…[Read more]
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Findo replied to the topic New Player Here, Couple of Questions about Warlord Games' Support in the forum 2000 AD 1 year, 10 months ago
Sadly, Michael is right. Whilst there was some support at the beginning, it doesn’t seem like anyone from the company has been here in years.
There is this thread from years back that Mr. Chambers was kind enough to comment on. It is for Strontium Dog, but since they basically share a rules set, it may answer some of your Dredd que…[Read more]
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Steven Chambers started the topic AT Guns in HE role vs Infantry in the forum Bolt Action 1 year, 10 months ago
I am puzzled are AT Guns firing HE at Infantry operating in direct or indirect fire role? Do they operate the same as rifles or mortars? If they can operate in direct fire role, how does that affect their range and effect?
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Steven Chambers started the topic Bazooka vs Bunkers/Tobruk, Artillery Positions & Infantry in Trench systems? in the forum Bolt Action 1 year, 10 months ago
Hi,
Just got into Bolt Action. What are rules for using bazooka vs bunkers/mg nests, artillery positions & Infantry in Trench systems? There does not seem to anything in rules book?
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arcole started the topic Proximity and charging in the forum Black Powder 1 year, 10 months ago
Played a Zulu Wars game yesterday, and came upon a situation we had a disagreement on the proximity rule.
In the attached picture 1 I have shown the position of the relevant units. The units are Zulu (brown) and British artillery (A), Natives (B).
Unit 1 is disordered and B is shaken and part of a broken brigade.
It is the Zulu turn, and unit 2…[Read more]
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Nat replied to the topic Lottorio Class BB in the forum Victory At Sea 1 year, 10 months ago
yep….
As a general rule weapons break down to <40mm = Local X
40mm – 3.9″ guns = AA battery
4″-5.9″ = light guns
6″ + = turret gunsNow theres a few examples where some guns are used as a different catergory… but thats the general approach.
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Stuart Harrison replied to the topic v3 Known Changes in the forum Bolt Action 1 year, 10 months ago
Reaction fire already exists (close quarters procedure, target reacts), so that mention doesn’t say anything either way about changes to reaction.
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