Activity
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invisible officer replied to the topic Price hikes too much in the forum General Discussion 4 years, 3 months ago
So true.
My local shop sells at same or lower price. And gives me in addition a discount on larger sales, combining with other companies products allowed. Even colors.
Now I wait until I see the stuff and can grab it. Best: Never again the fuzzy waiting time (over 2 months last time) with that XXXX carrier.
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Charge The Guns replied to the topic Terrain for Inverlochy 1645 in the forum Pike & Shotte 4 years, 3 months ago
Thanks, Bowman! It is a fairly straightforward battle to do, and can be an up hill struggle (in many ways!) for the Royalists due to the number of Campbells there. Let us know how you get on.
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Nat replied to the topic Basing Differences for Black Powder Napoleonics in the forum Black Powder 4 years, 3 months ago
v1 was that (set number of models per grouping /unit), v2 gives an approximate frontage per unit… its very similar in overall size…
ie a Normal sized unit of 24 models with a base of 15-20mm frontage per model works out +/-20 mm of the v2 frontage…. heres a table I drew up for my group as a reference
Unit…[Read more]
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Garry Wills replied to the topic Large unit stats in the forum Black Powder 4 years, 3 months ago
To be fair the rules specifically state that most units are supposed to be standard size and therefore all basic profiles should be read from that perspective, so your large 52nd Foot would be 8/4/4+/4 and as I said the large Foot Guards would be 9/5/3+/5, according to AT2. Personally I would give the Guards the same stamina as the Light Infantry…[Read more]
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Nat replied to the topic Large unit stats in the forum Black Powder 4 years, 3 months ago
rough rule of thumb…units are made of groups (called companies in the rules but not historical companies) tiny are 1-2, small 3-4, normal 5-6 & large are 7-8
each group is about 80-100ish men
each group provide 1 hth, .5 shooting & .5 stamina. hth is rounded to the next even number, shooting & stamina are rounded to the next number
Elite…[Read more] -
Garry Wills replied to the topic Large unit stats in the forum Black Powder 4 years, 3 months ago
Looking at p.110 in AT2, where an upgrade for large unit is given, I think the profile for a Guards unit on p.105 (7/4/3+/4) refers to a standard sized unit (although increasing the stamina as well as the morale is a probably overkill). Thus a large Guard unit would be 9/5/3+/5 under AT2. Not sure I agree with this but that is my interpretation…[Read more]
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Nat replied to the topic Stats and Costs in Black Powder, Napoleonic in the forum Black Powder 4 years, 3 months ago
Well
Clash of Eagles is the book about the French invasion of Russian 1812 where the Prussians where part of the French army….
the Hundred days is the waterloo campaign (Albion Triumphant vol2) the number in brackets is what the value should be if you calculate the cost of the unit from scratch.Horse Artillery
reg art
small (1/2 b…[Read more] -
Garry Wills replied to the topic Stats and Costs in Black Powder, Napoleonic in the forum Black Powder 4 years, 3 months ago
Hello Karl,
In Albion Triumphant 2, the units are given different guns, the British are given Smoothbore (16 points for shooting, p.106) and the Prussians are given Light Smoothbore (12 points for shooting, p.128). The Dutch (p.114) are the comparison you mention, as the RHA are given additional special rules.
Adkins ‘Waterloo Companion’ shows…[Read more]
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Nat replied to the topic Stats and Costs in Black Powder, Napoleonic in the forum Black Powder 4 years, 3 months ago
Because the points are fudged…. if you use the points calcualator from v1 rulebook you find with standard artillery they come in at 30 points for the Prussians OR you use them as light guns (36″ range) and 26 points is right.
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Koin-Koin replied to the topic Is the Numbers card overpowered? in the forum Blood Red Skies 4 years, 3 months ago
Didn’t checked everything but if you follow the guidelines for war period and zone of conflict provided in the rulebooks, Numbers should have been given to the Yaks.
Random can leads to highly unbalanced games but you have to keep in mind that BRS has been thought to provide the reality of those aerial fights. Enemies didn’t called each others…[Read more]
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SteveT started the topic Price hikes too much in the forum General Discussion 4 years, 3 months ago
What does anyone else think? I think the price rises over the last 2 years make it impossible (for me) to consider ordering any more from Warlord. Will have to use resellers who offer the same products often at 20% lower albeit with a far more limited selection. Yet Warlord keep expanding their lines…so they are obviously doing better than the…[Read more]
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SteveT replied to the topic Bolt Action Vietnam? in the forum General Discussion 4 years, 3 months ago
It has been done, in great detail too, by a group called VC on The Trail : https://vconthetrail.wordpress.com/download/
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invisible officer replied to the topic Torpedo – Minimum distance travel before armed in the forum Cruel Seas 4 years, 3 months ago
100 to 200 m are common in German Navy. The setting could be changed in most “Zündpistolen” / Fuzes. . Arming was done in most by the turning of the propeller at the tip. Others, like P 4 or DWK Fuze had a small water wheel in hull. That had a problem, early ones had not been secured against tube rubbing problems so the turning could st…[Read more]
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Nat replied to the topic Do intervening infantry give soft cover to armor? in the forum Bolt Action 4 years, 3 months ago
[quote]Infantry models are always allowed to see and shoot through enemy infantry and artillery models as if they were not there. Note however that if you shoot through an enemy unit, this will provide cover to their comrades behind, as explained later in the section about cover[/quote]
Basically its worked out from the firing model… if the LoF…[Read more]
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invisible officer replied to the topic Do intervening infantry give soft cover to armor? in the forum Bolt Action 4 years, 3 months ago
One of many rules from original infantry game that now……. Sure, if you fire at an infantry unit another between you and target might inflict a problem.
But AT rounds against a tank? Hardly a problem to see and aim on it. And a human body against an AT round……
Even a lorry will not stop it. (OK , the motor block) In WW I a Germ…[Read more]
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Nat replied to the topic Do intervening infantry give soft cover to armor? in the forum Bolt Action 4 years, 3 months ago
So the AT gun has a clear line of sight at a tank and declears a shot, suddenly theres a unit in front of it….. but that doesnt matter?
(as it happens I do tend to play it that the mods are worked out when you roll to hit, & I make sure my opponent is aware that I can jump the riders off to infront of the tank and so hinder the clear shot)
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Nat replied to the topic Aircraft Carriers – What's the point? in the forum Victory At Sea 4 years, 3 months ago
You’ve hit the biggest issue with WLPS & Carriers in my opionion after a number of discussions – the free flights (which is why all the community points systesm have a carrier discount)
Deep Deployment – after the FAQ has added about a page of extra rules, they’ve adminted that it doest work so ‘recommend you dont use it in tournaments’…. I…[Read more]
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Nat replied to the topic Do intervening infantry give soft cover to armor? in the forum Bolt Action 4 years, 3 months ago
yes….
which is why the wording of tank riders & its lack of timings/clarity is a problem….. because they dismount when the shot is decleared and found to be in range, so even though they are down if they go infront of the tank the shot now passes over them…so do you work out the cover when declearing the shot or when rolling the dice (so…[Read more]
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Koin-Koin replied to the topic New player in the forum Beyond the Gates of Antares 4 years, 3 months ago
I’ve checked the links and I confirm Oliver’s issue.
The main page is loading fine but when clicking to any of the rulebook links, I’m redirected to the store loading the good page but instantly replaced by a 404 one.
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Charge The Guns replied to the topic Byzantine Dismounted Bucellarri Complete! in the forum Hail Caesar 4 years, 3 months ago
Wow those are absolutely lovely 👍. I’ve always thought Byzantines make a good looking wargames army, and your forces are really proving that. This unit looks awesome. The long mail/scale armour (I guess actually designed for fighting mounted?) looks great here. I pity the barbarian hordes trying to break that shield wall.
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