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  • Theater selectors have units and slots other than a reinforced platoon available. I don’t have that specific manual, but looking at easy army I see that some lists from that book have the free Forward Artillery observer and some don’t.

  • Having trouble figuring out the 2 body pieces and how they attach to the waist. However I do it, I get a sort of gap near the waist. Perplexing.

    Anyone else had problems or know of any detailed instructions?

     

  • Nat replied to the topic French Legere units in the forum Black Powder 6 years, 3 months ago

    They dont lower the shooting dice in skirmish order as the whole unit skirmishes.  Its only mixed formations that drop shooting down to 1.

    Legere units can be ordered in to Line, mixed line, assault coloumn, mixed assault coloumn, square, coloumn of companies (Clash of Eagles), Marching Coloumn or Skirmish formation.

    You pay 3 points to add the…[Read more]

  • Intresting conundrum here…. I suppose because I’ve only played the game against beer & preztel gamers or historical gamers we’ve always tried lone wolf or pairs … we’ve also not played at about 600 points .. so 4 -5 planes with a mix of pilot skills

    Now I’d think about dropping the points but not the board size… also play around with what…[Read more]

  • Warlord also have 40mm. Rectangular and square bases too.

    I who keep the models separate for team weapons, use 40mm bases that are perfect for weapon and gunner.

  • My base of choice is high enough to give a good grip option. Not making the guys touch the miniature.  Much less breaking or bending.

     

    It is also easier to paint with such a handle.      Clear plastic is no option for me. It is not invisible. And my big guns are far too heavy, my 21 cm mortar would break clear plastic.

     

    My material is cheap…[Read more]

  • Hmm, that RM project looks like a peasant’s cart, not  a military one.

     

    Why are peoples not using the superb Warlord one?

     

     

    New stuff? I would be much more happy with a field kitchen or the German amo  cart.

  • SteveT

    “Yeah it was a confusion over team weapon crew losses vs artillery crew losses.  Wonder why they decided to treat them differently…”

    It is one of many approximations, and it is not illogical.

    An MG is more susceptible to jamming or damage than an artillery cannon.
    MG and mortar could be damaged by a small caliber bullet hitting ai…[Read more]

  • I use the Warlord round ones for all team weapons as so far they all fit.

    For all artillery I use a consistent size as I like conformity in the game —6cm x 12cm MDF—  either bought as such or cut myself from long pieces from the art shop, works out very inexpensive indeed. The material seems to adhere well to metal (and all artillery I have is m…[Read more]

  • SteveT replied to the topic Casulty Indicators in the forum Bolt Action 6 years, 4 months ago

    Yeah it was a confusion over team weapon crew losses vs artillery crew losses.  Wonder why they decided to treat them differently…

    Cheers

     

  • Nat replied to the topic Rules Questions in the forum Blood Red Skies 6 years, 4 months ago

    @james – can you start a new thread for us to discuss this in so we don’t take this rules one of topic?

  • Nat replied to the topic Rules Questions in the forum Blood Red Skies 6 years, 4 months ago

    Aircraft have a minimum move  so he’ll get one shot at it before  you past through..

    You can’t outmanoeuvre people in clouds so run a swarm of PS2 guys and hide in clouds until he splits up his formation or you’ve got on the tail of the end of his column ..tail and shoot down his ..in a squadron of 5 you only need to shoot down 2 to break him

  • Examples of clear bases. If I remember right Warlord sells acrilyc clear bases too.

    On youtube there are some video tutorial

  • Jim I like your idea. I already see pics online of miniatures on trasparent bases.

    I also don’t like seeing grass bases on the beach or in a paved square, especially for large bases such as artillery and support weapons. They are often beautiful mini dioramas, but I am not convinced to see a mg team camouflaged behind a trunk in a building, or an…[Read more]

  • Jim I like your idea. I already see pics online of miniatures on trasparent bases.

    I also don’t like seeing grass bases on the beach or in a paved square, especially for large bases such as artillery and support weapons. They are often beautiful mini dioramas, but I am not convinced to see a mg team camouflaged behind a trunk in a building, or an…[Read more]

  • @Jim… you have to be careful with the glue from what I hear as its very easy to make the clear plastic bases go cloudy – I”ve not used them or seen them in the flesh myself this is just feedback I’ve seen over the years on vairious forums.

  • I always found Warlord mortar, arty,… team with medium and large circular bases to put all on it.

  • Hi Steve,

    you wrote “This kind of implies that the surviving crew could run about independently…after the loss of the main gunner and actual weapon.”

    If I understand right, this is not correct. A team based weapon unit (like MG, mortar, bazzoka, sniper) after exceptional damage entire unit and dice is lost. Assistant can’t continue to fight. F…[Read more]

  • The choice is yours. I prefer to use small bases and keep assistants separate. You can quickly and easily see how many servants are missing. I attach some photos.

    A normal wounded, chosen by the defender.
    An exceptional damage means that the weapon is damaged / jammed in addition to the gunner’s death, and the assistants flee. The whole unit is…[Read more]

  • SteveT replied to the topic Casulty Indicators in the forum Bolt Action 6 years, 4 months ago

    I thought this would have a simple answer, until I checked the rulebook,  shooting section, taking damage:

    “If the target is a weapons team, for example a bazooka or medium machine gun team, then exceptional damage indicates that the weapon itself has been damaged or rendered inoperable in some fashion, so remove the weapon and its firer…[Read more]

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