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Stuart Harrison replied to the topic Spotters in the forum Bolt Action 1 year, 10 months ago
No. The indirect fire unit is firing and using the spotter’s line of sight. The spotter is passive and not receiving an order, so no requirement for the spotter to test. It’s no different to a pinned officer or medic passively providing a benefit to a unit within their area of effect.
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HellRaiser 7 started the topic Spotters in the forum Bolt Action 1 year, 10 months ago
If a spotter has a pin, (say for your medium Howitzer) and your Howitzer does not have LOS on the target, but that spotter does. Isn’t the spotter required to take an order check before (calling in the targets coordinates) for the Howitzer? Of course of the Howitzer can see the target they don’t need to use their spotter.
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Nat replied to the topic Kradschützen M/Cycle Sidecar Squad in the forum Bolt Action 1 year, 10 months ago
As far as I can tell, the cost of a M/C + sidecar is covered in the cost of upgrading to motorbikes
IE you can put 10 guys on 5 motorbikes or 5 with 5 sidecars or 10 motorbikes… its all the same cost.
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Dennis Aussie replied to the topic Kradschützen M/Cycle Sidecar Squad in the forum Bolt Action 1 year, 10 months ago
Thanks, sorry I forgot to say for use in North Afrika
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Stuart Harrison replied to the topic Kradschützen M/Cycle Sidecar Squad in the forum Bolt Action 1 year, 10 months ago
“…but nowhere, in any of the Army Lists, does it show that I can use a Kradschützen Squad.”
Kradschützen squads are in most of the early war theatre selectors under the 0-4 infantry squads. Example,
AoG p 81, Infantry, 0-4 Infantry Squads: Heer Infantry squads, Kradschützen squads or a maximum of 1 Heer Pioneer squad.
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Dennis Aussie started the topic Kradschützen M/Cycle Sidecar Squad in the forum Bolt Action 1 year, 10 months ago
I would like to know how I can incorporate some Kradschützen Squads into an Army List. In the Armies of Germany Army List Book the Kradschützen are listed as an Infantry Unit, but nowhere, in any of the Army Lists, does it show that I can use a Kradschützen Squad. The Lists show which units are available for each theatre, but again, no Krad…[Read more]
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Jorge replied to the topic Consultation and advice: in the forum Black Powder 1 year, 10 months ago
Thank you very much, Nat.
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Nat replied to the topic Consultation and advice: in the forum Black Powder 1 year, 10 months ago
So … when you form square you are limited to 1 dice of shooting per face as a standard rule
first fire – the first time this unit fires it adds one extra die. If it can split fire, either by being in a building or in a square then it adds that 1 dice to 1 of those attacksSo even if the British player doesnt want to use 2 dice from a square…[Read more]
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Jorge started the topic Consultation and advice: in the forum Black Powder 1 year, 10 months ago
Hello friends.
If a British (standard) unit forms a square because there are enemy cavalry nearby, (on its movement turn, and before being charged by that cavalry), it could eventually use the first fire with 2 dice from a front when on the shooting turn does it?
Wouldn’t it be a generous benefit to grant him, once formed in a square, and…[Read more] -
Nat replied to the topic Fixing Small Arms Against Open-Topped Vehicles with Armor of 7+ in the forum Bolt Action 1 year, 10 months ago
vets get pinned when hit by small arms out side of vehicles… pinning also means troops keeping their head down which your’d do even in a half track…. I see no reason why the experiance of troops should alter if they get pins
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Jermaine replied to the topic Fixing MMG Teams in the Game in the forum Bolt Action 1 year, 10 months ago
If LMGs get cheaper for everyone, how would it affect the Slovak national rules?
The only thing I don’t like about MMGs and HMGs is their ability to get sniped off the table. Maybe have at least a Morale check to convert a loader to a shooter vs death?
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Dan replied to the topic Fixing Small Arms Against Open-Topped Vehicles with Armor of 7+ in the forum Bolt Action 1 year, 10 months ago
I feel like @Nat ‘s ruling would work, but why not just make it the same as an injury roll (3+ for inexperienced, 4+ for regular, 5+ for veteran)? It keeps the percentages similar but feels like less of an edge-case rule. One less thing to remember.
That and make transports give the pin to the guys inside of they’re inexperienced, 4+ to pin…[Read more]
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Kar98k replied to the topic Fixing MMG Teams in the Game in the forum Bolt Action 1 year, 11 months ago
>> tweak #1 – by soft targets you mean softskins, infantry & artillery?
Yes
>>Vehicle MGs – is this a blanket all none pintel LMGs, MMGs & HMGs apply an extra -1 mod on all shooting?
Yes
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