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  • The reality was that anti-tank grenades, panzerfausts, and bazookas were used against machinegun and anti-tank gun emplacements at least as much as against tanks.  The +1 to hit for the panzerfaust & bazooka, with the 1″ HE rule seems to work pretty well for our battles.  Anti-tank grenade launchers were less accurate, so we fire them normally a…[Read more]

  • FAQ, p28

    “If units with special deployment rules are part of the first wave then
    their special deployment rules take precedence. However, in certain
    scenarios with first wave it also says no units are allowed on the
    board during the start of the game. Do forward deployment units still
    deploy in that situation? The scenario in question is Key…[Read more]

  • I was wondering if there are plans to issue more cards for the game. I would even be willing to buy PDF cards and print them myself. That wovuld seriously lower the cost for Warlord and they could go nuts with the tank cards… They could sell PDF packs for countries and split them into Early, Mid & Late war variations. Are you listening Warlord??…[Read more]

  • Looking for help/direction with this.  Certain scenarios state that no units are deployed on the board at the start of he game. I believe I saw somewhere (this forum, FAQ, other forums) that this does NOT apply to Forward Deployers. Can someone please confirm or deny that?

    Thanks in advance.

  • SteveT replied to the topic v3 Known Changes in the forum Bolt Action 1 year, 9 months ago

    I don’t think veterans are +1 to hit. Not heard that mentioned anywhere.

  • As for the +1 to hit for veteran troops, we experimented with that in our group last year and found that a veteran company with that rule plus Tough Fighter was just too powerful when matched against a regular company even when the regulars were given twice the points for support teams and tanks.  What we settled on was earmarking two soldiers…[Read more]

  • bolebg started the topic Kardakes in the forum Hail Caesar 1 year, 10 months ago

    Is there any special reason why Late Persian Army does not have Kardakes as option with mixed troops spearmen/bowmen.

    Thye were core of Late Persian army with many units present.

  • Generally no unless you’re using the optional rules in Appendix II, p215.  The main thing to consider when proposing this is interaction of national rules, particularly rules which affect the whole game not just individual units.

    Even that is intended for multi player games, not for a single force.  There are a couple of specific s…[Read more]

  • I create scenarios based on historical events and was wondering if you can combine two national armies/forces together (Italian and German)? In Russia, the Italian Army Expeditionary Corps had the German 318th Infantry Regt and 10th Panzer regiment fighting together and fielding PzKpfw IIIs and IVs. This joint Italo-German force was led by an…[Read more]

  • I think its more that they are Roman Heavy cavalry, but in rules they are only classified as medium so as not to put them level with true heavy cavalry such as Cataphracts or plate armoured knights.

  • I have a clarification question The Romans contents in the Hannibal set  list that they have light and heavy Calvary- is heavy a misprint that should be medium?  I ask because the army lists in the book all call for latin or latin allied medium calvary. Thanks much from a new player!

  • SteveT replied to the topic Turretless rules in the forum Bolt Action 1 year, 10 months ago

    Oh yeah there is something in Campaign: The Western Desert in the section DESERT COMBAT SPECIAL RULES.

    The following rules apply to a hull down vehicle:

    • There is a -2 modifier to all shots against the vehicle from the front arc, including indirect fire. • If a vehicle has a turret, then only turret-mounted weapons may fire.
    • A turre…[Read more]

  • Sounds like a variation of the Hull Down rules from Western Desert, p161-162.

    If the vehicle has a turret, only turret mounted weapons can fire.  If turretless, you may choose one weapon to fire.

    I haven’t bought into Achtung Panzer so can’t comment if it’s from there.  Another possibility would be a rule we haven’t seen yet from V3 – where d…[Read more]

  • Dan replied to the topic Turretless rules in the forum Bolt Action 1 year, 10 months ago

    You are correct, it’s in one of the North Africa books for the desert warfare.

  • SteveT replied to the topic Turretless rules in the forum Bolt Action 1 year, 10 months ago

    I think this might be the wrong forum. Sounds like Achtung Panzer or something?

     

  • Hi all,

    Maybe I missed it but the turretless rules stat e “A Turretless vehicle that is classed as Hull Down may still fire its main gun.”  I couldn’t find anywhere that prevented a turreted hull down vehicle from firing its main gun.  Any ideas or did I simply skip a rule?

  • Newbie looking for a group in the Fareham/Gosport area (Hampshire)

  • SteveT replied to the topic v3 Known Changes in the forum Bolt Action 1 year, 10 months ago

    Given no exceptional damage, I wonder how they  are going to allow a chance of taking a leader out for non-snipers. It is going to be comical if a HE burst always just leaves the leader and special weapons men standing there (and, yes, I know in 3E that of the others automatically finds that LMG and prises from the burned body of his dead…[Read more]

  • “not all snipers have the TEAM rule” – not a change.  Polish marksman and Japanese lone sniper (unless he takes LMG option) come to mind as current examples of one man sniper units that don’t suffer the Team rule.

  • SteveT replied to the topic v3 Known Changes in the forum Bolt Action 1 year, 10 months ago

    Yes, more streamlining… lol

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