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Nat replied to the topic Reinforced Platoon in the forum Bolt Action 1 year, 2 months ago
hmm…
The generic platoon structure of v3 is actually easier to create actual historical TOEs for more nations than the v2 one did. Its a generic ones size fits all starting point.
Where the v2 TLs fall down is the attachment of units that werent placed under infantry command as regularly as BA shows it. Yes there was cases were a single t…[Read more]
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Kar98k replied to the topic Reinforced Platoon in the forum Bolt Action 1 year, 2 months ago
I agree with Steve (see above). If you are interested in more historical realism, then just use the existing Theater Selectors. By why stop there! You can easily use actual historical military organizations as well. That is the nice thing about BA. You can use what they give you, or simply use actual historical settings and/or organizations…[Read more]
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SteveT replied to the topic Reinforced Platoon in the forum Bolt Action 1 year, 2 months ago
If you are interested in more historical realism—in as much as that is possible on a tabletop game—then just use the existing Theatre Selectors and any associated rules. The “lego” platoons, old and new, are better suited for competitive play.
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Mike started the topic Reinforced Platoon in the forum Bolt Action 1 year, 2 months ago
With regard to building forces for V3 of Bolt Action, I wish the rules had preserved the old “reinforced” platoon as an option in conjunction with the new options of additional platoons. Both seem to make sense to me. I can see a platoon being given a mission with a “special unit” attached to provide some needed capabilities. I can also see an…[Read more]
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Nat replied to the topic Missing troops in V3 in the forum Bolt Action 1 year, 2 months ago
However they included the Dutch(!) I’ve seen Australian & Canadian armies … heard of Chinese lists but never heard of someone making / seen pictures of a Dutch army…. <shrugs>
Also yeah… I preferred it as cover as a shooting mod…
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SteveT replied to the topic Missing troops in V3 in the forum Bolt Action 1 year, 2 months ago
Perhaps they felt those omissions were too rarely used to be included?
But for me, any game that has this sequence has lost credibility anyway:
Step 1: I have hit you
Step 2: I have killed you
Step 3: You are ‘unkilled’ because you are behind a wall and ‘saved’. But that means I didn’t hit you because the wall got in the way…
You can sa…[Read more]
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Stuart Harrison replied to the topic V3: Forward Observer counts as Spotter as per p. 102, regarding being "Down"? in the forum Bolt Action 1 year, 2 months ago
@ Donald, that’s not what he’s asking. He’s asking whether the rest of the spotter rules apply to the forward observers, such as counting as Down when they don’t have an order. The answer is no. Spotters and the forward observers are two distinct entities in Bolt Action, with their own rules, just in third edition they overlap in being able to…[Read more]
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Donald Linn replied to the topic V3: Forward Observer counts as Spotter as per p. 102, regarding being "Down"? in the forum Bolt Action 1 year, 2 months ago
On Page 114, it clearly states that “friendly units using the Indirect Fire Rule can draw line of sight from your forward observers.” This is amplified in the FAQ as well
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Nat replied to the topic Missing troops in V3 in the forum Bolt Action 1 year, 2 months ago
yes the ball WAS dropped with campaign units and equipment… the impression we got was they were going to be folded into the core rules 🙁
It seems that people think that they’ll be included in the armies of … books – I think thats a bit silly as they’ll be back to repeating rules in different books which increases the chance of differeing…[Read more]
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Witch Racer started the topic Missing troops in V3 in the forum Bolt Action 1 year, 2 months ago
I am very surprised that the following troops are not mentioned in V3 . I know that they were added in some of the later Campaign books but surely this was the time to make them readily available to all.
1 Rifle grenade’s. Come one War Lords you had a US infantry man with a rifle grenade with the pre order. How am I supposed to use him? If I…[Read more]
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SenInt replied to the topic Konflikt 2.0? in the forum Konflikt '47 1 year, 2 months ago
And now that the 3rd ed. Bolt Action rules have been released (and I’m flipping through the copy I bought), I am thinking of trying to do some rules converting from K’47 into 3rd ed.
We do have an active Bolt Action player base in this city’s wargamers assossiation for helping out, after all. -
Stuart Harrison replied to the topic V3: Forward Observer counts as Spotter as per p. 102, regarding being "Down"? in the forum Bolt Action 1 year, 2 months ago
They are not spotters. Their rule does not even suggest they act as spotters, it just says friendly units using indirect fire can draw line of sight from the observer. The spotter rules mention forward observers in brackets for one spotter related rule – that doesn’t make them spotters, it just shows they act the same for that one rule.
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Fabrizio Anastasio started the topic V3: Forward Observer counts as Spotter as per p. 102, regarding being "Down"? in the forum Bolt Action 1 year, 2 months ago
Hi,
I was wondering if a Forward obeserver counts “fully” as a Spotter as described at p. 102 of the V3 rulebook. It is stated that Spotters always count as “Down” when without an order dice, as they would spend most of their time lying down.
It stands to reason that forward artillery/naval/airbone observers would do the same. Any opinion?
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Mark replied to the topic Bolt Action Player Finder (UK) in the forum Bolt Action 1 year, 2 months ago
Hi Everyone
There are 6+ of us that play in Sheffield at Steel City Wargaming on Fridays. Check us out on facebook to arrange a game
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Stuart Harrison replied to the topic V3, Italian army special rule in Meeting Engagement – rules conflict in the forum Bolt Action 1 year, 2 months ago
Not a new issue. Similar situation in second edition, here’s the guidance from that (which should have been added to the scenario…)
“If I play with an Italian army in a attacker-defender scenario, the
enemy can’t do a Run order in the first turn if the Italian is the
defender. Can an artillery unit move onto the board in the first turn
if it…[Read more] -
Janne Aaltonen started the topic V3, Italian army special rule in Meeting Engagement – rules conflict in the forum Bolt Action 1 year, 2 months ago
Italian army has this special rule:
“During the first turn of the game, the enemy cannot order
their units to RUN as they cautiously probe the terrain in
front of the Italian line for minefields and make their way
across the barbed wire.”In meeting engagement you MUST bring you first wave to the table on turn one.
Fixed weapons require RUN…[Read more] -
Stuart Harrison replied to the topic Error in Bolt Action App 3.0 special rules export in the forum Bolt Action 1 year, 2 months ago
Probably best to use the report a problem link bottom right of the App login page – your comment here is unlikely to be seen by anyone that can do anything about it.
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schulein started the topic Error in Bolt Action App 3.0 special rules export in the forum Bolt Action 1 year, 2 months ago
I am not sure if this is the right forum group. But if you make a BA 3 list in the new app and export a PDF, the special rules are added for each unit that have them. IE if you have 4 squads with panzerfaust the identical special rules about that are added 4 times to the PDF, making the PDF extremely large and unwieldly.
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Fabrizio Anastasio started the topic Case Blue Army Special Rules in 3rd Edition in the forum Bolt Action 1 year, 2 months ago
Hi all,
I have just had a chance to read the new list for the Royal Italian Army. I was wondering if it was still possible to use the army special rules of Case Blue or if it creates rules/balancing problems. I sincerely hope it is still possible, as they make the Italians significantly more competitive.
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Donald Linn replied to the topic Fast Tanks in V3 in the forum Bolt Action 1 year, 2 months ago
At least it’s not just me not spotting them. Nothing to stop us adding fast to appropriate vehicles, I suppose!
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