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Renko replied to the topic Looking For Japanese “Betty” Bomber in the forum Blood Red Skies 2 years, 6 months ago
Hi Ed – Warlord do have one slated for release “soon” ish. If you cant wait then Armaments in Miniature in the US have them. They’re also available as 3d prints from RoCWorks models in the UK and Lead Pursuit in the US
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Renko started the topic Event Pack now available for Summer Scramble 2023 – Middlesbrough UK 25th June in the forum Blood Red Skies 2 years, 6 months ago
Event Pack now available for Summer Scramble 2023 – get your name down if you are interested as only 6 spaces left!
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Mason became a registered member 2 years, 6 months ago
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Jan Doernte replied to the topic Self-Propelled Artillery in the forum Bolt Action 2 years, 6 months ago
It’s just the structure of the rule set. They are mobile but no spotter. You have to decide which you would rather have on the table.
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Jan Doernte replied to the topic Italy soft underbelly scenario 1 in the forum Bolt Action 2 years, 6 months ago
Last batch
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Jan Doernte replied to the topic Italy soft underbelly scenario 1 in the forum Bolt Action 2 years, 6 months ago
The 2nd and 3rd picture depict a strong tactical defensive set up- of a 10.5cm arty, a MMG team (both going on ambush any chance they can) and a large lmg squad to withstand close combat.
I thought I’d add some more pics with Tigers at play, and a sdkfz 10/4 which tends to burn easily as a soft skin amongst US Paras.
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Jan Doernte started the topic Italy soft underbelly scenario 1 in the forum Bolt Action 2 years, 6 months ago
In my humble opinion- if the German Herman Goering Div commander takes transport for his squads (which is historically accurate as Goering pet division was nearly fully motorized) – the scenario is unwinnable for the US player. A russki like swarm of HG Div grenadiers swamps 2 of 3 objectives on Biarra ridge.
My regulars and I have played the…[Read more]
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coljacksimpson57 replied to the topic Game scale in the forum Bolt Action 2 years, 6 months ago
It is quite notional. Old timers in the wargames community know that increased realism equals decreased playability.
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SteveT replied to the topic Too hard to paint Epics in the forum Black Powder 2 years, 6 months ago
For anyone who might be having similar problems, the best approach I found was black undercoat, then blocking colours on afterwards.
Results were quite acceptable even to a critical like me.
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Richie1sg started the topic Autoprotetto S37 in the forum Bolt Action 2 years, 6 months ago
<p style=”text-align: left;”>Is there any likelihood or plans for warlord to produce any more vehicles for the Italians?</p>
I’m thinking about the armoured transport Autoprotetto S37 as an example. Plus, whilst I’m here, are the Paracadutisti getting a plastic set? -
Bob started the topic Self-Propelled Artillery in the forum Bolt Action 2 years, 6 months ago
A short and easy question.
Why the Self-Propelled Artillery haven’t a spotter option if weapon is a medium or an heavy howitzer/mortar?
Thanks.
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Brian English became a registered member 2 years, 6 months ago
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Andrew became a registered member 2 years, 6 months ago
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Duce became a registered member 2 years, 6 months ago
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William Karl-Gustaf Möller became a registered member 2 years, 6 months ago
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Goncalo Gomes became a registered member 2 years, 6 months ago
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Nat replied to the topic Game scale in the forum Bolt Action 2 years, 6 months ago
Its a relative / moving gaming scale – aka arbortary distances.
Now what I mean by that is that there is no time frame for an order so therefore there is no relation of speed so distance people move is flexible (think the difference between a T34 and a KV1, but both move 9″ an order in game).
Also weapon ranges … a Lee Enfield rifle has a…[Read more]
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Spencer Sanders started the topic Game scale in the forum Bolt Action 2 years, 6 months ago
What is Bolt Actions game scale. Not the figures, but distance. 1″ equals how many meters/yards/feet/etc.?
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invisible officer replied to the topic Woods and Streams in the forum Bolt Action 2 years, 6 months ago
The problems with woods in games are old, as old as modern wood farming post WW II. It starts with wrong ideas about woods being a light problem for movement and vision.
Modern men are used to the cleaned industrial woods of today. Hardly any undergrowth. Like city parks. WW II was fought in old style woods. Some thick undergroth was norm…[Read more]
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invisible officer replied to the topic Too hard to paint Epics in the forum Black Powder 2 years, 6 months ago
Well, You gave te answer yourself.
“…..for years and year…”
I’m sure You use the standards with small scales, like much stronger color differences than in reality. The merge in a mess thing can be seen with 1/1 scale real items at a distance. A 15 mm is like a real human in a long distance.
I’m lucky, even with 60 I need no opti…[Read more]
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