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SteinerParticipant
SteinerParticipantI’ve been thinking about how to improve the buildings without the Extra Protection Rule.
The solution would be to have Cover Saves in Direct HE and maybe even in Indirect HE. IMHO, the cover save should be higher than hard cover, maybe a +3 (to simulate the extra protection rule).
What do you guys think?
SteinerParticipantOk, I see your point … a big splash could be useful in some specific cases.
SteinerParticipantThanks a lot. It’s clear now.
SteinerParticipantI completely agree with you. I will try in my next game.
SteinerParticipantAfter many games now, I really miss the extra protection rule. Buildings are now even worse than ruins, and especially if you are fired with a HE round …
Is there any possibility of reimplementing this rule in the v3 rulebook in a future errata or a future 3.5v???
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This reply was modified 7 months, 1 week ago by
Steiner.
SteinerParticipantThanks it is clea now. 🙂
SteinerParticipantWhat about a bazooka or a panzerfaust (hollow charges)? Can they shooting against infantry? How would it work?
SteinerParticipantFlamethrower against open-topped vehicles. Does the open-topped also have the double penalty like with HE? +1 penetration and + 1 Damage chart.
I cannot find in the rulebook if the flamethrower causes this double penalty in open-topped … page?
SteinerParticipantThanks 😊 Stuart. Perfectly clarified.
SteinerParticipantThanks Stuart. It’s very clear 👌 I missed the … ‘or less’ part.
SteinerParticipantOne new doubt …
A flamethrower can benefit from short distance too? I mean, a flamethrower firing without moving at a distance of 2 inches, is that … 3+ with short distance and modifier point blank … a 2+ would it correct?
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This reply was modified 2 years, 11 months ago by
Steiner.
SteinerParticipantGot it Stuart. Thousands of thanks. I will modified the example for my personal FAQ. 🙂
If instead of an open-topped armored vehicles the Mortan hits a soft-skinned vehicle such as a jeep. What changes would we have?
A jeep has a value of +6.
Do we have a +1 penetration for soft-vehicle being hit by indirect fire? Does it have the damage penalty +1 for open-topped? And a jeep cannot get superficial damage, right?
SteinerParticipantThanks you very much Stuart. You’re very patient with me. I am struggling with the rules, but I am starting grab some complex issues. I make the changes in my example above so I can later copy and paste in my FAQ personal document. Thanks a lot 🙂
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This reply was modified 3 years, 5 months ago by
Steiner.
SteinerParticipant<p style=”text-align: center;”>Let see if I get the example right now.</p>
In the set-up. German player deploys a sniper team inside a building on the second floor.
Then in the first turn, the British player deploys a Cromwell tank. The Cromwell tank advances and fires its main gun with HE (2″) and its machine gun to a second floor of a building where a German sniper hides.
To see if it hits, measure distance = 23 inches. The medium AT gun is 60 inches, so it is short range. The Snipe team goes DOWN. Ignoring penalties for cover, the penalty is for moving, small team and down, so a double 6 to hit. Roll and gets a lucky 6 and the another 6. HIT!
Now the number of hits: the sniper team is DOWN so half rounding up. Roll a dice D6 (2″) to see the number of hits. Roll and gets a 5. Half rounding up is 3.
Finally roll for damage, German sniper is a veteran team of two. This means +5 (no extra protection for HE in buildings) but penetration is +2. This reduces the +5 to +3. Roll the 3 dice and gets: 2, 4, 6. The whole sniper team is wiped out! It is now unnecessary to fire the machine gun, which is considered like fired and cannot try another target this turn.
Is this example correct now?
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This reply was modified 3 years, 5 months ago by
Steiner.
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This reply was modified 7 months, 1 week ago by
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