Activity
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Master Chief replied to the topic Clearing Barbed Wire using Bangalore Torpedoes in the forum Bolt Action 5 years, 6 months ago
Now bangalore torpodoes have a 72% chance (6 or more hits on 2D6) of clearing obstacles, compared to 50% (rolling 4+ with a +2 to get a six). That’s a flat 72% compared to the variable old manual clearing rule for minefields, which can go up to 84% (rolling 2+ for +1 veteran +1 engineers and +2 bangalore torpedoes).
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Steeljackal replied to the topic Clearing Barbed Wire using Bangalore Torpedoes in the forum Bolt Action 5 years, 6 months ago
I think they have confused ideas 😅, who writes the rules is not the same who thinks them, the left hand does not know what the right hand does, or there is no control and testing of rulebooks…
I think +2 only applies to mine clearing gear (mine detectors, etc.), which is not bangalore because it has its own specific rule (similar to explosives,…[Read more]
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Master Chief replied to the topic Clearing Barbed Wire using Bangalore Torpedoes in the forum Bolt Action 5 years, 6 months ago
Thanks, finally we have it resolved 👍 This does make manual clearing with +2 using bangalore torpedoes a redundant.
Unless the bangalore torpedoes “special rule” only apply to Overlord engineer teams with bangalore torpedoes and not others, which is also weird.
— sigh — You are right the rules are messy.
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Steeljackal replied to the topic Clearing Obstacles using Explosives in the forum Bolt Action 5 years, 6 months ago
These 2 points also came up on explosives:
(a) Single or multiple use: I assume explosives have multiple use, like anti-tank grenades.I agree, all squad equiped with explosive like AT grenades, so can use explosive many time.
(b) Attacking enemy units: I assume the engineer could “advance” 4 inches away from an enemy unit and detonate the explosi…
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Steeljackal replied to the topic Clearing Barbed Wire using Bangalore Torpedoes in the forum Bolt Action 5 years, 6 months ago
Easy army is correct. Found the source of the rule!
“D-day: Overlord” + FAQ pag. 24.
“All Bangalore torpedoes entries. Replace the last bracketed line with the following:
Roll 2D6. To destroy the obstacle the player must roll 6 or more hits.”Then bangalore is works similarly to explosive
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Master Chief replied to the topic Clearing Obstacles using Explosives in the forum Bolt Action 5 years, 6 months ago
These 2 points also came up on explosives (and bangalore torpedoes):
(a) Single or multiple use: I assume explosives have multiple use, like anti-tank grenades.
(b) Attacking enemy units: I assume the engineer could “advance” 4 inches away from an enemy unit and detonate the explosive. The enemy unit will be attacked by HE 4″.
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Master Chief replied to the topic Clearing Obstacles using Explosives in the forum Bolt Action 5 years, 6 months ago
Good point. My own view is that if the building is not destroyed (less than 6 hits from 3D6), any unit within are not affected, presumably the building cover protected them.
If 6 or more hits were achieved, the building is destroyed and all units within are killed accordingly based on the 2nd edition rules for destroyed buildings (page 125).
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Master Chief replied to the topic Clearing Barbed Wire using Bangalore Torpedoes in the forum Bolt Action 5 years, 6 months ago
Thanks, I agree. The minefield rules across the books (Battleground, Duel and Western Desert) are consistent. The “confusion” arises on how these rules are to be applied to clearing barbed wire, specifically using bangalore torpedoes.
The “special rules” for bangalore torpedoes that appear in the stats for many engineer units in the Overlord book…[Read more]
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Steeljackal replied to the topic Clearing Barbed Wire using Bangalore Torpedoes in the forum Bolt Action 5 years, 6 months ago
I agree with you.
But it is not well explained in the manual
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Master Chief started the topic Clearing Obstacles using Explosives in the forum Bolt Action 5 years, 6 months ago
This is similar to my question on clearing barbed wire using bangalore torpedoes.
Explosives: Armed with rings of explosives, these engineers can blow up all manner of fortification. Used in the same way HE is used to blow up buildings, bunkers, bridges minefields, or tank traps. Explosives have an HE rating of 4″ using 3d6 to blow up these…[Read more]
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Master Chief replied to the topic Clearing Barbed Wire using Bangalore Torpedoes in the forum Bolt Action 5 years, 6 months ago
Thanks, but Easy Army only tries to put in the rules, it is not the rulebook. Where did Easy Army get the 2D6 from? The “Blowing it Up” section should be used only for weapons, because it mentions to use the HE value of the “weapon”, and I do not think bangalore torpedoes have a HE value. This leads me to think it should point to “Manual clearing”…[Read more]
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Steeljackal replied to the topic Clearing Barbed Wire using Bangalore Torpedoes in the forum Bolt Action 5 years, 6 months ago
I do not know what to say. If they learned to write the regulations well 😅
Bangalore rules says refer to “blow it up” rule and not “manual mine clearing”.
Easy army says roll 6+ with 2d6. -
Master Chief replied to the topic Clearing Barbed Wire using Bangalore Torpedoes in the forum Bolt Action 5 years, 6 months ago
I was thinking the “bangalore torpedo” special rule” was refering to this (I made changes in italics):
Overlord book, page 195
MANUAL
MINEBARBED WIRE CLEARANCE BY INFANTRY
Any infantry unit that has at least five modelsinsidenear aminefieldbarbed wire can be ordered to attempt to clear it using their
bayonetscutters. The unit must be…[Read more] -
Steeljackal replied to the topic Clearing Barbed Wire using Bangalore Torpedoes in the forum Bolt Action 5 years, 6 months ago
it is not very clear, as always the regulation is poorly written.
“D-day overlord” book
1) “manual cleaning minefield” paragraph : +2 for using mine clearing gear, and it include bangalore.
2) But the next “Bangalore torpedoes” special rules say: “…refer to “blow it up” rules for minefield, use the same rule for barbed wire…” then “…roll…[Read more]
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Master Chief started the topic Clearing Barbed Wire using Bangalore Torpedoes in the forum Bolt Action 5 years, 6 months ago
Has anyone used bangalore torpedoes to clear barbed wire before? The process requires the engineer unit to “advance at least 2 inches away from the target (in this case the barb wire) and test” to see if the wire is removed … I assume this refers to rolling a 6 to clear it, with +2 modifier for using bangalore torpedoes.
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George and
Nat are now friends 5 years, 6 months ago -
SteveT replied to the topic Squares in the forum Black Powder 5 years, 6 months ago
Thanks Invisible Officer, useful historical info. And Big Al, thanks again. I had wrongly assumed the rules on page 88 were for big squares made from multiple units as shown on the photo on 89. But they would be Brigade Squares (p.91), not Battalion Squares (p.88) ! Damn it. Mystery solved.
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George and
Big Al are now friends 5 years, 6 months ago -
invisible officer replied to the topic Squares in the forum Black Powder 5 years, 6 months ago
BP is much more flexible than other rule sets.
Historically we have many moving squares. The French often used a massive one, not the hollow one. And that massive one was little different from a Battalion column.
In colonial wars it was common to advance in squares. Often very large ones, made from some Battalions. Front and back in line…[Read more]
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George and
invisible officer are now friends 5 years, 6 months ago - Load More
