Activity
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Master Chief replied to the topic Ambush timing in the forum Bolt Action 5 years, 3 months ago
I see what you mean, but why would it have to end its move in a line? Perhaps the men at the back have more movement left and so they all end up in a blob across the road.
The first model to be moved should be the one furthest upfront. Assume it was stopped by an Ambush attack after moving 4 inches, all other models have to be moved 4 inches to…[Read more]
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Nat replied to the topic Ambush timing in the forum Bolt Action 5 years, 3 months ago
Kar98K’s way is the way we play it at the Chelmsford bunker… reasons
i) its quicker as you move all your models in one go before we work out shooting, rahter than half move, shooting, remove casualties, finish moving whilst remembering how far each individual guy can go
ii)unless exceptional damage is rolled the owning player removes…[Read more]
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SteveT replied to the topic Ambush timing in the forum Bolt Action 5 years, 3 months ago
I see what you mean, but why would it have to end its move in a line? Perhaps the men at the back have more movement left and so they all end up in a blob across the road.
I think the rules really don’t cover this without a load of interpretation.
Odd I think, since this must be a common occurrence in people’s games?
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Master Chief replied to the topic Ambush timing in the forum Bolt Action 5 years, 3 months ago
Yes, but lets say a more devious opponent can then string out his men in a line to avoid the HE template doing as much damage, whereas they started in a clump and intended to end in a clump.
Assuming that happens and the entire unit survives the HE attack, it will have to continue its remaining move in a line, because each model will now be…[Read more]
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SteveT replied to the topic Ambush timing in the forum Bolt Action 5 years, 3 months ago
Yes, but lets say a more devious opponent can then string out his men in a line to avoid the HE template doing as much damage, whereas they started in a clump and intended to end in a clump.
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Master Chief replied to the topic Ambush timing in the forum Bolt Action 5 years, 3 months ago
Bolt Action 2nd Ed page 45:
An advancing infantry unit can move up to its basic move rate. This is usually 6” in any direction. Simply move each model up to a maximum of 6”. Remember that a unit must maintain a formation, so once the whole unit has moved no model can be separated from the formation by more than 1”.
The rule above and the indiv…[Read more]
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Steeljackal replied to the topic Ambush timing in the forum Bolt Action 5 years, 3 months ago
It is not so simple. How I put models together during ambush? Before starting to move they where maybe grouped close, at the end of movement they are grouped close, and during movement? I put them in a row and far away only because the ambush has already been declared and therefore I already know that enemy will fire an HE at them?
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Master Chief replied to the topic Ambush timing in the forum Bolt Action 5 years, 3 months ago
Bolt Action 2nd Ed page 59:
Resolving Ambush Fire: Units that are in Ambush can interrupt any
move made by any enemy unit to shoot at it. The ambushers can interrupt at any point during the move, as long as they can see the
target at that point: before, during or as soon as movement is complete. The player whose units are in Ambush declares…[Read more] -
SteveT started the topic Ambush timing in the forum Bolt Action 5 years, 3 months ago
Group of infantry crosses the street. Artillery with HE lying in wait.
Infantry I assume are moved one at a time.
At what point does the Artillery fire? When it wants? And how about placing the HE template.
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Master Chief replied to the topic Rangers – How to use them in the forum Bolt Action 5 years, 3 months ago
One of the tactics I’m experimenting with is building squads with designated roles of either “assault” or “base of fire”
Good tactic as it is also used in real life. I am wondering whether taking an LMG is worth the points.
A 5-man ranger squad with BAR is 75 points with 6 shots. A 5-man ranger squad with LMG is 90 points with 7 shots (as…[Read more]
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Garry Wills replied to the topic BP2 small/tiny units and Howitzer questions in the forum Black Powder 5 years, 3 months ago
One of the differences between first and second editions is that in second edition they moved away from defining units by numbers of figures to unit frontages. In fact it is the ratios between the frontages for different unit sizes that matter. When you do the maths in terms of figures the BP1 units are on average 122% bigger than BP2 units. The…[Read more]
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Koin-Koin started the topic If BRS was create now… in the forum Blood Red Skies 5 years, 3 months ago
I’ve just seen Mantic’s Armada (based on WL’s Black Seas ruleset)h ow to videos and it struck me how it remind me of BRS in some ways.
So I wonder, if BRS was created now, would it gain to switch from round bases to square bases with various turn templates (and potentially various firing templates).
I’m very happy with BRS how it is from start…[Read more]
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Master Chief replied to the topic An LMG Tean costs? in the forum Bolt Action 5 years, 3 months ago
I think the Battle of France book is the one to follow. The point cost for the Western Desert book entry is essentially the same as the German Army book MMG team entry without the Inexperienced option, except it has an additional AA mount option for +5 points.
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invisible officer replied to the topic Peninsular Swiss,Italian and Irish in the forum Black Powder 5 years, 3 months ago
Well,
most foreigners under Napoleons rule had been reluctant at best. Even those under direct Bonaparte rule. Like Jerome’s 1ers Chevaux-Legers from Westphalie. Raised 1808 just 390 of 500 reached the Peninsula. The others deserted on the way.
The Irish are often former POW, most came to escape the camps. The number of stout Catholics…[Read more]
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invisible officer replied to the topic Campaign Stalingrad – Don’t believe everything you see! in the forum Bolt Action 5 years, 3 months ago
Hardly. R……… in a Warlord / Osprey product? Even the naming here is a ………… 😉
Hmmm, yes, I have it in my Blitzkrieg collection.
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invisible officer replied to the topic Campaign Stalingrad – Don’t believe everything you see! in the forum Bolt Action 5 years, 3 months ago
Well, Noon had done the Hauptmann and the others without any unit ID on Schulterklappen. An omission that might be intentional to make it a pic that can be used for other books?
The wrong crosses on a 38 t are a pitty. But Romania got some 38 t from Germany.
The Tacam R 2 AT for example was mainly built on R2 / 35 t vehicles but also on s…[Read more]
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invisible officer replied to the topic Campaign Stalingrad – Don’t believe everything you see! in the forum Bolt Action 5 years, 3 months ago
Hmm, it’s an artist impression without any local details. First publication location may be as wrong as the Stalingrad one. Floßsäcke crossing a muddy river……. Only the artist may know.
It’s not like the wrong captions on contemporary photos used as sources. One of the worst such xxxx use was in the crimes of Wehrmacht exhib…[Read more]
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Charge The Guns replied to the topic WARS OF THE ROSES in the forum Hail Caesar 5 years, 3 months ago
Hi G. Great ideas. I especially like the arrow storm idea. I think this is an important way to try and use all rulesets; use them as a starting point. The BP, HC and P&S system seems to be easy to modify like this.
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invisible officer replied to the topic Jagdpanther vs Tiger 1 in the forum Bolt Action 5 years, 3 months ago
Hmmm, a single Jagdpanther is against nature. 😉
Merkblatt 75a/20 from 14.6.44 stated that the use of single Jagdpanther was forbidden. The minimum unit was four.
In attacks it was to bind enemy tanks from front to allow Panzer attacks from the flank.
“Fester Einbau von Jagdpanthern in die HKL. ist verboten.” ~ Use in front line in f…[Read more]
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Steeljackal replied to the topic Jagdpanther vs Tiger 1 in the forum Bolt Action 5 years, 3 months ago
It is the same with StugIV and Panzer IV, but:
1) At the time, in reality, turretless tanks had the advantage of costing less to produce, but in the game it is not reproduced correctly with the point cost.
2) On the other hand, the turretless tanks had the advantage of having a low profile, and being more difficult to hit. If you see vintage…[Read more]
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