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Brian English became a registered member 3 years, 1 month ago
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Andrew became a registered member 3 years, 1 month ago
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Duce became a registered member 3 years, 1 month ago
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William Karl-Gustaf Möller became a registered member 3 years, 1 month ago
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Nat replied to the topic Game scale in the forum Bolt Action 3 years, 1 month ago
Its a relative / moving gaming scale – aka arbortary distances.
Now what I mean by that is that there is no time frame for an order so therefore there is no relation of speed so distance people move is flexible (think the difference between a T34 and a KV1, but both move 9″ an order in game).
Also weapon ranges … a Lee Enfield rifle has a…[Read more]
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Spencer Sanders started the topic Game scale in the forum Bolt Action 3 years, 1 month ago
What is Bolt Actions game scale. Not the figures, but distance. 1″ equals how many meters/yards/feet/etc.?
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invisible officer replied to the topic Woods and Streams in the forum Bolt Action 3 years, 1 month ago
The problems with woods in games are old, as old as modern wood farming post WW II. It starts with wrong ideas about woods being a light problem for movement and vision.
Modern men are used to the cleaned industrial woods of today. Hardly any undergrowth. Like city parks. WW II was fought in old style woods. Some thick undergroth was norm…[Read more]
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invisible officer replied to the topic Too hard to paint Epics in the forum Black Powder 3 years, 1 month ago
Well, You gave te answer yourself.
“…..for years and year…”
I’m sure You use the standards with small scales, like much stronger color differences than in reality. The merge in a mess thing can be seen with 1/1 scale real items at a distance. A 15 mm is like a real human in a long distance.
I’m lucky, even with 60 I need no opti…[Read more]
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SteveT started the topic Too hard to paint Epics in the forum Black Powder 3 years, 1 month ago
I got some Napoleonic Epics and tried painting them. But found my eyes could not cope. I tried using a 1.75 x magnifier and still hard. They just don’t look right, what details I painted become so small as to just merge into a mess.
I used to paint 6mm and those seemed easier — I think its because Epic scale is small but still large enough to de…[Read more]
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Smokey replied to the topic Woods and Streams in the forum Bolt Action 3 years, 1 month ago
I get it. You want the players to work it out before the game. I can understand, for example, working out whether a section of wood is heavy (dense) or light (?) but the actual rule which governs how the wood affects movement and LOS should be standardized within the rules. At least in my opinion, it should be. I have a historical scenario that…[Read more]
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Grimaldus started the topic Victory at Sea Tournament in Germany online at t3! in the forum Victory At Sea 3 years, 1 month ago
Hey friends,
just wanna inform you, that we like to do a VaS tournament in Germany. You can find all informations here:
http://www.tabletopturniere.de/t32482
I hope you can join 🙂
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Tobias started the topic The Joy of Gaming: Unleashing Imagination and Connecting Communities in the forum General Discussion 3 years, 1 month ago
In this digital age, gaming has become more than just a hobby; it has evolved into a cultural phenomenon that transcends boundaries. Join us in this lively discussion as we delve into the joy of gaming, exploring its impact on imagination, social connections, and personal growth. From immersive worlds and captivating storytelling to…[Read more]
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Stuart Harrison replied to the topic Woods and Streams in the forum Bolt Action 3 years, 1 month ago
The same terrain can be played differently game to game, this is why you have to discuss terrain before the game with regard to effect on LOS and effect on movement.
“This area of trees is a thick forest, it’s dense terrain (LOS) and rough ground (movement)”
“This area of trees is an orchard. It’s soft cover, rough ground for vehicles and…[Read more] -
Smokey started the topic Woods and Streams in the forum Bolt Action 3 years, 1 month ago
I cannot find anything about movement through light or heavy wood. Nothing about crossing streams. How far into the woods can someone outside of them see? How far can you see out of the woods? How far can see within the woods? How close to the edge of the woods do you need to be to see out of them?
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Grimaldus became a registered member 3 years, 1 month ago
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howard peter howard became a registered member 3 years, 1 month ago
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.art became a registered member 3 years, 1 month ago
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DAVID Ronald TURRELL became a registered member 3 years, 1 month ago
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Bryan started the topic Glory Hallelujah Cornfields and higher ground. in the forum Black Powder 3 years, 1 month ago
Hey Guys, thanks for this forum, I usually find the answer I’m after by trawling through the posts.
No luck on this one. In Glory Hallelujah, on Pg 55, under Cornfields, Para 2 says “Troops in the field would still have restricted visibility, so we still restrict their visibility even if they want to fire at troops on higher gro…[Read more]
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