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	<title>Warlord Games | Master Chief | Activity</title>
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	<description>Activity feed for Master Chief.</description>
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				<title>Master Chief replied to the topic V3: Forward Observer counts as Spotter as per p. 102, regarding being &#034;Down&#034;? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/v3-forward-observer-counts-as-spotter-as-per-p-102-regarding-being-down/#post-191688</link>
				<pubDate>Fri, 30 Jan 2026 20:56:30 +0000</pubDate>

									<content:encoded><![CDATA[<p>Warlord finally addresses this in its latest FAQ.</p>
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				<title>Master Chief replied to the topic V3: Forward Observer counts as Spotter as per p. 102, regarding being &#034;Down&#034;? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/v3-forward-observer-counts-as-spotter-as-per-p-102-regarding-being-down/#post-190573</link>
				<pubDate>Fri, 25 Oct 2024 03:36:03 +0100</pubDate>

									<content:encoded><![CDATA[<p>Haha yes, so we shall see whether in 3rd Ed will Warlord Games also &#8220;extrapolate&#8221; the rules for Officer and HQ Units in transport to that of Spotters in transports as well? Or will they say something else and disallow spotting from soft-skinned and open-topped vehicles?</p>
<p>Yes I had seen in some of the campaign books that US spotters were allowed in&hellip;<span class="activity-read-more" id="activity-read-more-25458"><a href="https://www.warlordgames.com/community/topic/v3-forward-observer-counts-as-spotter-as-per-p-102-regarding-being-down/#post-190573" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">71d1a40b0103fbb1dfd34b4b40eddec2</guid>
				<title>Master Chief replied to the topic V3: Forward Observer counts as Spotter as per p. 102, regarding being &#034;Down&#034;? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/v3-forward-observer-counts-as-spotter-as-per-p-102-regarding-being-down/#post-190565</link>
				<pubDate>Thu, 24 Oct 2024 10:00:46 +0100</pubDate>

									<content:encoded><![CDATA[<p>The reason I asked is because in the <em><strong>2nd Edition FAQs</strong> </em>this is exactly the explanation given for spotters not being able to spot from transports &#8230; because officers and HQ units&#8217; abilities do not affect units outside the transport &#x1f937;&#x200d;&#x2642;&#xfe0f; I believe in the 2nd Edition there was only one German vehicular unit that can act as a mobile&hellip;<span class="activity-read-more" id="activity-read-more-25454"><a href="https://www.warlordgames.com/community/topic/v3-forward-observer-counts-as-spotter-as-per-p-102-regarding-being-down/#post-190565" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">77a67453e3fd2ebef8b9063e2ad2bb54</guid>
				<title>Master Chief replied to the topic V3: Forward Observer counts as Spotter as per p. 102, regarding being &#034;Down&#034;? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/v3-forward-observer-counts-as-spotter-as-per-p-102-regarding-being-down/#post-190558</link>
				<pubDate>Wed, 23 Oct 2024 14:55:49 +0100</pubDate>

									<content:encoded><![CDATA[<p>While on the topic of spotters, do the new 3rd Edition rules on page 147 regarding the ability of officers and other HQ units on transports mean that spotters on transports can spot? (One of the current 3rd Ed FAQs also mentioned that the spotter&#8217;s ability is a passive ability that is &#8220;always on&#8221;)</p>
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				<title>Master Chief replied to the topic Rules Question: Hitting squad behind hard cover. in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/rules-question-hitting-squad-behind-hard-cover/#post-189314</link>
				<pubDate>Wed, 26 Jul 2023 14:02:36 +0100</pubDate>

									<content:encoded><![CDATA[<p><em>Your M5 Stuart with 18 shots &#8230;</em></p>
<p>Are you referring to the M3 Stuart?</p>
<p>The errata gives it 1 hull-mounted MMG, + 1 coaxial MMG (2&#215;5 shots), option to take 2x hull-mounted LMGs (2&#215;4 shots)? I don&#8217;t think the M5 Stuart has these options &#x1f914;</p>
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				<title>Master Chief replied to the topic Firefight and hand grenade in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/firefight-and-hand-grenade/#post-186173</link>
				<pubDate>Tue, 07 Sep 2021 07:29:29 +0100</pubDate>

									<content:encoded><![CDATA[<p>Academy of Street Fighting, page 2:</p>
<p><em>On an Advance or Fire action, a unit may elect to throw a hand grenade instead. <strong>Resolve a 1” HE attack against a target within 6”</strong>.</em></p>
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				<title>Master Chief replied to the topic Is the Commonwealth box set usable for Pacific? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/is-the-commonwealth-box-set-usable-for-pacific/#post-185499</link>
				<pubDate>Sun, 16 May 2021 09:44:06 +0100</pubDate>

									<content:encoded><![CDATA[<p>On the box cover it says &#8220;WW2 Infantry in <strong><em>desert gear</em></strong>&#8220;, so I guess some &#8220;work&#8221; on your part will be needed.</p>
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				<guid isPermaLink="false">083469a102d62bb6898b51f4b66fcec4</guid>
				<title>Master Chief replied to the topic Dug in troops and HE and Trenches in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/dug-in-troops-and-he-and-trenches/#post-185463</link>
				<pubDate>Tue, 11 May 2021 21:52:52 +0100</pubDate>

									<content:encoded><![CDATA[<p>&lt;p style=&#8221;text-align: left;&#8221;&gt;Bolt Action latest FAQ under erratas for D-Day Overlord:&lt;/p&gt;<br />
The Dug-in rules should be as follows:<br />
<em>Dug In gives you the benefits of being Down (-2 to be hit, halves HE hits), and if you issue a Down order, you double the benefits (-4 to be hit, quarters HE).</em></p>
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				<title>Master Chief replied to the topic Mule Teams for the Japanese in Campaign: New Guinea in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/mule-teams-for-the-japanese-in-campaign-new-guinea/#post-185328</link>
				<pubDate>Thu, 29 Apr 2021 01:48:08 +0100</pubDate>

									<content:encoded><![CDATA[<p>The rules for mule teams are found on page 27 of the Empires in Flames book.</p>
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				<title>Master Chief replied to the topic Sniper in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/sniper/#post-185186</link>
				<pubDate>Fri, 09 Apr 2021 12:13:17 +0100</pubDate>

									<content:encoded><![CDATA[<p>Yea, hence he is no longer a &#8220;sniper&#8221; is also in quotes &#x1f604; Technically he becomes a 1-man LMG &#8220;team&#8221;, although still called a &#8220;lone sniper&#8221;.</p>
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				<title>Master Chief replied to the topic Sniper in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/sniper/#post-185182</link>
				<pubDate>Fri, 09 Apr 2021 09:23:40 +0100</pubDate>

									<content:encoded><![CDATA[<blockquote><p>…however if he ‘upgrades’ to an LMG he goes back to taking a team weapon without a crew so suffers the -1.</p></blockquote>
<p>Yes, and he will no longer be a &#8220;sniper&#8221; and does not do exceptional damage (as clarified in the latest FAQ).</p>
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				<title>Master Chief replied to the topic Sniper in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/sniper/#post-185178</link>
				<pubDate>Fri, 09 Apr 2021 01:16:15 +0100</pubDate>

									<content:encoded><![CDATA[<p>The Polish &#8220;Marksman&#8221; unit is a one-man sniper &#8220;team&#8221; that does not have the Team special rule, so he shoots without the -1 penalty.</p>
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				<title>Master Chief replied to the topic anti-tank suicide bombers/close assault. in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/anti-tank-suicide-bombers-close-assault/#post-184955</link>
				<pubDate>Mon, 15 Mar 2021 23:44:51 +0000</pubDate>

									<content:encoded><![CDATA[<p>Armies of Imperial Japan page 26:</p>
<p><em>Kamikaze. If a suicide anti-tank team assaults an enemy vehicle </em><em>and the model <strong>manages to move into contact with the target, </strong></em><strong><em>remove it and immediately resolve a hit against the vehicle with a P</em></strong><em><strong>enetration value of +8</strong> (no other penetration modifiers apply)</em><br />
&lt;p style=&#8221;text-align: center;&#8221;&gt;The Kamikaze special rule&hellip;<span class="activity-read-more" id="activity-read-more-6962"><a href="https://www.warlordgames.com/community/topic/anti-tank-suicide-bombers-close-assault/#post-184955" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Master Chief replied to the topic Chaplins in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/chaplins/#post-179269</link>
				<pubDate>Thu, 11 Mar 2021 13:05:21 +0000</pubDate>

									<content:encoded><![CDATA[<p>There is one for sale here:</p>
<p><a href="https://www.gaddisgaming.com/products/chaplain" rel="nofollow ugc">https://www.gaddisgaming.com/products/chaplain</a></p>
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				<title>Master Chief replied to the topic Chaplins in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/chaplins/#post-179275</link>
				<pubDate>Thu, 11 Mar 2021 13:05:15 +0000</pubDate>

									<content:encoded><![CDATA[<p>There is one here.</p>
<div class='besocial-iframe-wrapper'>
<div class='besocial-iframe-link'><a href="https://www.gaddisgaming.com/products/chaplain" rel="nofollow ugc">Chaplain</a></div>
</div>
<p>I think the model looks nicer if it is holding the bible, so other models will require some customisation.</p>
<div class='besocial-iframe-wrapper'>
<div class='besocial-iframe-link'><a href="https://store.warlordgames.com/collections/konflikt-47/products/out-for-the-count" rel="nofollow ugc">Out For The Count&#8230;</a></div>
</div>
<p>&nbsp;</p>
<p>I assume Nat is refering to this British Major, but he is holding a Thompson SMG, so&hellip;<span class="activity-read-more" id="activity-read-more-6858"><a href="https://www.warlordgames.com/community/topic/chaplins/#post-179275" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Master Chief replied to the topic Chaplins in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/chaplins/#post-179276</link>
				<pubDate>Thu, 11 Mar 2021 13:05:09 +0000</pubDate>

									<content:encoded><![CDATA[<p>There is one here.</p>
<p><strong><a href="https://www.gaddisgaming.com/products/chaplain" rel="nofollow ugc">https://www.gaddisgaming.com/products/chaplain</a></strong></p>
<p>I think the model looks nicer if it is holding the bible, so other models will require some customisation.</p>
<div class='besocial-iframe-wrapper'>
<div class='besocial-iframe-link'><a href="https://store.warlordgames.com/collections/konflikt-47/products/out-for-the-count" rel="nofollow ugc">Out For The Count&#8230;</a></div>
</div>
<p>&nbsp;</p>
<p>I assume Nat is refering to this British Major, but he is holding a Thompson SMG, so&hellip;<span class="activity-read-more" id="activity-read-more-6857"><a href="https://www.warlordgames.com/community/topic/chaplins/#post-179276" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Master Chief replied to the topic $40 for Panzerschrek in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/40-for-panzerschrek/#post-182117</link>
				<pubDate>Thu, 11 Mar 2021 13:04:28 +0000</pubDate>

									<content:encoded><![CDATA[<p>Frontline Games sells resin German weapons packs (see links below).</p>
<p><a href="https://www.frontlinegames.de/Historical-Systems/WWII-28mm/Germany/Wehrmacht-Luftwaffe/Accessories/German-Weapons-Pack-No-3::14254.html?language=en" rel="nofollow ugc">German Weapons Pack 3</a></p>
<p><a href="https://www.frontlinegames.de/Historical-Systems/WWII-28mm/Germany/Wehrmacht-Luftwaffe/Accessories/German-Tank-Hunter-Weapons-Set::22026.html" rel="nofollow ugc">German Tank Hunters weapons</a></p>
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				<title>Master Chief replied to the topic $40 for Panzerschrek in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/40-for-panzerschrek/#post-182120</link>
				<pubDate>Thu, 11 Mar 2021 13:04:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>I found these resin German weapons packs at Frontline Games but have not bought from them&hellip;<span class="activity-read-more" id="activity-read-more-6850"><a href="https://www.warlordgames.com/community/topic/40-for-panzerschrek/#post-182120" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Master Chief replied to the topic World War II Chinese Troops in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/world-war-ii-chinese-troops/#post-184745</link>
				<pubDate>Sun, 07 Mar 2021 22:57:13 +0000</pubDate>

									<content:encoded><![CDATA[<p>Besides Copplestones which I have used, I have also bought from Brigadegames, mixed with some customised North Korean and Chinese units from Warlord Games&#8217; Korean War series.</p>
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				<guid isPermaLink="false">53b5ef2571f9d7bdad0a2fa55a082fe4</guid>
				<title>Master Chief replied to the topic Flameproof tanks in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/flameproof-tanks/#post-184620</link>
				<pubDate>Mon, 01 Mar 2021 04:06:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>Bolt Action 2nd Ed page 67:</p>
<p><em>Any unit hit by a flamethrower takes 1 pin marker b</em><em>ecause it has been hit, and a further D3 pin markers to </em><em>account for the unbridled terror unleashed upon it, for a </em><em>total of D3+1 pin markers on the target.</em></p>
<p>&nbsp;</p>
<p>Page 102:</p>
<p><em>Note that if a weapon/rule applies pin markers automatically, and/or does not have a known Pen&hellip;</em><span class="activity-read-more" id="activity-read-more-6682"><a href="https://www.warlordgames.com/community/topic/flameproof-tanks/#post-184620" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Master Chief replied to the topic Chaplains in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/chaplains/#post-184337</link>
				<pubDate>Tue, 16 Feb 2021 11:18:05 +0000</pubDate>

									<content:encoded><![CDATA[<p>@Nat haha yes, and also because to some of the &#8220;super smart, know-it-all, war veteran&#8221; players, this is so obvious that it does not warrant one, if you know what I mean &#x1f609;</p>
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				<title>Master Chief replied to the topic Chaplains in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/chaplains/#post-184335</link>
				<pubDate>Tue, 16 Feb 2021 11:09:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>The wording is definitely not clear, but it should be based on the experience of the chaplain. It is similar to the wording for the intelligence officer, but for the latter it was stated in the descriptive on page 25:</p>
<blockquote><p><em>The ability of the Intelligence Officer is, for the purposes of Bolt Action, tied to their experience: the modifier for their&hellip;</em></p></blockquote>
<p><span class="activity-read-more" id="activity-read-more-6520"><a href="https://www.warlordgames.com/community/topic/chaplains/#post-184335" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">3de5219e8a2da4a23240cc49587fe8a0</guid>
				<title>Master Chief replied to the topic Flamethrower against vehicles in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/flamethrower-against-vehicles/#post-184265</link>
				<pubDate>Thu, 11 Feb 2021 13:35:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>Latest FAQ:</p>
<p><em><strong>The weapons chart shows that flamethrowers have D6 or D6+1 shots. Is that correct? Or should that be a 1 instead?</strong> </em></p>
<p><em>Yes, it should be a 1 in both cases. The issue is that the weapons chart tries to be helpful by stating ‘D6’ for the number of shots. D6 (or D6+1) is the number of hits caused by a hit, not the number of shots. You rol&hellip;</em><span class="activity-read-more" id="activity-read-more-6467"><a href="https://www.warlordgames.com/community/topic/flamethrower-against-vehicles/#post-184265" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Master Chief replied to the topic Q about FAQ in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/q-about-faq/#post-184262</link>
				<pubDate>Thu, 11 Feb 2021 11:27:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>A look at the 2nd edition Armies of Germany book (see attached) lists several types as an artillery unit.</p>
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				<title>Master Chief replied to the topic Q about FAQ in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/q-about-faq/#post-184248</link>
				<pubDate>Thu, 11 Feb 2021 04:49:18 +0000</pubDate>

									<content:encoded><![CDATA[<blockquote><p>It is really glaring as the entries are exactly side by side.</p></blockquote>
<p>This was also the case with the previous FAQ which contained 2 contradicting answers on targeting empty buildings with a multiple launcher. That was only rectified in this latest one. Maybe this (the no artillery issue) will be rectified in the next version.</p>
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				<title>Master Chief replied to the topic Charged unit in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/charged-unit/#post-184246</link>
				<pubDate>Thu, 11 Feb 2021 02:14:47 +0000</pubDate>

									<content:encoded><![CDATA[<p>It should have no orders taken if it survives. I guess usually the target will react by shooting to try and at least reduce the number of models in (if not kill) the charging unit, so that it (the target) stands a higher chance of surviving. But if you believe your unit being targeted will survive, you need not react and can keep its Order for a&hellip;<span class="activity-read-more" id="activity-read-more-6453"><a href="https://www.warlordgames.com/community/topic/charged-unit/#post-184246" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Master Chief replied to the topic Yugoslavian army list in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/yugoslavian-army-list/#post-184229</link>
				<pubDate>Wed, 10 Feb 2021 13:38:24 +0000</pubDate>

									<content:encoded><![CDATA[<p>Haha please no more campaign books &#x1f606; I am still waiting for PDFs of the Mariana and Canadian Sector books &#8230;</p>
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				<title>Master Chief replied to the topic Yugoslavian army list in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/yugoslavian-army-list/#post-184201</link>
				<pubDate>Wed, 10 Feb 2021 11:05:13 +0000</pubDate>

									<content:encoded><![CDATA[<p>Haha perhaps Warlord learnt their lesson from that &#8220;outing&#8221; &#8230; a list for an army that surrendered after 6 hours isn&#8217;t going to be used much &#x1f606;</p>
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				<guid isPermaLink="false">23b34cbb5802a520c7f44be2fc8686b5</guid>
				<title>Master Chief replied to the topic Yugoslavian army list in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/yugoslavian-army-list/#post-184193</link>
				<pubDate>Wed, 10 Feb 2021 09:56:04 +0000</pubDate>

									<content:encoded><![CDATA[<blockquote><p>An army that collapsed in just eleven days in April 1941 &#8230;</p></blockquote>
<p>I suspect that was the main reason why focus was placed on the Yugoslavian partisan resistance forces which started fighting back from June 1941 onwards starting in Croatia (according to Wikipedia).</p>
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				<title>Master Chief replied to the topic Yugoslavian army list in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/yugoslavian-army-list/#post-184184</link>
				<pubDate>Tue, 09 Feb 2021 14:33:33 +0000</pubDate>

									<content:encoded><![CDATA[<p>Based on my limited knowledge of WW2 if you are talking about the National Liberation Army and Partisan Detachments of Yugoslavia, it should be included under the Partisans army list in the Army of France and the Allies book.</p>
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				<title>Master Chief replied to the topic Flamethrower and moral check in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/flamethrower-and-moral-check/#post-184171</link>
				<pubDate>Tue, 09 Feb 2021 01:25:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>Thanks for the discussion that took place 6 years ago &#x1f602; It would have been good if the latest FAQ had included thar discussion in its errata:</p>
<p><em>A unit hit by a flamethrower must check its morale <del>once firing has been worked out and pin markers allocated, as described above. Note that a morale check is required</del> regardless of the number of casualties&hellip;</em><span class="activity-read-more" id="activity-read-more-6414"><a href="https://www.warlordgames.com/community/topic/flamethrower-and-moral-check/#post-184171" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">6fbed5e0d5e4a370af357762c32ac0dc</guid>
				<title>Master Chief replied to the topic partisan command vehicles in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/partisan-command-vehicles/#post-184170</link>
				<pubDate>Tue, 09 Feb 2021 00:40:40 +0000</pubDate>

									<content:encoded><![CDATA[<p>Printed in the latest FAQ:</p>
<p><strong><em>If a Partisan army takes a German vehicle with a medium machine </em></strong><strong><em>gun, will that MMG have 5 shots or 6?</em></strong><br />
<em>The vehicles from the Italian and German lists used by the partisans do not bring with them the German/Italian army special rules, but rather use the Partisans army special rules.</em></p>
<p>Since &#8220;command vehicle&#8221; is not a&hellip;<span class="activity-read-more" id="activity-read-more-6412"><a href="https://www.warlordgames.com/community/topic/partisan-command-vehicles/#post-184170" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">7a98f4fc48095e20fa013a49dd3d27b5</guid>
				<title>Master Chief replied to the topic HE recce &#039;escape&#039; reaction in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/he-recce-escape-reaction/#post-184165</link>
				<pubDate>Mon, 08 Feb 2021 22:09:14 +0000</pubDate>

									<content:encoded><![CDATA[<p>This was printed in the latest FAQ:</p>
<p><strong><em>Page 119, Escape Reaction. The second paragraph will be changed to read as follows:</em></strong></p>
<p><em>The enemy’s shot is then resolved as normal. If the target has moved out of range or sight then the unit shoots and automatically misses. Note that if firing at a recce vehicle with HE, decide to escape or not right before t&hellip;</em><span class="activity-read-more" id="activity-read-more-6407"><a href="https://www.warlordgames.com/community/topic/he-recce-escape-reaction/#post-184165" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">5247e747a84ba77312d4b1506d35b6b7</guid>
				<title>Master Chief replied to the topic Flamethrower and moral check in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/flamethrower-and-moral-check/#post-184139</link>
				<pubDate>Mon, 08 Feb 2021 08:55:10 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yes I can see that reading, but it can also be read the other way &#8230; a flamethrower hit always requires a morale check (even if there were no casualties), and if the attack causes the target to take 50% or more casualties, the target takes another morale check.</p>
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				<title>Master Chief replied to the topic Flamethrower and moral check in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/flamethrower-and-moral-check/#post-184136</link>
				<pubDate>Mon, 08 Feb 2021 08:30:13 +0000</pubDate>

									<content:encoded><![CDATA[<p>There is a slight modification in the FAQs:</p>
<p><strong><em>Page 67, Flamethrower special rule, last paragraph on page. The first sentence should be changed to read as follows: </em></strong></p>
<p><em><strong>A unit hit by a flamethrower</strong> must check its morale once firing has been worked out and pin markers allocated, as described above.</em></p>
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				<title>Master Chief replied to the topic Flamethrower against vehicles in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/flamethrower-against-vehicles/#post-184131</link>
				<pubDate>Mon, 08 Feb 2021 07:28:14 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yes you roll D6 to determine the number of hits. In your example you get 4 hits, so roll 4D6 with Pen +3, and each 8+ scores 1 damage. For each damage roll on the vehicle damage table to determine its effect.</p>
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				<title>Master Chief replied to the topic Flamethrower and moral check in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/flamethrower-and-moral-check/#post-184129</link>
				<pubDate>Mon, 08 Feb 2021 07:24:16 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yes I think that is correct.</p>
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				<title>Master Chief replied to the topic US InR Platoon OB in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/us-inr-platoon-ob/#post-184125</link>
				<pubDate>Mon, 08 Feb 2021 04:21:41 +0000</pubDate>

									<content:encoded><![CDATA[<p>Battle of the Bulge page 25:</p>
<p><em>Aside from the exceptions detailed below, <strong>the Intelligence Officer is not a separate unit choice but an optional upgrade for an officer unit</strong>. Whereas the standard officer unit is allowed to be accompanied by up to 2 further men, the Intelligence Officer counts as a separate upgrade; in effect, a fourth man.</em></p>
<p>Based on&hellip;<span class="activity-read-more" id="activity-read-more-6385"><a href="https://www.warlordgames.com/community/topic/us-inr-platoon-ob/#post-184125" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">085b237906b3f9b01f4d065bbedc56f2</guid>
				<title>Master Chief replied to the topic Mortar Team Zeroing in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/mortar-team-zeroing/#post-184121</link>
				<pubDate>Mon, 08 Feb 2021 01:24:04 +0000</pubDate>

									<content:encoded><![CDATA[<blockquote><p>Unless you were targeting the building &#8230;</p></blockquote>
<p>If I recall correctly you can only target a building if it is empty. If there is an enemy unit inside you need to fire at that unit.</p>
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				<title>Master Chief replied to the topic US Marine army suggestions in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/us-marine-army-suggestions/#post-184092</link>
				<pubDate>Sat, 06 Feb 2021 09:13:50 +0000</pubDate>

									<content:encoded><![CDATA[<p>Check out the Mariana book where the new Marines Assault squad can be upgraded with a flamethrower. The new Peleliu marine squads can have 2 flamethrowers, but they can only be used in Peleliu specific scenarios.</p>
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				<title>Master Chief replied to the topic US InR Platoon OB in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/us-inr-platoon-ob/#post-184088</link>
				<pubDate>Sat, 06 Feb 2021 03:06:13 +0000</pubDate>

									<content:encoded><![CDATA[<p>Printed in the latest FAQ:</p>
<p><strong>Page 27: I&amp;R Platoon HQ. Insert new Special Rule:</strong><br />
Note – Whilst this entry is listed as a ‘Platoon HQ’ it is acting in the intelligence and reconnaissance role and so is still subject to the note on page 26; i.e. this is an intelligence officer, not an infantry officer and therefore does not confer morale bonuses or gi&hellip;<span class="activity-read-more" id="activity-read-more-6358"><a href="https://www.warlordgames.com/community/topic/us-inr-platoon-ob/#post-184088" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Master Chief replied to the topic Snipers and vehicles in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/snipers-and-vehicles/#post-184026</link>
				<pubDate>Wed, 03 Feb 2021 12:50:28 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ah I see what you mean now. Yes you are right, we still need to roll on the vehicle damage chart &#x1f44d;</p>
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				<title>Master Chief replied to the topic Snipers and vehicles in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/snipers-and-vehicles/#post-184023</link>
				<pubDate>Wed, 03 Feb 2021 10:39:50 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yes that&#8217;s basically what I said but in a longer winded way &#x1f602; A sniper hitting a soft-skin kills it (automatic exceptional damage of 6+), hitting an armoured open-topped just pins it (because its automatic exceptional damage only scores a 6+ and cannot damage armoured open-topped vehicles).</p>
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				<title>Master Chief replied to the topic Snipers and vehicles in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/snipers-and-vehicles/#post-184020</link>
				<pubDate>Wed, 03 Feb 2021 07:52:33 +0000</pubDate>

									<content:encoded><![CDATA[<p>Bolt Actiin 2nd Ed page 116:</p>
<p><em>Units carried aboard a transport vehicle <strong>cannot be targeted directly by the enemy.</strong></em></p>
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				<title>Master Chief replied to the topic Us 82nd in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/us-82nd/#post-183874</link>
				<pubDate>Tue, 26 Jan 2021 11:53:44 +0000</pubDate>

									<content:encoded><![CDATA[<p>Nice work. I started playing Bolt Action with the 101st Airborne, and my army just continue to grow on their own &#8230; my French resistance platoon just arrived today &#x1f605;</p>
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				<title>Master Chief replied to the topic PDF Availability Question in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/pdf-availability-question/#post-183873</link>
				<pubDate>Tue, 26 Jan 2021 11:50:04 +0000</pubDate>

									<content:encoded><![CDATA[<p>I thought you meant the hardcopies were at Ospreygames website. Now I see the PDFs available as well at £16 each. If you buy both the hardcopy and the PDF or ePub version, you get 25% discount for both. I&#8217;ll wait for the Warlord PDFs.</p>
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				<title>Master Chief replied to the topic PDF Availability Question in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/pdf-availability-question/#post-183867</link>
				<pubDate>Mon, 25 Jan 2021 23:37:49 +0000</pubDate>

									<content:encoded><![CDATA[<blockquote><p>Does anyone here have any idea as to when the new D-Day book; “D-Day: British &amp; Canadian Sectors – Bolt Action Theatre Book”, will be available?</p></blockquote>
<p>I just received my pre-ordered copy last Friday with the free Stan Hollis miniature. I am also waiting for the PDF as well.</p>
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				<title>Master Chief replied to the topic Loaders in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/loaders/#post-183847</link>
				<pubDate>Mon, 25 Jan 2021 01:14:38 +0000</pubDate>

									<content:encoded><![CDATA[<p>Do note that the composition of the Parachute Diversion Section was changed in the latest FAQ to include one more man (although it doesn&#8217;t resolve your question):</p>
<p><em>Page 138, Parachute Diversion Section. Composition should be: NCO and 7 men.</em></p>
<p>The weapons configuration stated for the Parachute Diversion Section is:</p>
<p><em>NCO and three men with rifles,&hellip;</em><span class="activity-read-more" id="activity-read-more-6217"><a href="https://www.warlordgames.com/community/topic/loaders/#post-183847" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Master Chief started the topic The Impossible Conundrum in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/the-impossible-conundrum/</link>
				<pubDate>Fri, 22 Jan 2021 00:57:10 +0000</pubDate>

									<content:encoded><![CDATA[<p>&lt;p style=&#8221;text-align: left;&#8221;&gt;This will never happen (different theater, allies, etc), but what happens when Vasily meets Kieffer?&lt;/p&gt;<br />
<strong>Vasily Zaitsev (Ostfront book):</strong></p>
<p><em><strong>Kill-shot</strong>: Zaitsev’s uncanny ability means that any shot he takes </em><br />
<em>against infantry, artillery and soft skin vehicles will <strong>inflict damage </strong></em><br />
<em><strong>on a roll of 2+ regardless of the ta&hellip;</strong></em><span class="activity-read-more" id="activity-read-more-6184"><a href="https://www.warlordgames.com/community/topic/the-impossible-conundrum/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Master Chief replied to the topic German Nebelwerfer and British Land Mattress in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/german-nebelwerfer-and-british-land-mattress/#post-183786</link>
				<pubDate>Tue, 19 Jan 2021 00:17:18 +0000</pubDate>

									<content:encoded><![CDATA[<blockquote><p>Lacking any other special rules/restrictions, I would suggest manhandling as for a light howitzer (6″ on a ‘Run’ order).</p></blockquote>
<p>Yes sounds logical. I am thinking of getting the US T66, 5 more points for 1 more man compared to the Land Mattress. It can be printed from this file:</p>
<p><span><a href="https://www.wargaming3d.com/product/american-t66-114mm-4-5-rocket-launcher/" rel="nofollow ugc">https://www.wargaming3d.com/product/american-t66-114mm-4-5-rocket-launcher/</a></span></p>
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