Japanese starting set

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  • #185854
    Lee
    Participant

    Hi, just wondering please if you were to add say 2 things to the starter japanese army box set what would you add?

    also is it worth making a mix of models in the set, I’m thinking it will mostly be riflemen, but are the light mortars worth it?

    build the tank with medium AT gun option rather than light howitzer?

     

    Thanks!

    #185868
    Nat
    Participant

    yes light mortars are worth it in a japanese army… they can split fire (pick a different target from the rest of the unit) + give smoke.

    the Tank I build with a medium AT gun… however depends on how much armour you face in your local group as to what will do you best…

    two additions… hmm.. I added a sniper / flamethrower blisters and the tank hunters  blisters…

    #185923
    Ken
    Participant

    The flame thrower/sniper is definitely a must if you will do any tournament play, almost always see one in tourney lists.

    The tank hunters depend on whether or not you want the ATR team, you can make the suicide man from the standard infantry unit, I did one with the tank mine on the flagpole and two others with satchel charges.  You’ll want at least 3 as the rulebook allows you that many that count as 1 AT unit in a list.  They’re your best AT weapon for the cost once you learn how to use them.

    I have 3 Lt. Mortars, don’t often use all 3 but when you can spare the points they are a great weapon and as already noted they can fire at a different target than the rest of the squad so you have the possibility of putting pins on 2 units with 1 command die.

    The Chi Ha tank comes with everything you need to build both turrets, the Howitzer and the ATG.  There is one piece that you need for both turrets and they only give you one.  I was able to make a second one using blue stuff instant mold to make a mold of it before I put them together and milliput to create the piece.  Wasn’t perfect but it worked well enough that I have both turrets available for my tanks.  Generally early war I use the How as your opponent should have Stuarts, late war I may use the ATG depending on whether or not I think my opponent will have a Sherman.

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