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	<title>Warlord Games | Garry Wills | Friends Activity</title>
	<link>https://www.warlordgames.com/community-members/garrywills/activity/friends/</link>
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				<guid isPermaLink="false">65a62e56d1250cd5dd0b198580291966</guid>
				<title>Admin replied to the topic Amazing Customer support (Craig Butler) in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/amazing-customer-support-craig-butler/#post-191402</link>
				<pubDate>Wed, 24 Sep 2025 12:40:11 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thankyou for your message!</p>
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				<guid isPermaLink="false">9ae5b86a57ebf258620bee9e67760a8b</guid>
				<title>George started the topic Made a YouTube Video for Mixed Formation in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/made-a-youtube-video-for-mixed-formation/</link>
				<pubDate>Mon, 21 Jul 2025 16:53:01 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi, I just made a YouTube video explaining how mixed formations work. I have seen a lot of videos on how to play Black Powder but there is no video on how to form a mixed formation. So, I made one. Hope you watch and tell me how you like it.</p>
<p>&nbsp;</p>
<p><a href="https://youtu.be/AUf2-6bw1Cg" rel="nofollow ugc">https://youtu.be/AUf2-6bw1Cg</a></p>
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				<guid isPermaLink="false">018e58ee25c767f8904a1592a7a3a10e</guid>
				<title>George replied to the topic Glory Hallelujah Skirmish Question in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/glory-hallelujah-skirmish-question/#post-191285</link>
				<pubDate>Thu, 19 Jun 2025 14:06:45 +0100</pubDate>

									<content:encoded><![CDATA[<p>Ah, I see that now in my BPv1 Rule Book. I&#8217;ll keep it as a house rule. Thank you for your reply.</p>
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				<guid isPermaLink="false">f92c2947fb034943eaef343335ac071e</guid>
				<title>George started the topic Glory Hallelujah Skirmish Question in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/glory-hallelujah-skirmish-question/</link>
				<pubDate>Thu, 19 Jun 2025 01:32:53 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hello again,</p>
<p>Interesting, I have been updating the Black Powder Quick Reference chart with <em>Glory Hallelujah</em> American Civil War supplemental rules.</p>
<p>I found something that needs clarification</p>
<p>In <em>Glory Hallelujah </em>page 58 it says under skirmishers &#8220;We tend to only use the +1 modifier for skirmish fire when skirmishers fire on formed, close order&hellip;<span class="activity-read-more" id="activity-read-more-25995"><a href="https://www.warlordgames.com/community/topic/glory-hallelujah-skirmish-question/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">630ef5a2fba86b86bfc5e25e1f2a5042</guid>
				<title>George replied to the topic Another BP rules clarification in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/another-bp-rules-clarification/#post-191282</link>
				<pubDate>Thu, 19 Jun 2025 01:15:39 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thank you, Nate. I thought so but wanted to be sure.</p>
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				<guid isPermaLink="false">a31cfdbfd225ebc24b7e82714f050b26</guid>
				<title>George started the topic Charge and Leader Questions in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/charge-question/</link>
				<pubDate>Wed, 18 Jun 2025 00:40:04 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hello again,</p>
<p>So I have a charge questions about charging:</p>
<p>1. A unit is given an order to charge an enemy that it is also close enough to shoot. The unit moves, survives closing fire, and moves into contact during the enemy. The melee is resolved during the hand-to-hand phase.</p>
<p>a. I take it the charging unit cannot shoot before charging as it is&hellip;<span class="activity-read-more" id="activity-read-more-25990"><a href="https://www.warlordgames.com/community/topic/charge-question/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">e5800c93becb848f2c08bdc214aa640e</guid>
				<title>George started the topic Another BP rules clarification in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/another-bp-rules-clarification/</link>
				<pubDate>Tue, 17 Jun 2025 22:50:28 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thanks to Nate and Ben for replying to my earlier questions.</p>
<p>Here is another that came up.</p>
<p>A disorganized unit cannot receive orders. Does this include the rally order?</p>
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				<guid isPermaLink="false">ad5e4f9d753a94950a8e4106406e5782</guid>
				<title>George replied to the topic Need some BP rules clarifications in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/need-some-bp-rules-clarifications/#post-191271</link>
				<pubDate>Tue, 17 Jun 2025 22:48:36 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thank you, Ben 🙂</p>
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				<guid isPermaLink="false">85614140858810df8c80db9c150095eb</guid>
				<title>George replied to the topic Need some BP rules clarifications in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/need-some-bp-rules-clarifications/#post-191268</link>
				<pubDate>Tue, 17 Jun 2025 13:04:20 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thank you for your response. However, #1 is still unclear. Yes, order before movement however the rules give specifics about these moves, namely: 1. An AC moves up to 12&#8243; to join a BC at the start of the command phase before the BC issues his orders. 2. The rally order is the last order given and a BC moves up to 12&#8243; to join him.</p>
<p>The question is,&hellip;<span class="activity-read-more" id="activity-read-more-25986"><a href="https://www.warlordgames.com/community/topic/need-some-bp-rules-clarifications/#post-191268" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">7f31d064b231a6c13ba48ebb5f56e5ac</guid>
				<title>George started the topic Need some BP rules clarifications in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/need-some-bp-rules-clarifications/</link>
				<pubDate>Tue, 17 Jun 2025 01:40:52 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi, I have been away from BP for a while now I&#8217;m getting back into it. Replaying a game and came up with some rules questions:</p>
<p>1. An army general(AC) can only help a brigade commander(BC) re-roll a failed roll. A BC wants to rally a unit and have the AG support him. Let&#8217;s see if I&#8217;m doing this right. The AG moves into contact, up to 12&#8243;, with the&hellip;<span class="activity-read-more" id="activity-read-more-25984"><a href="https://www.warlordgames.com/community/topic/need-some-bp-rules-clarifications/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">08dad233857faa7bcb6b74dc2747e4f9</guid>
				<title>George started the topic Recommendations for New Warlord ACW Epic products in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/recommendations-for-new-warlord-acw-epic-products/</link>
				<pubDate>Sat, 09 Nov 2024 01:24:44 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hello Warlord designers,</p>
<p>I hope you read these posts as well as players.</p>
<p>As you develop Epic ACW figures here is what I would hope you will make. Please take notes.</p>
<p>1. U.S. Colored Troops &#8211; Infantry, Cavalry and Artillery. Facial features of &#8220;white&#8221; soldiers don&#8217;t match those of &#8220;black&#8221; soldiers. i.e. They don&#8217;t have zz top beards.</p>
<p>2. Sailors&hellip;<span class="activity-read-more" id="activity-read-more-25530"><a href="https://www.warlordgames.com/community/topic/recommendations-for-new-warlord-acw-epic-products/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">6b291a3a196771f1ab0f048b4f9dc398</guid>
				<title>George replied to the topic Black Powder Player Finder (North America) in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/black-powder-player-finder-north-america/page/3/#post-190632</link>
				<pubDate>Sat, 09 Nov 2024 01:12:25 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;m in Fort Worth. We&#8217;re you at Millennium ConT?</p>
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				<guid isPermaLink="false">38cbfd21aa5e906649367c63f20d333e</guid>
				<title>George replied to the topic Civil War Sailors in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/civil-war-sailors/#post-190204</link>
				<pubDate>Tue, 25 Jun 2024 21:07:49 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thanks Nat, I&#8217;ll take a look.</p>
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				<guid isPermaLink="false">cb712544b5d1c645385a3e47438af987</guid>
				<title>George started the topic Civil War Sailors in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/civil-war-sailors/</link>
				<pubDate>Thu, 20 Jun 2024 17:29:05 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi,</p>
<p>I&#8217;m looking to make American Civil War &#8220;landing parties&#8221;. I need to make 3 units of union sailors armed with swords and pistols. Can&#8217;t find a vendor. Does anyone know where those can be purchased or a suitable substitute that can be purchased?</p>
<p>Sincerely,</p>
<p>&nbsp;</p>
<p>Gsayhi</p>
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				<guid isPermaLink="false">eaaa60ea7553955e8cd5f0e05bdcaf37</guid>
				<title>George replied to the topic Glory Hallelujah Questions in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/glory-hallelujah-questions/#post-189908</link>
				<pubDate>Sat, 06 Apr 2024 20:08:20 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hmm. So, I went to my copy of BP 1ed. That came out before GH. Again, artillery is not allowed to enter woods or rough ground. except along a road.  How then would artillery enter light woods and at what speed?</p>
<p>I checked manhandling artillery thinking that it might give terrain exceptons. No, they still have to follow the same rules.</p>
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				<guid isPermaLink="false">53030026a9dde09336e0f9f1a0afb978</guid>
				<title>George replied to the topic Glory Hallelujah Questions in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/glory-hallelujah-questions/#post-189907</link>
				<pubDate>Sat, 06 Apr 2024 19:44:31 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thank you Dr. Dave.</p>
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				<guid isPermaLink="false">80d952c82ad8d144f43e871fcfe4c6f1</guid>
				<title>George started the topic Glory Hallelujah Questions in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/glory-hallelujah-questions/</link>
				<pubDate>Sat, 06 Apr 2024 00:51:06 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hello,</p>
<p>It&#8217;s been a long time but I&#8217;m playing Black Powder again. This time with American Civil War miniatures. I got the supplement <em>Glory Hallelujah </em>(I&#8217;ll refer to it as &#8220;GH&#8221; here on out). It has left me with two questionable situations. Namely&#8230;</p>
<p>1. Is artillery canister range 6&#8243; or 12&#8243;? There is a chart on page 55 of GH that shows canister at&hellip;<span class="activity-read-more" id="activity-read-more-24789"><a href="https://www.warlordgames.com/community/topic/glory-hallelujah-questions/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">df25197fe35b8c6b8ed10ec4253eca48</guid>
				<title>Admin replied to the topic Way to block people on this forum? in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/way-to-block-people-on-this-forum/#post-188492</link>
				<pubDate>Thu, 24 Nov 2022 15:23:35 +0000</pubDate>

									<content:encoded><![CDATA[<p>We have deleted the spam account.</p>
<p>We have also had to disable email notifications for private messages for now to prevent it being used by these spam bots.</p>
<p>&nbsp;</p>
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				<guid isPermaLink="false">c540017b00b415103558440628b8081f</guid>
				<title>Admin replied to the topic Hail Caesar Epic Battles? in the forum Hail Caesar</title>
				<link>https://www.warlordgames.com/community/topic/hail-caesar-epic-battles/#post-188473</link>
				<pubDate>Sat, 19 Nov 2022 09:22:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>Thats a good idea! 😛</p>
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				<guid isPermaLink="false">814085417aa4ad5fe0889ef93a6a8674</guid>
				<title>Admin replied to the topic Combined Arms? in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/combined-arms/#post-187678</link>
				<pubDate>Wed, 11 May 2022 15:17:07 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thankyou for your post.</p>
<p>A Combined Arms forum has now been created.</p>
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				<title>George started the topic Finally! My Elixheim Game is in Play: Battle Report #1 in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/finally-my-elixheim-game-is-in-play-battle-report-1/</link>
				<pubDate>Mon, 20 Dec 2021 22:01:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hello,</p>
<p>I got back into wargaming during the covid crisis in August 2020. I bought Black Powder rules and decided I would start with the first scenario in the back of the book on page 118. The Battle of Elixheim. It took me time to collect all the miniatures, paint them, make the battlefield, then find a space to play.</p>
<p>Last month the project&hellip;<span class="activity-read-more" id="activity-read-more-9204"><a href="https://www.warlordgames.com/community/topic/finally-my-elixheim-game-is-in-play-battle-report-1/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>George started the topic Finally, My Elixheim Battle is Ready to Go! in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/finally-my-elixheim-battle-is-ready-to-go/</link>
				<pubDate>Tue, 30 Nov 2021 01:07:12 +0000</pubDate>

									<content:encoded><![CDATA[<p>Here is a link to my blog where I have pics of my battlefield.</p>
<p><a href="https://thetinsoldierguy.blogspot.com/2021/11/finally-elixheim-is-ready-for-battle.html" rel="nofollow ugc">https://thetinsoldierguy.blogspot.com/2021/11/finally-elixheim-is-ready-for-battle.html</a></p>
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				<guid isPermaLink="false">e84c399f548c7f9094094b6af068eb58</guid>
				<title>Admin replied to the topic Really weird glitch whenever I post something in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/really-weird-glitch-whenever-i-post-something/#post-186731</link>
				<pubDate>Mon, 22 Nov 2021 12:39:54 +0000</pubDate>

									<content:encoded><![CDATA[<p>Is it still happening? We have done upgrades on the forum which may have corrected this.</p>
<p>&nbsp;</p>
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				<title>Admin replied to the topic Wargames Annual 2022 Released Featuring Some of my Work! in the forum Hail Caesar</title>
				<link>https://www.warlordgames.com/community/topic/wargames-annual-2022-released-featuring-some-of-my-work/#post-186730</link>
				<pubDate>Mon, 22 Nov 2021 12:35:49 +0000</pubDate>

									<content:encoded><![CDATA[<p>Great job! Nice work.</p>
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				<guid isPermaLink="false">9c6c4167b361e2a08b12b9b8b6130e3c</guid>
				<title>Admin replied to the topic Does Warlord Games read our posts in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/does-warlord-games-read-our-posts/#post-186478</link>
				<pubDate>Thu, 07 Oct 2021 11:43:35 +0100</pubDate>

									<content:encoded><![CDATA[<p>Yes they do.</p>
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				<title>Admin replied to the topic Adventskalender Bolt Action in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/adventskalender-bolt-action/#post-186477</link>
				<pubDate>Thu, 07 Oct 2021 11:43:01 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thats a good idea. I will pass it on.</p>
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				<title>Admin replied to the topic 403 error when attempting to reply to a post in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/403-error-when-attempting-to-reply-to-a-post/#post-186476</link>
				<pubDate>Thu, 07 Oct 2021 11:41:54 +0100</pubDate>

									<content:encoded><![CDATA[<p>Forum indexes have been re-calculated, hopefully that should fix things.</p>
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				<title>Admin replied to the topic Gallery Section in the Forum? in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/gallery-section-in-the-forum/#post-186475</link>
				<pubDate>Thu, 07 Oct 2021 11:41:09 +0100</pubDate>

									<content:encoded><![CDATA[<p>No &#8211; still supported. 🙂</p>
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				<title>Admin replied to the topic No answer from Customer Care in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/no-answer-from-customer-care/#post-186097</link>
				<pubDate>Thu, 26 Aug 2021 16:24:00 +0100</pubDate>

									<content:encoded><![CDATA[<p>If you have any issues contacting customer service &#8211; please let me know, its most likely spam related.</p>
<p>&nbsp;</p>
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				<title>Admin replied to the topic Warlord Resin - removing mould lines? in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/warlord-resin-removing-mould-lines/#post-186096</link>
				<pubDate>Thu, 26 Aug 2021 16:21:41 +0100</pubDate>

									<content:encoded><![CDATA[<p>To clean its mould lines, the most important thing to have is a very sharp blade; the second is to avoid &#8220;scraping&#8221; the line but to prefer going for clean and straight cuts.<br />
You can use files on surfaces that are more open and accessible, but filing or scraping the surface may create residues that do not fall off like they do with metal and&hellip;<span class="activity-read-more" id="activity-read-more-8029"><a href="https://www.warlordgames.com/community/topic/warlord-resin-removing-mould-lines/#post-186096" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Admin replied to the topic Any chances for Epic Battles - Ancients ? in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/any-chances-for-epic-battles-ancients/#post-186095</link>
				<pubDate>Thu, 26 Aug 2021 16:13:28 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thats a great idea, i&#8217;ll pass your ideas on.</p>
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				<guid isPermaLink="false">682e58e62544da2e5d5577eab2a58e9c</guid>
				<title>Admin replied to the topic Link to the https://warlord-community.warlordgames.com/ site? in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/link-to-the-https-warlord-community-warlordgames-com-site/#post-186094</link>
				<pubDate>Thu, 26 Aug 2021 16:11:52 +0100</pubDate>

									<content:encoded><![CDATA[<p>It had to be removed to fit in the change to delivery option.<br />
We will be looking into the layout &#8211; to see if there is a suitable location to place the link again near top of the page again.</p>
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				<title>George started the topic Comparing Black Powder to Piquet: Field of Battle Rules in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/comparing-black-powder-to-piquet-field-of-battle-rules/</link>
				<pubDate>Mon, 28 Jun 2021 04:38:41 +0100</pubDate>

									<content:encoded><![CDATA[<p>I wrote a post on my blog. Feel free to check it out and comment.</p>
<p><a href="https://thetinsoldierguy.blogspot.com/2021/06/comparing-black-powder-to-field-of.html" rel="nofollow ugc">https://thetinsoldierguy.blogspot.com/2021/06/comparing-black-powder-to-field-of.html</a></p>
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				<title>George started the topic New Blogpost: BP/LAK Playsheet for the WSS in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/new-blogpost-bp-lak-playsheet-for-the-wss/</link>
				<pubDate>Mon, 14 Jun 2021 01:14:11 +0100</pubDate>

									<content:encoded><![CDATA[<p>In my latest blog post I put up a playsheet for 6mm miniatures using <em>Black Powder/Last Argument of Kings</em> rules and supplement for the War of Spanish Succession. Here is the link. I hope you&#8217;ll check it out.</p>
<p><a href="https://thetinsoldierguy.blogspot.com/2021/06/black-powder-play-sheet-adjustments.html" rel="nofollow ugc">https://thetinsoldierguy.blogspot.com/2021/06/black-powder-play-sheet-adjustments.html</a></p>
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				<title>George replied to the topic Units within 6 inches of a breaking unit in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/units-within-6-inches-of-a-breaking-unit/#post-185623</link>
				<pubDate>Fri, 04 Jun 2021 15:29:28 +0100</pubDate>

									<content:encoded><![CDATA[<p>And I humbly and happily stand corrected, Garry. Thanks for pointing that out.</p>
<p>So, that means any unit that could lend support, wither it does or not has to make a break test should a that is in melee fail it&#8217;s break test. Yes.</p>
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				<title>George started the topic Heavy Cavalry Question in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/heavy-cavalry-question/</link>
				<pubDate>Fri, 04 Jun 2021 14:26:02 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hello,</p>
<p>I see there are 2 kinds of heavy cavalry. There is one that gets a 1d3 modifier and another that gets just +1 modifier. Both these modifiers are applied the same way as I understand it, with the 1d3 modifier being better as it can become a +1, +2, or a +3. Yes?</p>
<p>The next question is where this modifier is applied. Is it to the &#8220;to hit&#8221;&hellip;<span class="activity-read-more" id="activity-read-more-7604"><a href="https://www.warlordgames.com/community/topic/heavy-cavalry-question/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">cae7d902b25d5bd4f3429838cf865abf</guid>
				<title>George replied to the topic Units within 6 inches of a breaking unit in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/units-within-6-inches-of-a-breaking-unit/#post-185618</link>
				<pubDate>Fri, 04 Jun 2021 14:14:14 +0100</pubDate>

									<content:encoded><![CDATA[<p>Sorry, Garry, I have to respectfully call you on the reply above where you say a unit &#8220;supports the combat or not&#8221; within a 6&#8243; circle.</p>
<p>Units that do not support a unit within 6&#8243; do not make a break test. Only units that support a unit that breaks make the test. The rules are on page 70 for supports and page 78 for support break tests in BP2ed.&hellip;<span class="activity-read-more" id="activity-read-more-7603"><a href="https://www.warlordgames.com/community/topic/units-within-6-inches-of-a-breaking-unit/#post-185618" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">9c877b736cf1a6b9fb8374f9d4eb0be5</guid>
				<title>George replied to the topic Attacking 2 units in Hand-to-Hand Combat in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/attacking-2-units-in-hand-to-hand-combat/#post-185595</link>
				<pubDate>Tue, 01 Jun 2021 18:19:26 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thank you Mike and Arcole</p>
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				<title>George replied to the topic Attacking 2 units in Hand-to-Hand Combat in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/attacking-2-units-in-hand-to-hand-combat/#post-185584</link>
				<pubDate>Mon, 31 May 2021 14:13:48 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thank you, Mike. I found that sentence in the rules after you mentioned it.</p>
<p>Here is another question. What if the winner in combat is also shaken? I read nothing that it has to make a break test. Only the loser.</p>
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				<title>George started the topic Attacking 2 units in Hand-to-Hand Combat in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/attacking-2-units-in-hand-to-hand-combat/</link>
				<pubDate>Mon, 31 May 2021 02:58:36 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hello,</p>
<p>First time this happened to me today. I had a single infantry battalion in line formation charge and make contact with an enemy cannon and an infantry battalion. It is exactly like the example on page 63 of the BP2Ed rules.</p>
<p>So, here is the part I couldn&#8217;t figure out. I know that when attacked by two units a defender may divide up their&hellip;<span class="activity-read-more" id="activity-read-more-7572"><a href="https://www.warlordgames.com/community/topic/attacking-2-units-in-hand-to-hand-combat/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>George started the topic Pursuit (Sweeping Advance) Questions in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/pursuit-sweeping-advance-questions/</link>
				<pubDate>Wed, 12 May 2021 21:04:11 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hello,</p>
<p>I recently looked at another set of wargame rules that I&#8217;m comparing to Black Powder. What drew me to it was that it really creates the ambiguity of initiative in war that turn/phase based games don&#8217;t really capture. However, one of it&#8217;s drawbacks to me is its &#8220;pursuit&#8221; rules.</p>
<p>The game designer, a very nice man who always answers&hellip;<span class="activity-read-more" id="activity-read-more-7486"><a href="https://www.warlordgames.com/community/topic/pursuit-sweeping-advance-questions/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>George replied to the topic Markers for Black Powder in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/markers-for-black-powder/#post-185480</link>
				<pubDate>Wed, 12 May 2021 20:39:32 +0100</pubDate>

									<content:encoded><![CDATA[<p>You are welcome VinUnleaded.</p>
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				<title>Admin replied to the topic Scenery and terrain in the forum Black Seas</title>
				<link>https://www.warlordgames.com/community/topic/scenery-and-terrain/#post-185446</link>
				<pubDate>Mon, 10 May 2021 23:29:42 +0100</pubDate>

									<content:encoded><![CDATA[<p>I just subscribed to your channel on youtube. Enjoyed watching your shipwrecks, sandbanks etc video.<br />
Great job.</p>
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				<title>Admin and VinUnleaded are now friends</title>
				<link>https://www.warlordgames.com/activity/p/7441/</link>
				<pubDate>Sat, 08 May 2021 11:08:23 +0100</pubDate>

				
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				<title>Admin replied to the topic Reward Medals - what on earth are they in the forum General Discussion</title>
				<link>https://www.warlordgames.com/community/topic/reward-medals-what-on-earth-are-they/#post-185298</link>
				<pubDate>Fri, 23 Apr 2021 08:37:27 +0100</pubDate>

									<content:encoded><![CDATA[<p>As long as your email address on your eBay account matches the one on the Warlord games website you will receive Warlord Medals points.</p>
<p>When medals was launched all past customers where rewarded with a bonus.</p>
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				<title>George started the topic Markers for Black Powder in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/markers-for-black-powder/</link>
				<pubDate>Wed, 21 Apr 2021 02:28:00 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hello,</p>
<p>I designed my own markers for Black Powder rules. They are on 3/4&#8243; round labels that you can print and put on a larger, 1&#8243; plastic counter that I found online and at teacher supply stores. They normally come in 4 colors (red, blue, green, and yellow) but other colors are available.</p>
<p>You can find them on my blog post&hellip;<span class="activity-read-more" id="activity-read-more-7314"><a href="https://www.warlordgames.com/community/topic/markers-for-black-powder/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>George replied to the topic Dead Leaders in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/dead-leaders/#post-185162</link>
				<pubDate>Wed, 07 Apr 2021 02:14:14 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thank you, Mike.</p>
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				<title>George started the topic Dead Leaders in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/dead-leaders/</link>
				<pubDate>Tue, 06 Apr 2021 22:47:49 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hello,</p>
<p>I played a 3rd solitaire battle. A leader was killed when the cavalry unit he joined was defeated in hand to hand combat. It took 4 casualties and had to retreat a move. The leader took 4 loss rolls and one of them was a 6. Therefore, the brigadier general is killed, wounded, or captured.</p>
<p>So, what I&#8217;m not finding in the rules is what now&hellip;<span class="activity-read-more" id="activity-read-more-7175"><a href="https://www.warlordgames.com/community/topic/dead-leaders/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>George replied to the topic Beginners Question About Frontages in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/beginners-question-about-frontages/#post-185159</link>
				<pubDate>Tue, 06 Apr 2021 22:41:02 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hello, I&#8217;m a new player too but I&#8217;ve learned some things. One thing to keep in mind when building an army is how much playing space do you have. If you have a 6&#8217;x4&#8242; table as I do you won&#8217;t be able to play large engagements in 28 mm unless you use 3 or 2 base units. Perhaps even 1 base for small and individual for tiny units! Also, you then need to&hellip;<span class="activity-read-more" id="activity-read-more-7174"><a href="https://www.warlordgames.com/community/topic/beginners-question-about-frontages/#post-185159" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>George replied to the topic 2nd Test Battle Questions and Battle Report in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/2nd-test-battle-questions-and-battle-report/#post-185102</link>
				<pubDate>Mon, 29 Mar 2021 03:42:37 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thanks Mike,</p>
<p>I like your clarifications.</p>
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