Buildings vs Ruins
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- This topic has 3 replies, 3 voices, and was last updated 4 months ago by Stuart Harrison.
January 29, 2023 at 8:07 pm #188670Sgt.saundersParticipant
Is it true that you have more protection against direct HE projectiles in a ruin than in an intact building?
In the building you get +2 on the hit roll for the down order.
In a ruin you get +2 for the Down Order and +2 for Hard Cover. In addition, in the case of a ruin, you place the template on the unit and determine the hits, while in the case of a building, you roll how many figures you hit. And, most importantly……the house can fall on your head! 🙂
The only thing that is more advantageous in the building is that you are better protected against wounds by +1.
Is that correct or am I doing something wrong?January 29, 2023 at 10:45 pm #188671Stuart HarrisonParticipant
The only thing I see wrong in what you said is that extra protection doesn’t apply vs HE – you don’t even get that benefit.
You’re probably better off hiding behind the rose bushes outside (assuming you’ve agreed soft cover for them) than you are entering the building vs HE.January 29, 2023 at 11:48 pm #188673Arty GunParticipant
It’s true you don’t get the hardcover benefit when engaged by HE in buildings. With troops inside buildings, you can go down to make your unit hit on a five, or even a six if it is a small team and half the hits you take. Also, other modifiers affecting the shooting unit such as movement/pins/long range affect the odds of taking a hit. For small arms, buildings are good because you get plus one to your wound score. The other major difference between buildings vs. ruins is you can run/charge out of a building twelve inches, and ruins one can advance/charge only six inches. Still some more benefits than hiding behind a rose bush.January 30, 2023 at 3:26 am #188676Stuart HarrisonParticipant
@Arty Gun – note the ‘vs HE’ at the end of my comment. Like most tactical decisions, entering the building or not is situational.
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