At the beginning of the vessel’s activation (ie before moving for that turn – how you do it now.).
The forums need:
There are a couple of fan made critical hit tables for torpedoes about…
Torpedoes DEFINITELY SHOULD cause critical hits, they should however be confined to rudder, hull, engine, fuel and sinking results
My understanding is Criticals NEVER cause further criticals. (it is explicitly stated on a couple of them ie Crit #9)
Looked good, sorry didn’t have time to join in.
Was also a tad miffed that Warlord hadn’t taken any Kriegsmarine or Royal Navy gun packs to the show… Now I have to do a mail order and wait (and pay postage…)
This site gives all the pennant / Hull numbers and info about each boat:
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