George

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  • in reply to: Glory Hallelujah Skirmish Question #191285
    George
    Participant

    Ah, I see that now in my BPv1 Rule Book. I’ll keep it as a house rule. Thank you for your reply.

    in reply to: Another BP rules clarification #191282
    George
    Participant

    Thank you, Nate. I thought so but wanted to be sure.

    in reply to: Need some BP rules clarifications #191271
    George
    Participant

    Thank you, Ben 🙂

    in reply to: Need some BP rules clarifications #191268
    George
    Participant

    Thank you for your response. However, #1 is still unclear. Yes, order before movement however the rules give specifics about these moves, namely: 1. An AC moves up to 12″ to join a BC at the start of the command phase before the BC issues his orders. 2. The rally order is the last order given and a BC moves up to 12″ to join him.

    The question is, if the AC has joined a BC can he continue with him on his rally order?

    in reply to: Black Powder Player Finder (North America) #190632
    George
    Participant

    error. Trying to delete

    • This reply was modified 1 year, 11 months ago by George.
    in reply to: Civil War Sailors #190204
    George
    Participant

    Thanks Nat, I’ll take a look.

    in reply to: Glory Hallelujah Questions #189908
    George
    Participant

    Hmm. So, I went to my copy of BP 1ed. That came out before GH. Again, artillery is not allowed to enter woods or rough ground. except along a road.  How then would artillery enter light woods and at what speed?

    I checked manhandling artillery thinking that it might give terrain exceptons. No, they still have to follow the same rules.

    in reply to: Glory Hallelujah Questions #189907
    George
    Participant

    Thank you Dr. Dave.

    in reply to: Units within 6 inches of a breaking unit #185623
    George
    Participant

    And I humbly and happily stand corrected, Garry. Thanks for pointing that out.

    So, that means any unit that could lend support, wither it does or not, has to make a break test. Yes.

    • This reply was modified 5 years, 4 months ago by George.
    in reply to: Units within 6 inches of a breaking unit #185618
    George
    Participant

    Sorry, Garry, I have to respectfully call you on the reply above where you say a unit “supports the combat or not” within a 6″ circle.

    Units that do not support a unit within 6″ do not make a break test. Only units that support a unit that breaks make the test. The rules are on page 70 for supports and page 78 for support break tests in BP2ed. This is just as Nat pointed out.

    The only exceptions to that are if the unit that breaks is artillery or tiny. In that case, the support unit doesn’t have to make a break test (and again, another exception, that’s if the support unit isn’t tiny itself, in which case it would make the test.)

    However, Garry, I reserve the right to be wrong, and If you can point out in the rules where I am I’ll happily take correction.

    Respectfully,

    George

    • This reply was modified 5 years, 4 months ago by George.
    in reply to: Attacking 2 units in Hand-to-Hand Combat #185595
    George
    Participant

    Thank you Mike and Arcole

    in reply to: Attacking 2 units in Hand-to-Hand Combat #185584
    George
    Participant

    Thank you, Mike. I found that sentence in the rules after you mentioned it.

    Here is another question. What if the winner in combat is also shaken? I read nothing that it has to make a break test. Only the loser.

    in reply to: Markers for Black Powder #185480
    George
    Participant

    You are welcome VinUnleaded.

    in reply to: Dead Leaders #185162
    George
    Participant

    Thank you, Mike.

    in reply to: Beginners Question About Frontages #185159
    George
    Participant

    Hello, I’m a new player too but I’ve learned some things. One thing to keep in mind when building an army is how much playing space do you have. If you have a 6’x4′ table as I do you won’t be able to play large engagements in 28 mm unless you use 3 or 2 base units. Perhaps even 1 base for small and individual for tiny units! Also, you then need to halve your measurements. Keep this in mind when you develop your army.

Viewing 15 posts - 1 through 15 (of 48 total)