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	<title>Warlord Games | Eric T Holmes | Activity</title>
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				<title>Eric T Holmes started the topic RULES QUESTION _ BOLT ACTION V3 and V2 in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/rules-question-_-bolt-action-v3-and-v2/</link>
				<pubDate>Mon, 02 Mar 2026 00:46:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>Are inexperienced units always considered &#8220;Green?&#8221;</p>
<p>I can&#8217;t seem to find anything definitive within the rules, nor whether there is any &#8220;Points Cost&#8221; for creating &#8220;Green Inexperienced&#8221; units. I know, for as long as I&#8217;ve been playing this game, I should know this, but I can&#8217;t find anything that specifically points to a &#8220;Green Inexperienced&#8221; rule. &hellip;<span class="activity-read-more" id="activity-read-more-26445"><a href="https://www.warlordgames.com/community/topic/rules-question-_-bolt-action-v3-and-v2/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">15879fbfffa9c78554f389a5e7e8eded</guid>
				<title>Eric T Holmes started the topic Dense Terrain in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/dense-terrain-2/</link>
				<pubDate>Wed, 10 Apr 2024 15:20:05 +0100</pubDate>

									<content:encoded><![CDATA[<p>Is there a movement limitation to Dense Terrain?  As a Biologist, I know that there are &#8220;mixtures&#8221; of terrain involving vegetation and cover.  There are two levels of vegetation when a Biologist describes a wooded area &#8230; Overstory and Understory &#8230; Overstory happens to be vegetation growth that is usually above 10 feet of the ground s&hellip;<span class="activity-read-more" id="activity-read-more-24803"><a href="https://www.warlordgames.com/community/topic/dense-terrain-2/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">fd82e78bcf93a903d41d70543f718070</guid>
				<title>Eric T Holmes replied to the topic Rules Questions in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/rules-questions/page/33/#post-189918</link>
				<pubDate>Wed, 10 Apr 2024 14:28:05 +0100</pubDate>

									<content:encoded><![CDATA[<p>Are forward Observers allowed to &#8220;Advance&#8221; upon the board and call in their appropriate strike?</p>
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				<guid isPermaLink="false">252a1e64b372e29e744784a1680f26d2</guid>
				<title>Eric T Holmes replied to the topic New errata discussion in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/new-errata-discussion/#post-189917</link>
				<pubDate>Wed, 10 Apr 2024 14:24:11 +0100</pubDate>

									<content:encoded><![CDATA[<p>&#8230; and since when is a screen door a closed solid door?</p>
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				<guid isPermaLink="false">4ad49b1acae3f383fbe1dd3051d283c0</guid>
				<title>Eric T Holmes replied to the topic German Grenadiers - late, late war and long sleeves? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/german-grenadiers-late-late-war-and-long-sleeves/#post-189916</link>
				<pubDate>Wed, 10 Apr 2024 14:21:53 +0100</pubDate>

									<content:encoded><![CDATA[<p>Use leftover arms from other sprues &#8230; ?</p>
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				<guid isPermaLink="false">2e206d2664cc3bcf6038c7121d2e882c</guid>
				<title>Eric T Holmes started the topic Senior NCOs in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/senior-ncos/</link>
				<pubDate>Sat, 07 Oct 2023 21:03:34 +0100</pubDate>

									<content:encoded><![CDATA[<p>Can someone point me to the rule concerning Senior NCOs.  I&#8217;ve seen the rule and I&#8217;d like to put the information on one of my Easy Army lists.  I especially like the rule used with a major.</p>
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				<title>Eric T Holmes posted an update: Alright ... someone please tell me why in an &quot;assault-type&quot; [&#133;]</title>
				<link>https://www.warlordgames.com/activity/p/24202/</link>
				<pubDate>Fri, 18 Aug 2023 16:10:06 +0100</pubDate>

									<content:encoded><![CDATA[<p>Alright &#8230; someone please tell me why in an &#8220;assault-type&#8221; squad, the included flamethrower and any included LMGs, or other assigned and paid-for weapons, cannot be used in an assault.  Seems counter intuitive if you ask me.</p>
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				<guid isPermaLink="false">4e5efe2b07942fa086ea8d651a24f905</guid>
				<title>Eric T Holmes replied to the topic Game scale in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/game-scale/#post-189288</link>
				<pubDate>Sat, 15 Jul 2023 08:45:09 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hello fellow gamers:</p>
<p>If using Bolt Action weapon ranges, the scale is roughly 1 inch = 20 yards. Use of additional, varied, and denser terrain features gets you into a line-of-sight “see it, shoot it” game and still allows for maneuvering.</p>
<p>With a figure-scaled game 25mm-28mm at 1” = 5 ft or  25mm = 1.5 m (approximately 1::60 scale), theref&hellip;<span class="activity-read-more" id="activity-read-more-24045"><a href="https://www.warlordgames.com/community/topic/game-scale/#post-189288" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">3b4b9e3d48cb8ce26e2c2cca6f6e2ea8</guid>
				<title>Eric T Holmes replied to the topic Kit Bashing Figures - Easy Peasy or a PIA ? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/kit-bashing-figures-easy-peasy-or-a-pia/page/2/#post-189281</link>
				<pubDate>Sat, 15 Jul 2023 08:20:44 +0100</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;ve kitbashed all my Soviet Women figures just by exchanging female heads with the Soviet figure.</p>
<p>Harder conversions were usually finding an unusual figure and chopping off pieces and then replacing an item.</p>
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				<title>Eric T Holmes started the topic Is there a specialized rule for Panzergranadiers debussing from a Transport? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/is-there-a-specialized-rule-for-panzergranadiers-debussing-from-a-transport/</link>
				<pubDate>Wed, 19 Apr 2023 16:26:25 +0100</pubDate>

									<content:encoded><![CDATA[<p>At some time of my play experiences, another player utilized a chain of events where the carried Panzergrenadier squad departed its transport at the end of the transport&#8217;s advance move without an activation order from an officer.  There was no intervening or additional draw from the Order Dice bag.  Am I correct in my assumption that there needs t&hellip;<span class="activity-read-more" id="activity-read-more-23415"><a href="https://www.warlordgames.com/community/topic/is-there-a-specialized-rule-for-panzergranadiers-debussing-from-a-transport/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Eric T Holmes started the topic LuftFaust - Fliegerfaust Proposals in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/luftfaust-fliegerfaust-proposals/</link>
				<pubDate>Wed, 12 Apr 2023 14:01:19 +0100</pubDate>

									<content:encoded><![CDATA[<p>Gentle Beings,</p>
<p>I&#8217;d like to propose an entry, based on historical data more than gameplay, for the &#8220;Luftfaust&#8221; AKA &#8220;Fliegerfaust.&#8221;</p>
<p><strong>Fliegerfaust</strong>  (lit. &#8220;pilot&#8217;s fist&#8221;, &#8220;plane fist&#8221;, or &#8220;aviator&#8217;s fist&#8221;), also known as the &#8220;<strong>Luftfaus</strong>t&#8221; (lit. &#8220;air fist&#8221;), was a German prototype of an unguided, man-portable, multi-barreled ground-to-air rocket&hellip;<span class="activity-read-more" id="activity-read-more-23305"><a href="https://www.warlordgames.com/community/topic/luftfaust-fliegerfaust-proposals/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">dc83c092b715122f51000c0170c4216f</guid>
				<title>Eric T Holmes started the topic Flamethrower during an Assault in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/flamethrower-during-an-assault/</link>
				<pubDate>Fri, 24 Mar 2023 01:02:51 +0000</pubDate>

									<content:encoded><![CDATA[<ol>
<li>Does the squad flamethrower get an attack during an assault?  This whether it&#8217;s an attacker or a defender.</li>
</ol>
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				<guid isPermaLink="false">c7e4df3cbbca31ba1f076a15cf624c56</guid>
				<title>Eric T Holmes replied to the topic Melee rules in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/melee-rules/#post-188755</link>
				<pubDate>Tue, 14 Feb 2023 11:58:20 +0000</pubDate>

									<content:encoded><![CDATA[<p>Remember, those troops inside the building get the Defensive Position modifiers.</p>
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				<title>Eric T Holmes replied to the topic Unit cards in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/unit-cards-3/#post-182807</link>
				<pubDate>Fri, 06 Nov 2020 06:02:40 +0000</pubDate>

									<content:encoded><![CDATA[<p>Make your own if it&#8217;s a tool you want to use.</p>
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				<guid isPermaLink="false">3ad20b7a77c0949fe4d50f643b87cde1</guid>
				<title>Eric T Holmes replied to the topic Bren Carrier - Rules clarification in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/bren-carrier-rules-clarification/#post-180110</link>
				<pubDate>Fri, 24 Jul 2020 00:18:43 +0100</pubDate>

									<content:encoded><![CDATA[<p>I tend to use the UC Bren Carrier as a weapons mount and thus only have a crew of three in the vehicle &#8211; Driver, Gunner, Assistant Gunner.  Now, I made my carriers convertible over three armies, Canadian/US, German (obviously a captured vehicle) and, Soviet.  Both the Canadian/US and the Soviet are machine gun carriers.  Heavy and medium re&hellip;<span class="activity-read-more" id="activity-read-more-4121"><a href="https://www.warlordgames.com/community/topic/bren-carrier-rules-clarification/#post-180110" rel="nofollow ugc">[Read more]</a></span></p>
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