Cliff C

Forum Replies Created

Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #189179
    Cliff C
    Participant

    Just realized this game’s been around for many years so kind of silly for a noob to think anything was new. LOL.

    Find’em Fix’em Flank’em Finish’em

    #189171
    Cliff C
    Participant

    Copy all Kar98k.  Thanks for the welcome and feedback. I’ve been voraciously watching YouTube batreps to get an idea of the flow of the game.  I think I heard someone say they prefer not seeing  brightly colored artificial objects on their nice well modeled tables so I get your preference for something flocked and more discrete.  Cheers!

    #189163
    Cliff C
    Participant

    This is an old post but I’m just getting started in BA. I’m wondering about the pin markers. Were you using them to mark pins but then also to mark where there were casualties?

    I thought of using the stuck rifles but prefer prone figures I think.

    • This reply was modified 11 months ago by Cliff C.
    #189116
    Cliff C
    Participant

    Thanks that’s what I’m thinking too. The original author was probably trying to emulate the skirmish rules before they were invented with the relaxed 1 inch rule.  But still seems to need a game master German player with randomized movement/actions.

    The real action was amazing because it was conducted in broad daylight. Capt Kim and PFC Akahoshi found two Germans sleeping and woke them up by sticking the muzzles of their tommy guns in their mouths. LOL.  Both received DSCs for this action.

    #189112
    Cliff C
    Participant

    Scenario 2 – Captain Kim’s Recon Patrol

    Captain Young Oak Kim’s daring recon raid to capture German soldiers for intelligence is the stuff of legend. Five lightly armed Nisei snuck of the Anzio beachhead, past enemy frontline outposts and into the rearguard using nothing more than wheat fields and drainage ditches for cover. Once there, they took two prisoners at gunpoint and snuck back to their own lines, risking capture and death at every turn. This scenario is meant to be a quick skirmish, either as a warm-up before the main event or for when time is limited and you still want to get in a game of Bolt Action.

     

    Opposing Forces
    This scenario is played between a squad of German soldiers and a squad of Americans. Each side may pick a single Infantry squad, with the Germans choosing from those available in the 1943-44 Defence of Italy selectorin the Armies of Germany book and the Americans choosing from the 100<sup>th</sup> Infantry Battalion reinforced platoon selector.

    Set-up
    In this scenario, the Americans are trying to infiltrate the German camp to capture prisoners for interrogation. The scenario should only a 4’ x 4’ table (or half of an 8’ x 4’ table) The terrain should consist of low cover, such as fields of wheat, ditches and low walls.

    The German players may deploy their models anywhere on their sector of the table. The American player must deploy all their models from their table edge but start hidden.

    Special Rules
    Rear Areas:
    Because the action takes place behind the front lines, units are not maintaining strict discipline. As such, they are not required to remain within 1” of another model in their unit.

    Limited Visibility:
    Due to the nature of the terrain, as long as the Americans do not execute a run order, the Germans will not spot them further away than 6”. If a German unit moves within 6” of an American model, that model is immediately revealed and can be fired upon by other Germans. However, if an American model can move within 3” of a German without being spotted, that German model is considered captured. The models move together as a team but can no longer shoot.

    Objective
    The attacker is attempting to capture troops for intelligence, the defender is patrolling their rear areas.

    Game Duration
    The game ends when either the Americans return to their table edge or are wiped out.

    Victory!
    If the Americans return to their table edge with a German prisoner they win, if the Americans are wiped out, the Germans win. Any other circumstance is considered a tie.

    By Robert Morrison

Viewing 5 posts - 1 through 5 (of 5 total)