US Forward Air Observer and Airstrike on buildings

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  • #140069
    akaean
    Participant

    If you are looking to do a *fun* battle report with a heavy focus on air support, the FAO rules are a pretty poor abstraction overall.

    Warlord actually released an unofficial supplement to use actual war planes in Bolt Action games. http://www.warlordgames.com/rules-warplanes-in-bolt-action/

    If you have the models and want to make your game look pretty with lots of planes swooping around, I would definitely recommend using these rules. Instead of randomly determining what these various planes are, you could actually field a Mustang or a Thunderbolt

    #140076
    Master Chief
    Participant

    Thanks for the link John. We will definitely try that out in the future. Right now I am looking at airstrikes to provide support for my advancing ground forces, so will probably not neeed too much details on actual aircraft combat, which may bog down the game.

    And definitely my battleforce will not be a platoon of FAirOs, as some have adviced against. In any case the airstrike mechanics also has its uncertainties e.g. it may not arrive forever if one is “lucky” enough, or it might strike at one’s own forces if one is unlucky, so I think having 3 FAirOs does not guarantee victory or even an advantage.

    #140103
    Slyde Klewlis
    Participant

    I would not mind playing against this list using a multiple platoon force from any of the selectors that allow you to spam snipers.

    Don’t forget ten damage points brings down a building killing all occupants.

    #140119
    Gerry Brawley
    Participant

    Remember that it has to be 10 hits from a single shot that destroys a building.

    #140128
    Master Chief
    Participant

    Yes that’s right, 10 or more hits (not damage), which I believe works out to be a 1/6 (or 16.67%) chance of bringing down the building, the same chance of rolling a 6 (or any other chosen number) on a single die. Not too low, but not very high either.

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