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	<title>Warlord Games | Shrokins | Activity</title>
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				<title>Shrokins replied to the topic What Am I Missing? in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/what-am-i-missing-2/#post-184725</link>
				<pubDate>Sat, 06 Mar 2021 08:26:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>I suppose the other thing is that bombs can hit targets on land.</p>
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				<title>Shrokins replied to the topic Torpedo Rules in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/torpedo-rules/#post-184720</link>
				<pubDate>Fri, 05 Mar 2021 23:44:40 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;d say torpedoes are the deadliest weapon in the game! I think if you play a few matches you&#8217;ll see that ships can and do close to short range, especially destroyers, and that devastation results. Destroyers and cruisers can torpedo a battleship or fleet carrier off the table in a single attack. Ignore torpedoes at your fleet&#8217;s peril!</p>
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				<title>Shrokins replied to the topic What Am I Missing? in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/what-am-i-missing-2/#post-184716</link>
				<pubDate>Fri, 05 Mar 2021 21:34:23 +0000</pubDate>

									<content:encoded><![CDATA[<p>Nat, sure, but plain bombers still take a 6 to hit in base contact, unlike torpedo-bombers on 5+, that&#8217;s my point; the answer to Brandon&#8217;s question about Albacores and Swordfish is that as torpedo bombers they have more firepower, but as plain bombers they are harder to shoot down before making their attack.</p>
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				<title>Shrokins replied to the topic Torpedo Rules in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/torpedo-rules/#post-184703</link>
				<pubDate>Fri, 05 Mar 2021 19:21:01 +0000</pubDate>

									<content:encoded><![CDATA[<p>Peter, I&#8217;m not exactly sure what you&#8217;re asking, but I&#8217;ll take a crack at answering it. Using the -2 modifier for torpedoes, torpedoes can hit targets at all range bands, and all range bands are different, hence, all the range bands are included. At extreme range, a torpedo can still hit ships that are stationary and silhouetted (4+2+2-1-1=6 to&hellip;<span class="activity-read-more" id="activity-read-more-6740"><a href="https://www.warlordgames.com/community/topic/torpedo-rules/#post-184703" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Shrokins replied to the topic What Am I Missing? in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/what-am-i-missing-2/#post-184702</link>
				<pubDate>Fri, 05 Mar 2021 18:51:59 +0000</pubDate>

									<content:encoded><![CDATA[<p>The trade-off between using Swordfish as bombers vs torpedo-bombers is that bombers have less punch, but torpedo-bombers are twice as easy to hit (being hit on fives instead of sixes).</p>
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				<title>Shrokins replied to the topic Guessing time! in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/guessing-time/#post-184665</link>
				<pubDate>Thu, 04 Mar 2021 09:00:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>My guesses&#8230;</p>
<p>Japanese aircraft set: Betty flights, Kate flights, and an Emily.</p>
<p>IJN ship: Since Germany got <em>Tirpitz</em>, I imagine IJN will get <em>Musashi</em>.</p>
<p>&nbsp;</p>
<p>US aircraft: two of the following types: Avenger, Dauntless, Flying Fortress, Mitchell or Wildcat, plus either a Catalina or Coronado.</p>
<p>USN ship: a light cruiser, as the US doesn&#8217;t have one yet.&hellip;<span class="activity-read-more" id="activity-read-more-6714"><a href="https://www.warlordgames.com/community/topic/guessing-time/#post-184665" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Shrokins replied to the topic A doubt with USS Essex in the forum Black Seas</title>
				<link>https://www.warlordgames.com/community/topic/a-doubt-with-uss-essex/#post-184645</link>
				<pubDate>Wed, 03 Mar 2021 07:10:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hi Antonio. You&#8217;re right, the card is wrong. <em>Black Seas </em>is great fun, but the cards don&#8217;t always reflect history. I think it would be more accurate to play the <em>USS Essex </em>with three carronade dice and one heavy cannon die on each side. Congrats on adding those fine and famous ships to your fleet!</p>
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				<title>Shrokins replied to the topic Competitive Ships in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/competitive-ships/#post-183429</link>
				<pubDate>Wed, 09 Dec 2020 05:47:50 +0000</pubDate>

									<content:encoded><![CDATA[<p>Haha, a four Kongo game would be great. If there were some way to play on-line, I&#8217;d do it. <em>Missouri</em>, <em>Arizona,</em> <em>Chicago </em>and <em>Northampton </em>would make it a four on four, 1500 pts vs 1500 pts, guns only deathmatch.</p>
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				<title>Shrokins replied to the topic How does AA fire against Flights and Flight attacks on Ships ACTUALLY work? in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/how-does-aa-fire-against-flights-and-flight-attacks-on-ships-actually-work/#post-183428</link>
				<pubDate>Wed, 09 Dec 2020 05:37:55 +0000</pubDate>

									<content:encoded><![CDATA[<p>Christian, I think the answer to your original question is: nobody knows. The players don&#8217;t, because the rules booklet is vague. And I suspect the designers never thought of this gap in the rules. For whatever reason, there are loads of such gaps. IMHO, the best way to approach <em>Victory at Sea </em>is to consider it still in beta; I think of it as a&hellip;<span class="activity-read-more" id="activity-read-more-5887"><a href="https://www.warlordgames.com/community/topic/how-does-aa-fire-against-flights-and-flight-attacks-on-ships-actually-work/#post-183428" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Shrokins replied to the topic Competitive Ships in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/competitive-ships/#post-183408</link>
				<pubDate>Mon, 07 Dec 2020 21:00:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>Here&#8217;s how I grade the battleships for their points value:</p>
<p>A: <em>Arizona, Bismarck</em> (data card),<em> Idaho, New Mexico.</em></p>
<p>B: <em>Duke of York, Scharnhorst.</em></p>
<p>C: <em>Bismark </em>(booklet), <em>Missouri</em>, <em>Warspite</em>, <em>Yamato.</em></p>
<p>D: <em>Kongo.</em></p>
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				<title>Shrokins replied to the topic Deep Deployment in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/deep-deployment/#post-183308</link>
				<pubDate>Wed, 02 Dec 2020 02:22:33 +0000</pubDate>

									<content:encoded><![CDATA[<p>That sounds very interesting. If you need another player, feel free to send me a message. Especially if you need a CO for the <em>USS Missouri</em>; I just received my <em>Missouri </em>model in the mail today and I’m eager to take her out for a rip.</p>
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				<title>Shrokins replied to the topic Deep Deployment in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/deep-deployment/#post-183280</link>
				<pubDate>Tue, 01 Dec 2020 03:02:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>Wow, what program are you using in that screenshot? Is that through Tabletop Simulator? Also, look at all those custom planes and hexagonal coastline tiles. That&#8217;s impressive.</p>
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				<title>Shrokins replied to the topic Thoughts on the Game so Far in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/thoughts-on-the-game-so-far/#post-183255</link>
				<pubDate>Sun, 29 Nov 2020 20:32:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>I’ve played as Japan, the UK and the US. As the US and UK, I pretty much always bring a battleship and screen it, and it seems to work well. I’ve never used a battleship as Japan (the Kongō model is one of my favourites, but it’s not worth anywhere close to 375 points), so I don’t really have anything to screen. My IJN strategy is a big torpedo&hellip;<span class="activity-read-more" id="activity-read-more-5729"><a href="https://www.warlordgames.com/community/topic/thoughts-on-the-game-so-far/#post-183255" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Shrokins replied to the topic Thoughts on the Game so Far in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/thoughts-on-the-game-so-far/#post-183249</link>
				<pubDate>Sun, 29 Nov 2020 05:33:27 +0000</pubDate>

									<content:encoded><![CDATA[<p>I understand the rules the same way. One difference I see: I&#8217;ve never had a game where planes have the &#8220;tough&#8221; rule. If there&#8217;s a big air attack, I circle the wagons: if smaller ships are around the battleship acting as shield, one or more usually get to fire local AA during the movement phase, and then, most importantly, they get to pour their&hellip;<span class="activity-read-more" id="activity-read-more-5724"><a href="https://www.warlordgames.com/community/topic/thoughts-on-the-game-so-far/#post-183249" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Shrokins replied to the topic Thoughts on the Game so Far in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/thoughts-on-the-game-so-far/#post-183243</link>
				<pubDate>Sun, 29 Nov 2020 02:46:12 +0000</pubDate>

									<content:encoded><![CDATA[<p>Good stuff, coming up with stats for all those types of planes.</p>
<p>I’m also having fun trying out <em>Victory at Sea</em>. So far, my experience with aircraft has been different; maybe it’s a difference of tactics in our games, or expectations as to how effective AAA should be, or the luck of the dice. I find that ships swat down planes in droves; that, if&hellip;<span class="activity-read-more" id="activity-read-more-5720"><a href="https://www.warlordgames.com/community/topic/thoughts-on-the-game-so-far/#post-183243" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Shrokins changed their profile picture</title>
				<link>https://www.warlordgames.com/activity/p/5669/</link>
				<pubDate>Tue, 24 Nov 2020 08:28:51 +0000</pubDate>

				
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				<title>Shrokins replied to the topic A comparison in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/a-comparison/#post-183167</link>
				<pubDate>Tue, 24 Nov 2020 07:17:21 +0000</pubDate>

									<content:encoded><![CDATA[<p>It&#8217;d be interesting to test the Kongo-class at a cheaper cost: 300 instead of 375. Anyone up for a match commanding two Kongos? We&#8217;d count it as a 600 point force, instead of 750. As opposition, I&#8217;d bring the <em>USS Arizona, USS Indianapolis, </em>and a Fletcher (590 points). According to the game&#8217;s official points, you&#8217;d have a 27% advantage, but I think&hellip;<span class="activity-read-more" id="activity-read-more-5668"><a href="https://www.warlordgames.com/community/topic/a-comparison/#post-183167" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Shrokins replied to the topic A comparison in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/a-comparison/#post-183085</link>
				<pubDate>Fri, 20 Nov 2020 03:38:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yes, I wouldn’t use the Kongō in a game where my life or fortune was as stake. I think there’s lots of balancing left to be done in the game, so the points in general have to be taken with a grain of salt. The <em>Kongō </em>can’t be worth much more than 300, I&#8217;d think. She doesn’t add more to your force than a 280-point Mogami-class or 275-point Shōkaku-c&hellip;<span class="activity-read-more" id="activity-read-more-5597"><a href="https://www.warlordgames.com/community/topic/a-comparison/#post-183085" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Shrokins replied to the topic Newbie, who need guidance. in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/newbie-who-need-guidance/#post-183063</link>
				<pubDate>Wed, 18 Nov 2020 18:51:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>P.S. As for playing solo, the full rulebook isn&#8217;t out yet, so I don&#8217;t know what its solo scenarios will be like. So far, Warlord has released one solo campaign, &#8220;Tokyo Express&#8221;, which uses the ships from &#8216;Battle for the Pacific&#8217; (<a href="https://www.warlordgames.com/victory-at-sea-tokyo-express-solo-play-rules/" rel="nofollow ugc">https://www.warlordgames.com/victory-at-sea-tokyo-express-solo-play-rules/</a>). If you&#8217;re easily amused like me, just&hellip;<span class="activity-read-more" id="activity-read-more-5572"><a href="https://www.warlordgames.com/community/topic/newbie-who-need-guidance/#post-183063" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Shrokins replied to the topic Newbie, who need guidance. in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/newbie-who-need-guidance/#post-183062</link>
				<pubDate>Wed, 18 Nov 2020 18:25:54 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hi Ian,</p>
<p>I got into Victory at Sea and am really enjoying it. The challenge for Atlantic folks is this: the &#8216;Battle for the Pacific&#8217; starter set is currently the only place one can get the rules booklet, the tokens/markers, and the turning gauges for the game. The full rulebook comes out in January, and can be ordered on its own or with a fleet.&hellip;<span class="activity-read-more" id="activity-read-more-5571"><a href="https://www.warlordgames.com/community/topic/newbie-who-need-guidance/#post-183062" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Shrokins replied to the topic Why the Etna? in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/why-the-etna/#post-183007</link>
				<pubDate>Mon, 16 Nov 2020 19:25:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hi Nat, as it&#8217;s a matter of taste whether or not non-historical vessels improve the game, some people would like the game more without them, and some would like the game more with them. For the first group, there’s bound to be some disappointment when half the big ships in a starter set are non-historical. If Warlord sold the ‘what if?’ ships&hellip;<span class="activity-read-more" id="activity-read-more-5549"><a href="https://www.warlordgames.com/community/topic/why-the-etna/#post-183007" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Shrokins replied to the topic Why the Etna? in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/why-the-etna/#post-182997</link>
				<pubDate>Sun, 15 Nov 2020 08:26:40 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;d have saved the speculative ships for Konflict 47 at Sea. The <em>Etna </em>would have a lava canon, and the <em>Aquila </em>could slash ships with its close-range robotalons.</p>
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				<title>Shrokins started the topic Editing Fixes in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/editing-fixes/</link>
				<pubDate>Thu, 12 Nov 2020 17:25:26 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ahoy there, <em>Victory at Sea </em>is great, so I’d like to see it ship-shape. Here are a few proof-reading errors I noticed and hope could eventually be fixed in a reprint. Other players have surely noticed them before me, but I thought it might be good to keep a running list in one place. Feel free to add any to the thread that I have m&hellip;<span class="activity-read-more" id="activity-read-more-5514"><a href="https://www.warlordgames.com/community/topic/editing-fixes/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Shrokins replied to the topic Why the Etna? in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/why-the-etna/#post-182962</link>
				<pubDate>Thu, 12 Nov 2020 17:16:59 +0000</pubDate>

									<content:encoded><![CDATA[<p>I’m glad they have Italy in the game, but I wish they’d stuck to historical vessels. If they traded the <em>Aquila </em>and <em>Etna </em>for the <em>Bolzano </em>and <em>Giuseppe Garibaldi</em>, I’d buy the Regia Marina Fleet set for sure.</p>
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				<title>Shrokins became a registered member</title>
				<link>https://www.warlordgames.com/activity/p/5508/</link>
				<pubDate>Thu, 12 Nov 2020 13:18:13 +0000</pubDate>

				
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