Peter Douglas

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  • #148765
    Peter Douglas
    Participant

    Hi Richard
    First of all thanks for the quick rewrite, a really good solution. I found more Colin’s post more momentary grumpiness than vitriol. We’re on this forum because we value what you folks do and like your stuff.

    However, Warlord is a leader in this market and yes that means that we expect you to get things right or fix em quick, especially since you’re the gateway drug to new historical gamers. I’ve said this on the FB page, but repeat it here. I cut more slack for Partizan Press and History of WRgaming projects since those are hobby presses and largely labours of love. Warlord has some big glossy production values and that brings you a higher bar.

    Now if you’re into reprinting…how bout some errata and a clean QRS for BP2. A lot of good in their, but significant typos that should’ve been caught.
    Cheers
    Peter

    #148703
    Peter Douglas
    Participant

    Cheers Colin.

    #148643
    Peter Douglas
    Participant

    We are of a like mind Robbie. A clean copy of BP2 would be a great step up, but what’s done is done. I would really like to see an official correct QRS and a set of errata.

    #148434
    Peter Douglas
    Participant

    I quite like the can only move once and shoot rule, it makes a player prioritize before rolling for orders.

    I got my copy of BP2 yesterday and have to say that there aren’t a lot of changes jumping out at me. Is there a list of changes available?
    Cheers
    Peter

    #144237
    Peter Douglas
    Participant

    I’ve seen that before. We actually limited it to at most two moves with shooting, but one and shoot makes more sense.

    #144154
    Peter Douglas
    Participant

    Thanks CTG

    Obvious newbie error, I thought I had pasted the link but had a blunder roll!

    We didn’t use the road rule, which might have helped although it’s doubtful how good roads would be in the period. We did allow them one free move on failure while in column.

    The Swiss were Elite, but the disorder mostly affected the non-Swiss troops! Still I think there was a unit of hand gunners that should have checked.

    If I were to do it over, I would give the attackers an extended move of X plus the command result, X being 2 or 3. I’d restrict the moves so that they couldn’t close to musket range, and rule that the attackers couldn’t fire on that move and then let the defenders have next go.
    Cheers and thanks for the comments and fix
    Peter

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