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April 19, 2024 at 11:45 am #189935Kar98kParticipant
On April 17th, it was announced here:
March 7, 2024 at 7:05 am #189805Kar98kParticipantJermaine, I hear what you are saying. However, what if a player gets an exceptional damage roll with normal fire from a unit like an infantry squad? The player gets all excited about his very lucky roll, but only to have his lucky roll nullified by, “a loader to become a firer”. Of course, they are going to think, “what’s the point?” Also, as noted in the rules, exceptional damage might mean the equipment gets damaged or destroyed.
February 5, 2024 at 5:21 am #189746Kar98kParticipantThe only thing I don’t like about MMGs and HMGs is their ability to get sniped off the table. Maybe have at least a Morale check to convert a loader to a shooter vs death
This has more to do with how snipers are used in Bolt Action rather than about MMGs or HMGs. Fixing snipers in Bolt Action is a long and complex topic for another topic heading, but I agree with you on what you say.
January 25, 2024 at 1:46 am #189712Kar98kParticipant>> tweak #1 – by soft targets you mean softskins, infantry & artillery?
Yes
>>Vehicle MGs – is this a blanket all none pintel LMGs, MMGs & HMGs apply an extra -1 mod on all shooting?
Yes
January 25, 2024 at 1:44 am #189711Kar98kParticipant@Nat – I have to agree.
@Everyone – What Nat says.
October 27, 2023 at 8:35 am #189585Kar98kParticipantDepends on which country, and of course which model. For example, the American truck (2½ ton 6×6 Truck CCKW-353) from Rubicon Models can be assembled with or without the MG.
Now, contrary to popular Bolt Action army lists, most trucks would not have an MGs, so it is not surprising that models do not include these bits as an option. That being said, there are some wartime photographs showing an occasional truck armed with an MG. However, in most if not all of these cases, the MGs seemed to have been mostly field modifications. So to make a long story short, take an MG from your bits box and add it to a truck of your choice.
What I tend to do is not make the MG permanent. For example, with my German truck, I modified an extra MG gunner (from a German half-track) so that it looks like he is firing from the truck. The great thing here is that I can use this same MG figure on any of my Opel Blitz or Maultier trucks.
Also, have a look at this thread:
September 17, 2023 at 3:28 am #189486Kar98kParticipantBesides Facebook, does anyone know if there is any other site to download all the Bolt Action Alliance stuff?
August 15, 2023 at 3:54 am #189419Kar98kParticipantJust to agree with what ST said above. It is recommended to get the Armies of Italy and the Axis book. The Fortress Budapest is a campaign book. With campaign books, any scenarios and/or special rules are usually restricted to games played with that campaign book.
August 6, 2023 at 1:22 pm #189359Kar98kParticipantIt seems like a pretty easy fix would be WYSIWYG and you can only hit what you can see. Only those that can see a target can shoot at so the reciprocal would make sense and doesn’t add any complexity to the game that I can see.
To repeat what was said earlier, the answer is simple – game balance (it stops you poking one guy out with say a rifle to put a pin on a unit while keeping the rest untouchable.) and to help (as the rulebook says it the same paragraph) give the impression that everything /model is fluid and in motion…
August 6, 2023 at 1:20 pm #189358Kar98kParticipantWell I give it a shot. Got some Green Stuff, assembled three 8th Army minis, and went to work.
Looks good.
July 18, 2023 at 9:22 am #189297Kar98kParticipantWhat is Bolt Actions game scale. Not the figures, but distance. 1″ equals how many meters/yards/feet/etc.?
Bolt Action has no precise ground or time scale. These aspects of the game are somewhat abstract and tailored for gameplay rather than adhering to any actual scale. That is to say, ranges are adjusted for playability while maintaining a level of practicality. It would have been nice had they mentioned this in the rules because this question does come up from time to time.
However, some rule books do mention this interesting aspect of gaming for the benefit of a new player the to hobby. The Flames of War rule book for example does this, but also stress that it uses a none linear scale rather than an abstract scale.
June 29, 2023 at 5:20 am #189263Kar98kParticipantIn a lot of cases it doesn’t really matter, but for those few cases when it does matter, and the player forgets to announce AP or HE, then we either just back up and redo it or just go with the best choice since we play a friendly game. But our club rules is that officially we would backup to that point where the mistake was made and start over from there. So if a player forgot to announce, we would go back to that point and make the announcement, and then roll the dice again. I guess if it where a “miss”, it wouldn’t matter anyway, but our club rule is for all games and not just Bolt Action.
June 20, 2023 at 3:53 am #189226Kar98kParticipantJust last weekend one of my gaming buddies showed me this new scenario from Bolt Action Alliance. It is called “The Thin Red Line” and we had a great time playing it.
We also tried it using the one of the different methods for activating units from the document linked above, but this can still be found on BGG. We used the method that assigns tokens to units to add even more fog of warm, but also actually prevents players from doing the “waiting” game.
https://boardgamegeek.com/thread/2686110/different-methods-activating-units
One note though, The Thin Red Line scenario can be really entertaining if you have a good balanced terrain setup. However, I guess that can be said about any scenario – good or bad.
June 16, 2023 at 3:42 am #189206Kar98kParticipantJust realized this game’s been around for many years so kind of silly for a noob to think anything was new. LOL.
You will be surprised. Sometimes you can teach an old dog new tricks.
June 11, 2023 at 12:43 pm #189182Kar98kParticipantIs the Regiment Games Naval Party figure a metal one or a plastic one?
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