<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Warlord Games | Andrew Cree | Activity</title>
	<link>https://www.warlordgames.com/community-members/andrew-cree/activity/</link>
	<atom:link href="https://www.warlordgames.com/community-members/andrew-cree/activity/feed/" rel="self" type="application/rss+xml" />
	<description>Activity feed for Andrew Cree.</description>
	<lastBuildDate>Tue, 21 Apr 2026 02:45:40 +0100</lastBuildDate>
	<generator>https://buddypress.org/?v=</generator>
	<language>en-GB</language>
	<ttl>30</ttl>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>2</sy:updateFrequency>
	
						<item>
				<guid isPermaLink="false">ee3315319efc0ce22f2377cc4106f3e3</guid>
				<title>Andrew Cree replied to the topic Mission 11: Targets of Opportunity in the forum Blood Red Skies</title>
				<link>https://www.warlordgames.com/community/topic/mission-11-targets-of-opportunity/#post-189476</link>
				<pubDate>Fri, 08 Sep 2023 16:01:21 +0100</pubDate>

									<content:encoded><![CDATA[<p>Ah, not seen that one yet, so presumably don&#8217;t have the set that introduced the card.</p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">16a3f23a8c156ad9ffdc00473660d358</guid>
				<title>Andrew Cree started the topic Mission 11: Targets of Opportunity in the forum Blood Red Skies</title>
				<link>https://www.warlordgames.com/community/topic/mission-11-targets-of-opportunity/</link>
				<pubDate>Mon, 28 Aug 2023 10:48:10 +0100</pubDate>

									<content:encoded><![CDATA[<p>Has this mission been modified from the original printing in the &#8216;Airstrike&#8217; book? Or perhaps the rules for scoring Area Hits?</p>
<p>The Attacker can win outright by destroying 2 targets &#8211; however, they cannot normally destroy any targets due to a lack of bombers with which to score Area Hits.</p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">9ab503927fec31e4147f3e3075ea86ef</guid>
				<title>Andrew Cree replied to the topic Smuggler&#039;s Run PDF in the forum Black Seas</title>
				<link>https://www.warlordgames.com/community/topic/smugglers-run-pdf/#post-188606</link>
				<pubDate>Fri, 06 Jan 2023 12:58:35 +0000</pubDate>

									<content:encoded><![CDATA[<p>Having both, and having played both, the Hold Fast version is the one to play. The &#8216;Smuggling Run&#8217; scenario looks to be actually winnable now whereas before it was a killer. The new version is also set up for multiple players rather than just 2.</p>
<p>&nbsp;</p>
<p>Note that the Hold Fast supplement also includes more British, French, Spanish and US Characters&hellip;<span class="activity-read-more" id="activity-read-more-21417"><a href="https://www.warlordgames.com/community/topic/smugglers-run-pdf/#post-188606" rel="nofollow ugc">[Read more]</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">b9c79e91b4c40f5e8b2e5b9d2811b4be</guid>
				<title>Andrew Cree replied to the topic Scenario Questions and Ideas in the forum Combined Arms</title>
				<link>https://www.warlordgames.com/community/topic/scenario-questions-and-ideas/#post-187797</link>
				<pubDate>Thu, 16 Jun 2022 06:17:23 +0100</pubDate>

									<content:encoded><![CDATA[<p>Just roll off for what happens.</p>
<p>You could set up the board for a game, but seriously it would be incredibly one sided in favour of the attacker.</p>
<p>Close Quarters page 50 denotes transport capacity for a number of units. The LCM-3 is noted to transport 30 men or 1 light tank/armoured car/APC or 1 Medium tank/self propelled gun&#8230;meaning a typical&hellip;<span class="activity-read-more" id="activity-read-more-14360"><a href="https://www.warlordgames.com/community/topic/scenario-questions-and-ideas/#post-187797" rel="nofollow ugc">[Read more]</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">c7eea328adf3d93efdf73291743d7b4e</guid>
				<title>Andrew Cree replied to the topic First Impressions in the forum Combined Arms</title>
				<link>https://www.warlordgames.com/community/topic/first-impressions-2/#post-187796</link>
				<pubDate>Thu, 16 Jun 2022 05:57:25 +0100</pubDate>

									<content:encoded><![CDATA[<p>After finding my copy of Close Quarters (the Cruel Seas expansion), turns out they have &#8216;Invasion Rules&#8217; on page 50.</p>
<p>A Reinforced Platoon would barely be noticeable in VaS. You can fit the standard 1,000pts into about 5 LCM-3s (British/Americans) , a Marinefahrpram (Germany/Italy) or 3 Daihatsu Landing Craft (Japan). Tank War force would be a bit&hellip;<span class="activity-read-more" id="activity-read-more-14359"><a href="https://www.warlordgames.com/community/topic/first-impressions-2/#post-187796" rel="nofollow ugc">[Read more]</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">2501f10a36bd9717b210a364b1ac18a6</guid>
				<title>Andrew Cree replied to the topic First Impressions in the forum Combined Arms</title>
				<link>https://www.warlordgames.com/community/topic/first-impressions-2/#post-187731</link>
				<pubDate>Wed, 25 May 2022 20:49:44 +0100</pubDate>

									<content:encoded><![CDATA[<p>Whilst I don&#8217;t see any reason you can&#8217;t play out an air-raid on a unit using Airstrike, or an attack on transported units using VaS/CS I would point out that in the first case there is no air defence, so it would simply be attack aircraft vs. Flak with no real penalty for the attacker.</p>
<p>In the second case, again there should be no warships in the&hellip;<span class="activity-read-more" id="activity-read-more-14283"><a href="https://www.warlordgames.com/community/topic/first-impressions-2/#post-187731" rel="nofollow ugc">[Read more]</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">ae4be4d49b2501f10ef69babcec4d0e1</guid>
				<title>Andrew Cree started the topic Bunch of questions. in the forum Black Seas</title>
				<link>https://www.warlordgames.com/community/topic/bunch-of-questions/</link>
				<pubDate>Thu, 24 Feb 2022 19:32:18 +0000</pubDate>

									<content:encoded><![CDATA[<p>Finally got around to playing a game involving Galleys (tough but weakly armed) and Xebecs (fast and powerful, just don&#8217;t look at them too hard) and as always ran into a few issues, mostly with Oars.</p>
<p>The rules for moving under oars is nice and simple &#8211; &#8216;move as if at Battle Sails&#8217; &#8211; but can a ship move slower if it desires?</p>
<p>Likewise, is a ship&hellip;<span class="activity-read-more" id="activity-read-more-13704"><a href="https://www.warlordgames.com/community/topic/bunch-of-questions/" rel="nofollow ugc">[Read more]</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">fa5743b79a4da5757fc92a07676f4c84</guid>
				<title>Andrew Cree replied to the topic Points cost sloop of war in the forum Black Seas</title>
				<link>https://www.warlordgames.com/community/topic/points-cost-sloop-of-war/#post-187254</link>
				<pubDate>Thu, 24 Feb 2022 18:42:26 +0000</pubDate>

									<content:encoded><![CDATA[<p>Sloops are already in the game, covering any unrated ship with 18 or fewer guns &#8211; ships with 20+ guns were usually rated.</p>
<p>Although called Brigs, the term is a contraction of Brig (rigged) Sloops and were a successor to the Snow Sloop. There were also Bermuda Sloops.</p>
<p>In game, I think the Brig is based on the 18-gun Cruizer-class and the Sloop is&hellip;<span class="activity-read-more" id="activity-read-more-13703"><a href="https://www.warlordgames.com/community/topic/points-cost-sloop-of-war/#post-187254" rel="nofollow ugc">[Read more]</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">82a57f0489c0558102aca2751d2ae9a2</guid>
				<title>Andrew Cree replied to the topic Flamethrower against vehicles in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/flamethrower-against-vehicles/#post-184473</link>
				<pubDate>Mon, 22 Feb 2021 17:37:15 +0000</pubDate>

									<content:encoded><![CDATA[<p>Flamethrowers (and Molotov cocktails) were very effective against WW2 tanks&#8230;if they were careless enough to let a flamethrower-armed enemy get within range.</p>
<p>The carburettor-fed engines were inefficient at burning fuel, resulting in large quantities of vapour in the exhaust fumes, allowing you to &#8220;brew up&#8221; an enemy tank</p>
<p>A fire over the&hellip;<span class="activity-read-more" id="activity-read-more-6594"><a href="https://www.warlordgames.com/community/topic/flamethrower-against-vehicles/#post-184473" rel="nofollow ugc">[Read more]</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">7c118249af424e393797ffc612c0f4ba</guid>
				<title>Andrew Cree replied to the topic The Rulebook is coming in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/the-rulebook-is-coming/#post-184472</link>
				<pubDate>Mon, 22 Feb 2021 17:14:34 +0000</pubDate>

									<content:encoded><![CDATA[<p>Mine finally turned up today. A good book indeed, but&#8230;I&#8217;ve already spotted an issue with the [i]Nelson[/i]-class battleships on page 133.</p>
<p>*Q Turret is shown to be super-super-firing, instead of broadside only</p>
<p>*The 24&#8243; MkI torpedoes are shown as forward firing, which doesn&#8217;t match the reality of a single submerged tube in each broadside.</p>
<p>Other&hellip;<span class="activity-read-more" id="activity-read-more-6593"><a href="https://www.warlordgames.com/community/topic/the-rulebook-is-coming/#post-184472" rel="nofollow ugc">[Read more]</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
		
	</channel>
</rss>