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	<title>Warlord Games | Jaesen | Activity</title>
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	<description>Activity feed for Jaesen.</description>
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				<guid isPermaLink="false">4d3dc6b3fae3213c5221f700ea55ab11</guid>
				<title>Jaesen replied to the topic South Africa Rule Question in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/south-africa-rule-question/#post-188956</link>
				<pubDate>Tue, 28 Mar 2023 17:02:46 +0100</pubDate>

									<content:encoded><![CDATA[<p>Any word on this question?</p>
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				<title>Jaesen started the topic South Africa Rule Question in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/south-africa-rule-question/</link>
				<pubDate>Thu, 23 Mar 2023 13:51:56 +0000</pubDate>

									<content:encoded><![CDATA[<p>Bloody Mindedness vs Preparatory Barrages and/or Artillery Strikes from a Forward Observer:</p>
<p>Would pins received from table results that are anything other than direct hits subsequently come off of South African infantry and artillery units since no casualties were scored?</p>
<p>The question of whether they&#8217;re actually being hit by HE on results other&hellip;<span class="activity-read-more" id="activity-read-more-22989"><a href="https://www.warlordgames.com/community/topic/south-africa-rule-question/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">ee55314bb415cc32d539bbffd8cece01</guid>
				<title>Jaesen started the topic Pilum clarification in the forum Hail Caesar</title>
				<link>https://www.warlordgames.com/community/topic/pilum-clarification/</link>
				<pubDate>Fri, 07 Oct 2022 02:37:54 +0100</pubDate>

									<content:encoded><![CDATA[<p>When does the Pilum take effect?  Presumably the first round of every combat?  Or is it only on &#8220;Clash&#8221;?</p>
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				<guid isPermaLink="false">c329a7e756073021ae229efaa81e5b92</guid>
				<title>Jaesen replied to the topic Multi Launcher - Line of Sight or Spotter in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/multi-launcher-line-of-sight-or-spotter/#post-188074</link>
				<pubDate>Wed, 17 Aug 2022 00:00:28 +0100</pubDate>

									<content:encoded><![CDATA[<p>Line of sight only.  No multiple launcher currently has a spotter option.</p>
<p>&nbsp;</p>
<p>Frankly, they&#8217;re already broken enough lol.</p>
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				<guid isPermaLink="false">09a4d03e29b7566597f42853051d73be</guid>
				<title>Jaesen replied to the topic Struggling with play/stratagems in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/struggling-with-play-stratagems/#post-188073</link>
				<pubDate>Tue, 16 Aug 2022 20:42:15 +0100</pubDate>

									<content:encoded><![CDATA[<p>&lt;p style=&#8221;text-align: left;&#8221;&gt;Vs. Japanese infantry, you&#8217;ll likely want to put your own squads in terrain and on Ambush, as no matter how close they are you&#8217;ll still get to shoot as they come in.   wait to shoot point-blank on your Ambush to up your hit chance and take as many out as possible before melee, THEN the melee will be simultaneous due t&hellip;<span class="activity-read-more" id="activity-read-more-14691"><a href="https://www.warlordgames.com/community/topic/struggling-with-play-stratagems/#post-188073" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">c5bbc27036016ef968b0070f8a23ed7b</guid>
				<title>Jaesen replied to the topic Commonwealth National Characteristics question in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/commonwealth-national-characteristics-question/#post-186589</link>
				<pubDate>Sun, 24 Oct 2021 05:01:02 +0100</pubDate>

									<content:encoded><![CDATA[<p>In addition, related to the Commonwealth topic&#8230;  for purposes of the 1940-42 Commonwealth Infantry Brigade on pg 99 of Campaign:  The Western Desert, is the term &#8220;Commonwealth&#8221; a shortening or disambiguation of the term &#8220;British Commonwealth of Nations&#8221;, understood to include Britain, her Empire, and protectorates/dominions of the time such as I&hellip;<span class="activity-read-more" id="activity-read-more-8803"><a href="https://www.warlordgames.com/community/topic/commonwealth-national-characteristics-question/#post-186589" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">a22c0452e510ca2a6c853676f9dc7f12</guid>
				<title>Jaesen started the topic PDF question in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/pdf-question/</link>
				<pubDate>Thu, 30 Sep 2021 02:35:36 +0100</pubDate>

									<content:encoded><![CDATA[<p>Are the PDF versions of the &#8220;Armies have errata updates?  Or are they identical to the print version?</p>
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				<guid isPermaLink="false">515c0afd469855aac5c24ef5db965519</guid>
				<title>Jaesen started the topic Commonwealth National Characteristics question in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/commonwealth-national-characteristics-question/</link>
				<pubDate>Thu, 30 Sep 2021 01:39:21 +0100</pubDate>

									<content:encoded><![CDATA[<p>Some confusion in our local group as to how Commonwealth countries work, that needs a bit of clarification.   Hoping the forum folks can help out!</p>
<p>Does a Commonwealth country such as India or Canada get the free British FO etc, and the only thing different is the 5 characteristic choices in AoGB are replaced by the associated choices for that c&hellip;<span class="activity-read-more" id="activity-read-more-8327"><a href="https://www.warlordgames.com/community/topic/commonwealth-national-characteristics-question/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Jaesen started the topic Detecting Submarines not yet on the board in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/detecting-submarines-not-yet-on-the-board/</link>
				<pubDate>Thu, 22 Apr 2021 01:03:23 +0100</pubDate>

									<content:encoded><![CDATA[<p>What is the mechanism for finding a sub for which a model has not yet been placed?</p>
<p>Presumably ships with sub hunter can blind roll if they&#8217;re in a sector against running deep, but what about planes with ASW?  Can they even see things running deep?</p>
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				<guid isPermaLink="false">9973ab859e18e1d7e687b110cdab63fe</guid>
				<title>Jaesen replied to the topic Bulgarian Counter-partisan Experts rule vs Forward Deployment in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/bulgarian-counter-partisan-experts-rule-vs-forward-deployment/#post-184948</link>
				<pubDate>Mon, 15 Mar 2021 16:25:53 +0000</pubDate>

									<content:encoded><![CDATA[<p>Bumping, so it doesn&#8217;t get buried&#8230;  🙂</p>
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				<guid isPermaLink="false">21fb1bace51c46b08a5540e33c962b41</guid>
				<title>Jaesen replied to the topic Torpedo Rules in the forum Victory At Sea</title>
				<link>https://www.warlordgames.com/community/topic/torpedo-rules/#post-184889</link>
				<pubDate>Thu, 11 Mar 2021 19:43:12 +0000</pubDate>

									<content:encoded><![CDATA[<p>Torpedoes take planning and tricksiness to use.  You have to get up close, and take the risks inherent in getting that close.</p>
<p>Destroyers and Cruisers are using their speed and a few judiciously utilized Evade orders to get in close and be ready to pounce (as first activation on a non-Evade) if you happen to win initiative.</p>
<p>Granted, your rolls&hellip;<span class="activity-read-more" id="activity-read-more-6899"><a href="https://www.warlordgames.com/community/topic/torpedo-rules/#post-184889" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">14f9935194cdb52439b5b7bf77a2bc2b</guid>
				<title>Jaesen started the topic Bulgarian Counter-partisan Experts rule vs Forward Deployment in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/bulgarian-counter-partisan-experts-rule-vs-forward-deployment/</link>
				<pubDate>Thu, 11 Mar 2021 18:26:46 +0000</pubDate>

									<content:encoded><![CDATA[<p>As it reads on AoIatA pg 64, it prevents forward deployment by any unit using sniper/spotter/observer, so it would prevent forward deployment by things like Night Infiltrators, Suicide AT Teams, Native Irregulars etc that use the spotter deployment mechanism as well, right?</p>
<p>Secondly, does the rule&#8217;s anti-outflanking provision override scenario&hellip;<span class="activity-read-more" id="activity-read-more-6898"><a href="https://www.warlordgames.com/community/topic/bulgarian-counter-partisan-experts-rule-vs-forward-deployment/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">beb5f0ee901c890e3dfb40af01e7837a</guid>
				<title>Jaesen replied to the topic Yugoslavian army list in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/yugoslavian-army-list/#post-184275</link>
				<pubDate>Thu, 11 Feb 2021 19:29:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>The Bulgarians wanted a slice of Yugoslavia too, and a Balkan campaign would be a nice opportunity to get them expanded selectors/ options the way the Hungarians did in Fortress Budapest.</p>
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				<guid isPermaLink="false">f8d4174ec7189a5eb220d3b31f64947c</guid>
				<title>Jaesen replied to the topic Tank and turret pivots in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/tank-and-turret-pivots/#post-181344</link>
				<pubDate>Fri, 04 Sep 2020 20:56:33 +0100</pubDate>

									<content:encoded><![CDATA[<p>The follows above are correct if you&#8217;re talking about ambushing.  The tank would not be allowed to pivot its hull/chassis to bring its hull- or casemount-mounted weapon to bear on an ambush, but a turret would be able to turn.</p>
<p>&nbsp;</p>
<p>If you&#8217;re talking about moving for purpose of making indirect fire ranging reset, I&#8217;d say that a hull/chassis pivot&hellip;<span class="activity-read-more" id="activity-read-more-4582"><a href="https://www.warlordgames.com/community/topic/tank-and-turret-pivots/#post-181344" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">61855b70a8c841a8db8fb882a3f27b38</guid>
				<title>Jaesen started the topic SAS Deception Teams in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/sas-deception-teams/</link>
				<pubDate>Tue, 01 Sep 2020 21:39:03 +0100</pubDate>

									<content:encoded><![CDATA[<p>First, does the Deception special stack when using multiple teams?  (I presume not)</p>
<p>Second, any reports of the effectiveness of the improvised bombs they use?  Or are they more of an area denial tool?</p>
<p>Thanks!</p>
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				<title>Jaesen replied to the topic Clearing Obstacles using Explosives in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/clearing-obstacles-using-explosives/#post-180471</link>
				<pubDate>Thu, 06 Aug 2020 19:23:35 +0100</pubDate>

									<content:encoded><![CDATA[<p>There are more rules about engineers and usage of explosives in Duel in the Sun and Western Desert.  You may want to check there!</p>
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				<guid isPermaLink="false">61541c72272aff851603bd0d738d1afe</guid>
				<title>Jaesen replied to the topic Australian Pacific Theatre 6pdr A/T in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/australian-pacific-theatre-6pdr-a-t/#post-180128</link>
				<pubDate>Fri, 24 Jul 2020 16:25:40 +0100</pubDate>

									<content:encoded><![CDATA[<p>The New Guinea book has several lists that would include the 6lber for Australia</p>
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				<guid isPermaLink="false">0be5df2f0e6b41bef64350a18f64fa3b</guid>
				<title>Jaesen replied to the topic 25-Pounder in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/25-pounder/#post-180102</link>
				<pubDate>Wed, 22 Jul 2020 21:42:53 +0100</pubDate>

									<content:encoded><![CDATA[<ol>
<li>Remember also that you can&#8217;t indirect fire on ambush.   So, as LordRao said, make sure to announce what type of ammo is loaded (AT vs HE) for your ambush as it&#8217;ll be for direct fire use only.</li>
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				<guid isPermaLink="false">32976df91259a7cd4e1d3920463987b4</guid>
				<title>Jaesen started the topic Stummel question in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/stummel-question/</link>
				<pubDate>Wed, 22 Jul 2020 16:20:43 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi there&#8230;  looking for a quick clarification on the Stummel entries in AoG.</p>
<p>The 251/9 shows transport capability AND tow capability, where the 250/8 does not.</p>
<p>Does this mean that if I take the 251/9 in a tank slot (or vehicle slot in an armoured platoon) that it can also serve as a transport and/or tow?  Or does it lose those capabilities if i&hellip;<span class="activity-read-more" id="activity-read-more-4111"><a href="https://www.warlordgames.com/community/topic/stummel-question/" rel="nofollow ugc">[Read more]</a></span></p>
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				<guid isPermaLink="false">206bf2d5e62ea14986de988870c6c22d</guid>
				<title>Jaesen replied to the topic Hungarian German tanks in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/hungarian-german-tanks/#post-179150</link>
				<pubDate>Mon, 15 Jun 2020 17:53:15 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thank you!</p>
<p>The Axis Support unit is not limited to tanks, correct?  So if the Axis Support slot on easyarmy only shows a certain selection of German tanks, if I wanted to take an armored car or sp artillery, that&#8217;s legal?</p>
<p>Additionally, it appears that the easyarmy Bulgarian Reinforced Platoon omits an armored car slot, where the book pg 64 has&hellip;<span class="activity-read-more" id="activity-read-more-3642"><a href="https://www.warlordgames.com/community/topic/hungarian-german-tanks/#post-179150" rel="nofollow ugc">[Read more]</a></span></p>
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