Correct measuring

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  • #157280
    Cat Shot One
    Participant

    I introduced a friend to BRS yesterday. He came up with two very, very basic questions which indeed are not clearly covered in the rulebook or where the diagrams are conflicting with each other. Instead of sticking to my previous interpretation, I forward them for official guidance:

    1. How is distance measured exactly for shooting or other pilot actions/trait card effects?
    Base to stem (p. 12)? Base to base (p. 13)? Stem to stem?

    2. Which arc does a shot strike which comes in exactly on a diagonal?

    #157282
    Koin-Koin
    Moderator

    For me, distances are measured from base to base.
    I need to double check the rules but it just never occurred to me to wonder about so I may assume too much.

    Regarding the arc section, as in most cases the attacking plane ends with a turn before firing, it’s either it can turn enough to go beyond the limit or not. In the second case it will strike from the side which is targeted with less turn.

    If the attacking plane use a tight turn or similar ability, I would play it the same as I would consider that it didn’t have enough turn to put itself in the most advantageous position.

    Once again, it’s my own interpretation. So take it as a “coherent ruling” try.

    • This reply was modified 5 years ago by Koin-Koin.
    #158212
    Cat Shot One
    Participant

    Andy, Renko, what’s the ruling on these two questions?

    #158921
    Andy Chambers
    Participant

    For measuring ranges its base edge to base edge. If using the sabot bases use the original base edge and ignore the sabot itself for measuring ranges.

    To determine shooting position draw a straight line between the shooter and target going from base stem to base stem. The facing arc the line passes through determines the shooting position.

    #159096
    Cat Shot One
    Participant

    Hi Andy,
    thanks for coming back to my barrage of questions with a volley of answers.

    On the one from above about the shooting geometries, I understand to the general procedure. But how to deal with a shot running exactly along the line separating two neigbouring arcs (i. front & side or side & back) of the target plane?

    #159104
    Andy Chambers
    Participant

    In the unlikely event of it being

      precisely

    along the line you’ll have to roll a dice or flip a coin for it. I can’t honestly ever recall this happening.

    #159109
    Cat Shot One
    Participant

    OK. Maybe it’s just my aerobatically skilled friend or my bad eyes but I would estimate it to happen every second games.

    #159110
    Andy Chambers
    Participant

    My advice is to take a straight edge like a ruler or book spine and line it up above both sides of the plane’s base so its running along the arc lines on the pilot disc and extending them outwards in effect. Things can often look close when you eyeball it but are actually not. I’ve genuinely never had a case that was too close to call when using the ruler method.

    #159111
    Cat Shot One
    Participant

    In fact I use a laser pointer with an integrated line optic. 🙂

    #159112
    Andy Chambers
    Participant

    Then all I can say is my hat’s off to that level of precision flying, roll a dice for it 🙂

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