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Charge The Guns

Hi Mark

Yes, this bit can get confusing.

Using your example, the casualties will affect the units’ Stamina. The Combat Result Bonuses are used only to decide who won the melee and do NOT affect stamina.

So a unit could cause more casualties but lose the melee due to the enemy’s supports etc.

Note, it is only casualties over stamina, and the break test modifiers, that act as a minus on a break test. I.e. combat result modifications don’t impact the break test.

Agree an example in the rules would help.