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	<title>Warlord Games | Cliff C | Activity</title>
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	<description>Activity feed for Cliff C.</description>
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				<title>Cliff C replied to the topic Brothers In Arms Pin Indicator in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/brothers-in-arms-pin-indicator/#post-189179</link>
				<pubDate>Sat, 10 Jun 2023 04:59:19 +0100</pubDate>

									<content:encoded><![CDATA[<p>Just realized this game’s been around for many years so kind of silly for a noob to think anything was new. LOL.</p>
<p>Find’em Fix’em Flank’em Finish’em</p>
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				<title>Cliff C replied to the topic Brothers In Arms Pin Indicator in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/brothers-in-arms-pin-indicator/#post-189171</link>
				<pubDate>Fri, 09 Jun 2023 05:50:11 +0100</pubDate>

									<content:encoded><![CDATA[<p>Copy all Kar98k.  Thanks for the welcome and feedback. I’ve been voraciously watching YouTube batreps to get an idea of the flow of the game.  I think I heard someone say they prefer not seeing  brightly colored artificial objects on their nice well modeled tables so I get your preference for something flocked and more discrete.  Cheers!</p>
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				<title>Cliff C changed their profile picture</title>
				<link>https://www.warlordgames.com/activity/p/23917/</link>
				<pubDate>Thu, 08 Jun 2023 16:27:37 +0100</pubDate>

				
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				<title>Cliff C started the topic Brothers In Arms Pin Indicator in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/brothers-in-arms-pin-indicator/</link>
				<pubDate>Thu, 08 Jun 2023 06:30:45 +0100</pubDate>

									<content:encoded><![CDATA[<p>I’m new to BA so still building up. I like the pin marker rules and I’ve noted the different ways people mark with multiple markers or dials or D6 holders on Etsy.</p>
<p>Maybe it’s because I’m a dumb Marine but I like visual gauges and I was reminded of the WW2 video game Brothers In Arms because suppressing was integral to gameplay.  They had a gauge&hellip;<span class="activity-read-more" id="activity-read-more-23912"><a href="https://www.warlordgames.com/community/topic/brothers-in-arms-pin-indicator/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cliff C replied to the topic WW1 - action near Le Cateau (1918) in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/ww1-action-near-le-cateau-1918/page/3/#post-189163</link>
				<pubDate>Thu, 08 Jun 2023 05:38:10 +0100</pubDate>

									<content:encoded><![CDATA[<p>This is an old post but I’m just getting started in BA. I’m wondering about the pin markers. We’re you using them to mark pins but then also to mark where there were casualties?</p>
<p>I thought of using the stuck rifles but prefer prone figures I think.</p>
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				<title>Cliff C replied to the topic Captain Kim’s Recon Patrol in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/captain-kims-recon-patrol/#post-189116</link>
				<pubDate>Wed, 17 May 2023 17:29:45 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thanks that’s what I’m thinking too. The original author was probably trying to emulate the skirmish rules before they were invented with the relaxed 1 inch rule.  But still seems to need a game master German player with randomized movement/actions.</p>
<p>The real action was amazing because it was conducted in broad daylight. Capt Kim and PFC Akah&hellip;<span class="activity-read-more" id="activity-read-more-23853"><a href="https://www.warlordgames.com/community/topic/captain-kims-recon-patrol/#post-189116" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cliff C replied to the topic Captain Kim’s Recon Patrol in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/captain-kims-recon-patrol/#post-189112</link>
				<pubDate>Wed, 17 May 2023 05:02:01 +0100</pubDate>

									<content:encoded><![CDATA[<p><strong>Scenario 2 – Captain Kim’s Recon Patrol</strong></p>
<p>Captain Young Oak Kim’s daring recon raid to capture German soldiers for intelligence is the stuff of legend. Five lightly armed Nisei snuck of the Anzio beachhead, past enemy frontline outposts and into the rearguard using nothing more than wheat fields and drainage ditches for cover. Once there, they&hellip;<span class="activity-read-more" id="activity-read-more-23851"><a href="https://www.warlordgames.com/community/topic/captain-kims-recon-patrol/#post-189112" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cliff C started the topic Captain Kim’s Recon Patrol in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/captain-kims-recon-patrol/</link>
				<pubDate>Wed, 17 May 2023 04:57:26 +0100</pubDate>

									<content:encoded><![CDATA[<p>I live in Hawaii where the 100th Infantry Battalion is a big deal. I got into Bolt Action because of the nisei figures and the sample scenarios because I wanted to use the game to educate kids about what their grandfathers went through. I was just contacted by the family of the soldier who went on Captain Kim’s patrol and I think they’d like to&hellip;<span class="activity-read-more" id="activity-read-more-23850"><a href="https://www.warlordgames.com/community/topic/captain-kims-recon-patrol/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Cliff C became a registered member</title>
				<link>https://www.warlordgames.com/activity/p/21976/</link>
				<pubDate>Thu, 02 Feb 2023 12:19:58 +0000</pubDate>

				
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