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	<title>Warlord Games | Ghettotech | Activity</title>
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				<title>Ghettotech replied to the topic FLAK in the forum Konflikt &#039;47</title>
				<link>https://www.warlordgames.com/community/topic/flak-2/#post-191792</link>
				<pubDate>Sat, 02 May 2026 22:41:03 +0100</pubDate>

									<content:encoded><![CDATA[<p>There is also a Firefly &#8220;jump in&#8221; scenario in the Festung Europa Book were it is stated that all uinits with the FLAK rule cold shoot. But only if they not have recived an order die at that moment.</p>
<p>But units in ambush (in bolt action) can use FLAG also. If i remember correct.</p>
<p>So it seems a bit &#8220;unclear&#8221; how it is handled in K47.</p>
<p>There are not&hellip;<span class="activity-read-more" id="activity-read-more-26517"><a href="https://www.warlordgames.com/community/topic/flak-2/#post-191792" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Ghettotech replied to the topic Building the Afrika Koprs MMG from the starter Army in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/building-the-afrika-koprs-mmg-from-the-starter-army/#post-191652</link>
				<pubDate>Wed, 14 Jan 2026 14:53:15 +0000</pubDate>

									<content:encoded><![CDATA[<p>Sady said, this Forum is a dead space. I would recommend the reddit Bolt Action sub for questions about the game or building.</p>
<p>There may be other places with active members.</p>
<p>The Original Warlord Forum is not such an place.</p>
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				<title>Ghettotech replied to the topic Ruins in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/ruins/#post-191614</link>
				<pubDate>Fri, 19 Dec 2025 00:53:10 +0000</pubDate>

									<content:encoded><![CDATA[<p>My Squad of 10 Soldiers does not fit into the ruined Farmhouse. How is that to handle?</p>
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				<title>Ghettotech replied to the topic Close Combat with units that have Pentration value in the forum Konflikt &#039;47</title>
				<link>https://www.warlordgames.com/community/topic/close-combat-with-units-that-have-pentration-value/#post-191495</link>
				<pubDate>Fri, 07 Nov 2025 16:59:10 +0000</pubDate>

									<content:encoded><![CDATA[<p>without a weapon with a PEN value you would only roll for damage at the &#8220;surface&#8221; table but with PEN value you roll on the Full damage table. As far as I remember.</p>
<p>&nbsp;</p>
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				<title>Ghettotech replied to the topic Pin value on Tesla Guns in the forum Konflikt &#039;47</title>
				<link>https://www.warlordgames.com/community/topic/pin-value-on-tesla-guns/#post-191455</link>
				<pubDate>Sat, 18 Oct 2025 19:32:59 +0100</pubDate>

									<content:encoded><![CDATA[<p>I guess there is some other balancing factor. (hits/pen.)</p>
<p>It may also depends on what to shoot to make it strong. &#8220;GTravity Pulse&#8221; seems stronger on Infantry than Vehicles/Walkers. From my expirience so far.</p>
<p>&nbsp;</p>
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				<title>Ghettotech replied to the topic Unit Type of Platoon leaders in Axis Army list forSchwertruppen and Stahltruppen in the forum Konflikt &#039;47</title>
				<link>https://www.warlordgames.com/community/topic/unit-type-of-platoon-leaders-in-axis-army-list-forschwertruppen-and-stahltruppen/#post-191449</link>
				<pubDate>Tue, 14 Oct 2025 15:09:53 +0100</pubDate>

									<content:encoded><![CDATA[<p>Ah, i see your intention.</p>
<p>But it seems this official forum is the last best place to adress Warlord in some way.</p>
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				<title>Ghettotech replied to the topic Unit Type of Platoon leaders in Axis Army list forSchwertruppen and Stahltruppen in the forum Konflikt &#039;47</title>
				<link>https://www.warlordgames.com/community/topic/unit-type-of-platoon-leaders-in-axis-army-list-forschwertruppen-and-stahltruppen/#post-191445</link>
				<pubDate>Sat, 11 Oct 2025 16:16:09 +0100</pubDate>

									<content:encoded><![CDATA[<p>Page 4-6 : &#8220;Company Commanders&#8221;</p>
<p>Page 7-9 : &#8220;Platoon Commanders&#8221;</p>
<p>?</p>
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				<title>Ghettotech replied to the topic Pin value on Tesla Guns in the forum Konflikt &#039;47</title>
				<link>https://www.warlordgames.com/community/topic/pin-value-on-tesla-guns/#post-191444</link>
				<pubDate>Sat, 11 Oct 2025 16:12:20 +0100</pubDate>

									<content:encoded><![CDATA[<p>I would say it is only one pin.</p>
<p>Only &#8220;Gravity pulse&#8221; and &#8220;schockwave&#8221; may cause more pins than usual. But I just have taken a look at the special rules in the app so far.</p>
<p>&nbsp;</p>
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				<title>Ghettotech replied to the topic Can Inexperienced Mortars take Spotters - if so do they gain any benefit? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/can-inexperienced-mortars-take-spotters-if-so-do-they-gain-any-benefit/#post-191431</link>
				<pubDate>Tue, 07 Oct 2025 15:15:58 +0100</pubDate>

									<content:encoded><![CDATA[<p>Yes, when i remember right. Inexp. mortars or indirect weapons can´t use spotters.</p>
<p>But you can buy an inexp. spotter with your inexp. mortar as it seems. And use it with regular or veteran units? I dont know about that.</p>
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				<title>Ghettotech replied to the topic Command Vehicles in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/command-vehicles/#post-190704</link>
				<pubDate>Fri, 13 Dec 2024 13:37:56 +0000</pubDate>

									<content:encoded><![CDATA[<p>When making quick reference charts it would be nice to add the command vehicle stats, too&#8230;</p>
<p>My platoon of 3&#215;223 does not have an dedicated platoon commander. Am I doing it wrong?</p>
<p>&nbsp;</p>
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				<title>Ghettotech replied to the topic V3 NEW platoon composition! Edit: and discussion apparently in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/v3-new-platoon-composition/page/3/#post-190447</link>
				<pubDate>Fri, 13 Sep 2024 16:05:45 +0100</pubDate>

									<content:encoded><![CDATA[<p>Just want to admit that rolling for cover gives a better &#8220;feeling&#8221; for the defender. You can &#8220;defend&#8221; and not just get shoot at. Other setting for the mind 😉</p>
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				<title>Ghettotech replied to the topic v3 Known Changes in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/v3-known-changes/page/2/#post-190397</link>
				<pubDate>Sun, 11 Aug 2024 19:29:03 +0100</pubDate>

									<content:encoded><![CDATA[<p>You get +1 when shooting at vehicles.</p>
<p>Can vehicles assault?</p>
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				<title>Ghettotech replied to the topic v3 Known Changes in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/v3-known-changes/page/2/#post-190393</link>
				<pubDate>Sat, 10 Aug 2024 10:32:19 +0100</pubDate>

									<content:encoded><![CDATA[<p>But it was mentioned for AT-Guns fireing at Vehicles : All Anti Tank guns get an additional +1 modifier to hit vehicles when shooting with a fire order (including Ambush and reaction fire).</p>
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				<title>Ghettotech replied to the topic v3 Known Changes in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/v3-known-changes/page/2/#post-190380</link>
				<pubDate>Wed, 07 Aug 2024 18:51:45 +0100</pubDate>

									<content:encoded><![CDATA[<p>&#8220;Reaction fire&#8221; is mentioned in one of the Screenshots&#8230;</p>
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				<title>Ghettotech replied to the topic Painting face camouflage in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/painting-face-camouflage/#post-182220</link>
				<pubDate>Wed, 07 Oct 2020 17:58:00 +0100</pubDate>

									<content:encoded><![CDATA[<p>The first picture looks like a Motorcycle driver. The goggles looks like that, too.</p>
<p>&nbsp;</p>
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