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	<title>Warlord Games | Aidan Degg | Activity</title>
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	<description>Activity feed for Aidan Degg.</description>
	<lastBuildDate>Wed, 08 Apr 2026 22:55:10 +0100</lastBuildDate>
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				<title>Aidan Degg replied to the topic Question on the &#034;Gallop at anything&#034; rule in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/question-on-the-gallop-at-anything-rule/#post-191565</link>
				<pubDate>Sat, 22 Nov 2025 23:54:16 +0000</pubDate>

									<content:encoded><![CDATA[<p>Cheers guys for the responses &#8211; that makes a lot more sense &#8211; I didn&#8217;t think to consider it meant adding to the staff rating/reducing the roll. Thanks all for helping me, greatly appreciated &#8211; now I can get back to chucking my game (if rash) cavalry at their French counterparts in the Peninsula!</p>
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				<title>Aidan Degg started the topic Question on the &#034;Gallop at anything&#034; rule in the forum Black Powder</title>
				<link>https://www.warlordgames.com/community/topic/question-on-the-gallop-at-anything-rule/</link>
				<pubDate>Tue, 18 Nov 2025 22:52:18 +0000</pubDate>

									<content:encoded><![CDATA[<p>I was wondering if someone could help me with how this works mechanically as I *must* be getting something wrong or not understanding something.</p>
<p>I think it&#8217;s the wording of the &#8220;+1 to Charge order&#8221; that&#8217;s throwing me off, but to me, that reads as you&#8217;re meant to add 1 to a charge order roll &#8211; but&#8230;wouldn&#8217;t that make it *less* likely they&#8217;d&hellip;<span class="activity-read-more" id="activity-read-more-26261"><a href="https://www.warlordgames.com/community/topic/question-on-the-gallop-at-anything-rule/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Aidan Degg replied to the topic Question on Squadron Lettering in the forum Blood Red Skies</title>
				<link>https://www.warlordgames.com/community/topic/question-on-squadron-lettering/#post-191447</link>
				<pubDate>Sun, 12 Oct 2025 11:00:11 +0100</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;m a bit late in replying but thank you very much!</p>
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				<title>Aidan Degg started the topic Question on Squadron Lettering in the forum Blood Red Skies</title>
				<link>https://www.warlordgames.com/community/topic/question-on-squadron-lettering/</link>
				<pubDate>Wed, 04 Jun 2025 17:49:59 +0100</pubDate>

									<content:encoded><![CDATA[<p>Apologies if this is a really stupid or obvious question &#8211; I&#8217;ve noticed in some photos that the way the lettering is arranged isn&#8217;t always consistent. For example, if I&#8217;m wanting to do FY squadron, I&#8217;ve seen in some photos the lettering reads, say FY-D, but I&#8217;ve also seen some that would read D-FY. At first I thought maybe it was the convention&hellip;<span class="activity-read-more" id="activity-read-more-25956"><a href="https://www.warlordgames.com/community/topic/question-on-squadron-lettering/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Aidan Degg replied to the topic Penetration in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/penetration/#post-189630</link>
				<pubDate>Sat, 11 Nov 2023 20:10:20 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yeah I believe it counts against all things. If it didn&#8217;t there wouldn&#8217;t be a great deal of point in the HMG vs the MMG.</p>
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				<title>Aidan Degg replied to the topic Sd.Kfz. 10/4 with Flak 38: Redundant? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/sd-kfz-10-4-with-flak-38-redundant/#post-188552</link>
				<pubDate>Thu, 15 Dec 2022 11:52:04 +0000</pubDate>

									<content:encoded><![CDATA[<p>XD Hahaha!</p>
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				<title>Aidan Degg replied to the topic Sd.Kfz. 10/4 with Flak 38: Redundant? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/sd-kfz-10-4-with-flak-38-redundant/#post-188543</link>
				<pubDate>Wed, 14 Dec 2022 11:04:40 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ah well, it&#8217;ll almost certainly be for it&#8217;s extra bit of utility in more difficult ground then.  How useful that is, of course, depends on the terrain, as you say.</p>
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				<title>Aidan Degg replied to the topic Sd.Kfz. 10/4 with Flak 38: Redundant? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/sd-kfz-10-4-with-flak-38-redundant/#post-188533</link>
				<pubDate>Tue, 13 Dec 2022 16:42:24 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ah yeah &#8211; that&#8217;d probably be it!</p>
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				<title>Aidan Degg replied to the topic Sd.Kfz. 10/4 with Flak 38: Redundant? in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/sd-kfz-10-4-with-flak-38-redundant/#post-188527</link>
				<pubDate>Tue, 13 Dec 2022 16:03:23 +0000</pubDate>

									<content:encoded><![CDATA[<p>I don&#8217;t play Germany and am not as familiar with the stuff they have but is the Half-track soft-skinned? If it&#8217;s not then (relative to the other vehicles) for the cost of, like, a guy, that seems reasonable. If not then I don&#8217;t know. Maybe it&#8217;s available in some theatre selectors the others aren&#8217;t or something but it&#8217;s literally the same in every&hellip;<span class="activity-read-more" id="activity-read-more-20974"><a href="https://www.warlordgames.com/community/topic/sd-kfz-10-4-with-flak-38-redundant/#post-188527" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Aidan Degg replied to the topic Assault of New Guinea Question in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/assault-of-new-guinea-question/#post-187333</link>
				<pubDate>Tue, 15 Mar 2022 18:49:20 +0000</pubDate>

									<content:encoded><![CDATA[<p>Cheers for the reply &#8211; yeah that&#8217;s a good point too. Ta!</p>
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				<title>Aidan Degg started the topic Assault of New Guinea Question in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/assault-of-new-guinea-question/</link>
				<pubDate>Mon, 07 Mar 2022 12:55:43 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hey all.</p>
<p>&nbsp;</p>
<p>On pg 109 of the Burma book it says a reinforced platoon can&#8217;t be mixed (i.e. it&#8217;s either all SNLF or IJA). However, an army can be made up of multiple reinforced platoons &#8211; if we were playing a sufficiently big enough game that more than one could be fitted in, could one be an IJA platoon and one be SNLF? I&#8217;m hoping yes as the SNLF&hellip;<span class="activity-read-more" id="activity-read-more-13768"><a href="https://www.warlordgames.com/community/topic/assault-of-new-guinea-question/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Aidan Degg replied to the topic Indian National Army in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/indian-national-army/#post-187161</link>
				<pubDate>Sun, 13 Feb 2022 20:19:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>Sorry guys haven&#8217;t checked back on here in ages &#8211; but belated thanks for replies. Hopefully will get updated at some point</p>
<p>&nbsp;</p>
<p>Cheers</p>
<p>&nbsp;</p>
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				<title>Aidan Degg started the topic Indian National Army in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/indian-national-army/</link>
				<pubDate>Thu, 03 Jun 2021 13:54:04 +0100</pubDate>

									<content:encoded><![CDATA[<p>I was just checking the most recent errata and can&#8217;t seem to work out if there is a list of Theatre Selectors for the Indian National Army unit for Imperial Japan on pg. 80 of Empire in Flames. I&#8217;m guessing Burma would be fine and maybe a couple of the Chinese theatre ones. Does anyone know if there is one?</p>
<p>&nbsp;</p>
<p>Cheers</p>
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				<title>Aidan Degg became a registered member</title>
				<link>https://www.warlordgames.com/activity/p/5183/</link>
				<pubDate>Mon, 12 Oct 2020 08:01:32 +0100</pubDate>

				
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