Reply To: V3 NEW platoon composition! Edit: and discussion apparently
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Wilber,
1. Yeah at first I thought that the recce platoon doesn’t look worth it. But maybe it will have some sort of special rule, like being able to outflank without penalty, spot hidden units easier, forward deployment etc. If not, then it definitely is the weakest of the bunch.
2. Yeah that is strange. Although I have never heard of someone running a Captain or Major before. Maybe they were thinking that with all the officers required no one would bring an extra one.
3. Iv’e heard a lot of people talk about the lone tank thing. In my opinion, unless if the scenario calls for it, (see above) a single tank on the battlefield is very rare. If you see one tank, there’s usually more around somewhere. And it forces people to commit, they have to choose whether or not dropping the multi launcher and howitzers is worth it to bring 2 or more dakka Stuarts. And of course, people could work around it by bringing an inexperienced motorcycle with sidecar or horse drawn wagon with MMG as their “””””command vehicle”””””” and just bring one tank. So either way it works out. What I am most perturbed by is that the new starter set comes with one Greyhound. Unless there’s something that we missed, you can’t use it legally. So this circles back to the “plastic crack dealer” point, maybe Warlord is getting dirty and baiting new players into buying a starter set that they can’t use so they will go out and buy more stuff to make it usable.
4. I kindly disagree with this point. Take an infantry model, sharpie “2nd LT” on the base, there’s your HQ. Take 2 ordinary minimum-size squads of riflemen, give them the engineers rules but don’t add flamethrowers, there’s your engineer squad requirement. Take your flamethrower team. It’s possible to field just a flamethrower team this way, although I do get your point. Maybe the US Marines will have a selector allowing flamers in ordinary squads or something?
5. I 100% agree, Artillery Action lol. When I first saw the new structure, my first thought was “well, the table will become a killzone with all the artillery allowed.” Bringing 4 artillery seems absurd with how powerful 1 is right now. BUT, when you consider it the new platoons are (roughly) like rock-paper-scissors. Engineers kill rifle platoons, heavy weapons kill both, tanks kill heavy weapons, artillery kills tanks. But out of the four others, nothing has a good chance of killing artillery. So maybe, just maybe, the new useless recce platoon has some unannounced ability (see my comment above) that makes it a menace to artillery. Artillery is typically fixed in place in the rear lines, so a platoon of infantry that can emerge from out of nowhere and annihilate artillery in close-quarters would be the perfect counter. (and very satisfying) Just my speculations…
6. Yep you hit the nail on the head. Warlord doesn’t make rules as a charity event, they are in it for money… Atchung Panzer! and v3 coming out that lets you take tanks galore, at the same time that they release new tank models…
-Aidan
