During a turn Order Dice are drawn to decide which player can move or shoot with one of their units. That player chooses which unit to use and then another dice is drawn.
This means you can never be entirely sure how events will unfold on the battlefield.
When units are given orders they can advance and fire, run or even prepare an ambush. The targeted enemy units may be able to react by starting a firefight, diving into cover or setting an ambush of their own!
The military forces of Antares are primarily armed with energy-based plasma weapons and projectile-firing mag weapons, while heavy weapons have access to a variety of special munition types. Ghar also utilise disruptor weaponry which is highly effective against the nano-based armour, drones and probes of other races.