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	<title>Warlord Games | Wilber Olive | Activity</title>
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				<title>Wilber Olive replied to the topic V3 NEW platoon composition! Edit: and discussion apparently in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/v3-new-platoon-composition/page/3/#post-190332</link>
				<pubDate>Thu, 25 Jul 2024 03:56:20 +0100</pubDate>

									<content:encoded><![CDATA[<p>With the latest changes reveal regarding shooting, I still don&#8217;t see the logic behind some (or many) of the changes.</p>
<p>Take the small team rule for example. They said it makes MMG teams more resilient? I don&#8217;t see how&#8230; appears to do the opposite! The only thing I can think of is that perhaps they allow more men to be added to smaller teams now.&hellip;<span class="activity-read-more" id="activity-read-more-25223"><a href="https://www.warlordgames.com/community/topic/v3-new-platoon-composition/page/3/#post-190332" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Wilber Olive replied to the topic V3 NEW platoon composition! Edit: and discussion apparently in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/v3-new-platoon-composition/#post-190275</link>
				<pubDate>Sat, 13 Jul 2024 00:32:18 +0100</pubDate>

									<content:encoded><![CDATA[<p>I do agree with Nat that this new platoon structure does make it feel more historical, which I like. Definitely not complaining at all, just pointing out some interesting things for discussion.</p>
<p>Yes, well maybe mounted stuff must be fielded in the Recce platoon, which would make it more useful. I&#8217;m actually hoping that the rules contain unique&hellip;<span class="activity-read-more" id="activity-read-more-25173"><a href="https://www.warlordgames.com/community/topic/v3-new-platoon-composition/#post-190275" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Wilber Olive replied to the topic V3 NEW platoon composition! Edit: and discussion apparently in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/v3-new-platoon-composition/#post-190266</link>
				<pubDate>Fri, 12 Jul 2024 01:02:04 +0100</pubDate>

									<content:encoded><![CDATA[<p>I know this is just a tease, but so far, we&#8217;re not much of a fan of these new selectors and probably won&#8217;t use them in our group. To be fair though, we don&#8217;t really use the v2 selector much either as we tend to build armies based on scenarios. But here&#8217;s few oddities I&#8217;ve noticed so far. I could be wrong about any or all of these things.</p>
<p>1. The&hellip;<span class="activity-read-more" id="activity-read-more-25165"><a href="https://www.warlordgames.com/community/topic/v3-new-platoon-composition/#post-190266" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Wilber Olive replied to the topic Shooting From Cover Question in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/shooting-from-cover-question/#post-176302</link>
				<pubDate>Mon, 30 Mar 2020 12:30:07 +0100</pubDate>

									<content:encoded><![CDATA[<p>I understand what you are saying, but it doesn&#8217;t appear to be worded that way. For it to be what you are saying, it would need to worded something like this:</p>
<p>“If the unit is inside dense terrain, but less than 50% of the unit&#8217;s models are at the edge, the unit can see and shoot out, but their shots will be affected by the cover m&hellip;<span class="activity-read-more" id="activity-read-more-2729"><a href="https://www.warlordgames.com/community/topic/shooting-from-cover-question/#post-176302" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Wilber Olive started the topic Shooting From Cover Question in the forum Bolt Action</title>
				<link>https://www.warlordgames.com/community/topic/shooting-from-cover-question/</link>
				<pubDate>Sun, 29 Mar 2020 02:52:00 +0100</pubDate>

									<content:encoded><![CDATA[<p>Inside the &#8220;Top Secret&#8221; Cover box under Roll to Damage on Page 57 of the rule book, there is a topic called &#8220;Shooting From Cover&#8221;. The last sentence reads:</p>
<p><em>&#8220;If less than 50% of the unit’s models are inside dense terrain, but not at the edge, the unit can see and shoot out, but their shots will be affected by the cover modifier.&#8221;</em></p>
<p>Can anyone e&hellip;<span class="activity-read-more" id="activity-read-more-2716"><a href="https://www.warlordgames.com/community/topic/shooting-from-cover-question/" rel="nofollow ugc">[Read more]</a></span></p>
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