Broken Legions – Fantasy Skirmish Wargames in the Roman Empire, Osprey Wargames 15
Author: Mark Latham
Illustrator: Alan Lathwell
The Roman Empire rules the civilised world with an iron fist, seemingly all-powerful and limitless. And yet, the power of Rome is secured not by its mighty legions, but by small bands of warriors and agents fighting a secret war. Tasked by the Emperor to explore ancient temples, forgotten labyrinths and beast-haunted caverns, they seek out artefacts hidden by the gods themselves, hunt creatures of myth and face enemies that would use dark magic against the empire.
Broken Legions is a set of fantasy skirmish rules for a war unknown to history, fought in the shadows of the Roman Empire. Various factions recruit small warbands to fight in tight, scenario-driven battles that could secure the mystical power to defend – or crush – Rome. A points system allows factions to easily build a warband, and mercenaries and free agents may also be hired to bolster a force. Heroes and leaders may possess a range of skills, traits and magical abilities, but a henchman’s blade can be just as sharp, and a campaign can see even the lowliest henchman become a hero of renown.
- Core Rules
- Special Rules
- Magic & Miracles
- Warband Rosters
- Free Agents & Hired Swords
- Monstrous Bestiary
- Campaign Advancement
Mark Latham is a writer, editor and games designer from Staffordshire, UK. After graduating with an MA in English literature from the University of Sheffield, Mark went on to become the editor of White Dwarf magazine, and then the managing editor of Games Workshop’s games development team, before finally becoming a full-time author of novels, short stories and games. A keen amateur historian, Mark is fascinated by the nineteenth century, leading to the production of the popular tabletop games Legends of the Old West, Trafalgar and Waterloo for Warhammer Historical.
Alan Lathwell is a freelance illustrator based in the UK. He specialises in fantasy art and has a passion for Celtic and Norse mythology, which began at an early age. He uses a mixture of traditional and digital methods to create his paintings and his work has been used to illustrate children’s books, role-playing games and book covers.
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