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Con 3.5 Conversion for Romans Vrs. Celts

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Con 3.5 Conversion for Romans Vrs. Celts

Postby aukenlak » Fri May 23, 2008 12:01 pm

OK, so finally having secured a box of plastic Legionaries here in the US, I'm looking for an excuse to use them. I've lately gotten away from mass battle games and enjoy smaller skirmish level games these days. The logical choice would be to use Mordheim and borrow liberally from WAB...but to be honest I'm so burnt out on the GW games it's not funny (I can't take IGO/UGO any more). So I'm going to use my current game of choice, Confrontation 3.5 and the fantastic Dogs of War campaign system.


The problem is I'm far from an expert on the period (I know just about any other period better), but I am keen to learn more. Right now the plan is to set the games around the constuction and manning of Hadrian's Wall. I'm not attempting to recreate history here, just have a fun game with history as a base. I'm working on what baseline profiles of a Legionary and a Celt warrior at the moment. I think I need a trip to the library badly.


Rough Ideas:

Romans: Superior Discipline, Better Armor, solid combat stats, likely use Bravery as a "racial" ability (Fear will need some tweaking).


Celts: Better Initiative, maybe higher Strength, lower armor, likely use War Fury or War Cry as "racial" ability.


If anyone here is interested, I'd be happy to post my progress to get some feedback...but I'm guessing there aren't a lot of folks familiar with Confrontation on the forums. If I can get this working, I'd like move to Mordheim next.


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Con 3.5 Conversion for Romans Vrs. Celts

Postby generulpoleaxe » Fri May 23, 2008 12:34 pm

use warhammer stats and special rules with the confontation turn sequence mate.

it runs realy smooth then :D

don't talk about it, do it.
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Con 3.5 Conversion for Romans Vrs. Celts

Postby aukenlak » Fri May 23, 2008 1:21 pm

That was another thought too...the more I think about it, the more it makes sense. my only worry is that the profiles will be too similar to make the game very interesting.


I guess I need to get a copy of WAB, don't I? Laughing

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Con 3.5 Conversion for Romans Vrs. Celts

Postby bork da basher » Fri May 23, 2008 3:08 pm

if your going to make profiles for a skirmish level encounter with romand and celts consider using existing profiles for the romans and celts in the confrontation game.


personnally i'd use the stats from the lions of alahan kaiber veterans to represent the romans. decent all round stats, good armour is represented, good disipline and bravery is there.


celts i'd use the sessairs veterans profile. a celt is a kelt i suppse Wink


if your mixing weaponary i'd make some home grown rules for throwing pilums/javelins etc

rules for fighting in formations for the romans etc.


i might try this out myself just using the 3.5 rules. the dogs of war rules are a little too indepth for me to be bothered tweaking it lol.


If I advance, follow me! If I fall back, kill me! If I die, avenge me!
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Con 3.5 Conversion for Romans Vrs. Celts

Postby aukenlak » Fri May 23, 2008 5:27 pm

This is funny because those are the exact two guys I picked to use as my baseline. I was going to use the Kaiber vet as an upgraded “Vet” though, as Survival instinct might be overkill. I juiced the Swordsman a bit for the straight legionary. Something like:


Mov: 10

Ini: 3

Att/Str: 3/5

Def/Res: 3/6 (maybe 7 if the Celts get War Fury)

Aim: 2

Cou: 4

Dis: 3

Bravery, Javelin (Str 3 10/15/20)

Something like 20 points.


Celt:

Mov: 10

Ini: 4

Att/Str: 2/6

Def/Res: 2/3

Aim:-

Cou: 4

Dis: 2

War Fury

13ish ponits.


But Survival Instinct might actually balance out the cheaper Celts having War Fury. Hmmm…need to think on this. Combat in Confrontation is just so much more interesting/fun that in the GW based games.


Hoping to get in a few games next weekend too see how the basic troops look. Need to come up with ideas on how to use fear.


Dogs of War would just be a campaign system, so all we'd need to decide is what skills you can use and DoW as written takes care of the rest. It's book keeping intensive (we call it The Game Of Fantasy Bookkeeping), but I absolutely love it.


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Con 3.5 Conversion for Romans Vrs. Celts

Postby Phil » Fri May 23, 2008 6:54 pm

I'm toying with the idea of using Lord of the Rings.

http://www.philhendry.me.uk/Phil_Wargaming_Website/
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Con 3.5 Conversion for Romans Vrs. Celts

Postby aukenlak » Fri May 23, 2008 7:15 pm

I hear good things about LotR...I think I have a copy of it somewhere. The thing that I like about Confrontation is that it's a more "crunchy" game played with fewer figures...one of the things that I never liked about Mordheim (and honestly any GW "skirmish" games) is that it just felt like playing Warhammer with fewer figures. All the drawbacks of a "battle" game and none of the advantages of using a "skirmish" force. Confrontation ramps up the detail and makes a game with 5-15 models a side a lot of fun. No units, just individuals (that took getting used to). I has a very cinimatic, thrust and parry feel to it that I really enjoy.


IIRC, LotR is a bit bigger than that, more the 20-40 figure range, right? That is very tempting as well. The "new" version of Confrontation (Age of Ragnarok) is roughly that scale as well and plays pretty fast. The rules are free online as well (as are Mordheim's).


Keep us posted, Phil. I'm sure something based on a GW game will have a lot more appeal than what I'm thinking of doing...but I like to do things the hard way.

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Con 3.5 Conversion for Romans Vrs. Celts

Postby Morsleib » Sun May 25, 2008 12:31 pm

Phil said:

I'm toying with the idea of using Lord of the Rings.


Hello Phil. I see there are a number of 'the usual suspects' here Smile


I just bought myself some legionaries at Partizan so I thought that I would join the forum and see what was going on.


IMO LoTR would be a great ruleset for the small actions. Use the Gondorian stats for Romans and what for the Celts? I was going to say orcs but they don't have the ferocity and courage. Uruh hai maybe?


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