Big Al wrote:Well, in the old days units didn't look so depleted because you had some book keeping to do. You had to note casualties and only remove figures when the ratio had been met (usually every 20 casualties). This meant that units didn't look like they were falling apart. Also, when a unit failed morale and broke, it would flee, making its way back to the player's table edge. Yes, it could be run down and possibly destroyed or it would make the table edge and leave the table. Either way the whole unit was removed from the table. These were rules from way back in the 70's, so it isn't just "modern" rules. The slow depletion and removal of figures from a unit is just a different way of achieving the same result of eventual removal of whole units from the table.
While Warlord's rules do remove whole units when they are destroyed or have broken, until that point is reached the whole unit stays on the table. Not only that, a break point is reached where a defeated army is recognised and the battle is over.
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