Grossi wrote:French national character in our games is
Reliable in attack column like in main rules so French are +2 Command in attack column.
French can do mixed formation.
We have done a Brigade Column. To be a brigade column infantry units in a brigade must be in line, one behind another. All rear units can provide rear support to the front one in hand-to-hand. So a French infantry unit can receive up to +3 combat result from units behind. It looks cool to.
+1 attack column morale saver is only for shaky troops like 1813 conscripts who are 4+ morale in attack column and 5+ morale in line or square. So conscripts fight in dense columns but aren't supermen.
Alan Charlesworth wrote:Many rules sets provide for individual units to have certain distinct characteristics. BP is very good at that.
When it comes to so called National Characteristics, many rules sets make these into National Caricatures and stereotypes. I prefer something a little bit more subtle.
However, what is totally lacking in rule sets generally is any national doctrine that would affect how an army deploys, the intervals it would use between units and formations, grand tactical doctrine employed etc.
Most games I see played with BP or other rule sets for that matter take no account of these factors. Players will tend to play in their own style, whatever nationality they are using or whether the army is from 1800 or 1815.
Just an observation, not a criticism
grant wrote:Can't force, but it makes for a better opponent if one tries to be true to the character of the army deployed.
I have a decent sized game of Fench vs Austrians planned for two weeks from now and will be responding here with results, as well as hopefully a battle report.
Jammers wrote:Now "4" would be interesting to a certain player in our group!
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