We played a game in which a French brigade (4 units +1 command in attack column) attacked a British brigade (3 units First Fire Steady) in line.
The French units charged so two units charged one line and two units charged another line. One attack column furtherest away moves first and aligns with the defending unit, then the second attack column moves in next to the first, so the two attack columns are aligned with the defending line. As far as we can tell, this is right? As long as I can get more than half a unit into contact, it fights, so I can pretty easily pack in two attack columns on a single line?
The first line fired, but did no casualties (attack columns get 3+ Save). The second line fired, and got a hit and a disorder but not enough to stop anything. So the defending unit shoots with 4 dice (+1 first fire) against one French unit, and the French unit needs 3+ morale save (+1 modifier for being in attack column). So basically, attack columns can't be stopped by musketry?
The attack columns in hand to hand rolled 12 dice needing 3+ (+1 charging), and smashed the British lines. The British brigade lost 2/3 of its units and automatically broke.
We did the game again - with the same result. It seems too easy for me to get attack columns into packs and smash over enemy lines.
Are we missing something?

