jazbo wrote:oooh interesting.
On page 26 it says:
"it is not necessary that the intended opponent is in sight when the order is given"
It then says on page 57:
"the units leader must be able to see the unit being charged..."
So, for me, the unit can be ordered to about face and charge as a single order that turn quite legitimately, even though it cannot contact with just one move because it cannot see its intended target using one move. However, with multiple moves it does become visible before a charge move is made (ie the final move of 12" or less). You could about face and move towards the unit within 8" using one move, and if you get two or more moves, you can use the second move as your charge move. The physical distance of the charge move to be made is irrelevant (as long as it is no more than 12").
So no need for two orders, which would require two different turns as a unit can only receive on order per turn. You must be able to see the enemy at the start of your charge move, which if you get two or three moves allows you to claim the second move as your charge move.
As Big Al says, the distinction is between a TURN, and the up to three MOVES for a unit within each turn.
alopex wrote:The ridge part added to the confusion. Until now we played that you could only charge over a ridge if you were facing (not seeing) the enemy at the start of your first move. As I understood from all the answers, it doesn't matter, they can be with their back to the enemy, as long as they have enough movement they can charge, opening for some interesting new tactics
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